Files
wwdpublic/Content.Shared/Movement/Pulling/Components/PullerComponent.cs
2024-11-21 17:49:04 +07:00

72 lines
2.4 KiB
C#

using Content.Shared.Alert;
using Content.Shared.Movement.Pulling.Systems;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Movement.Pulling.Components;
/// <summary>
/// Specifies an entity as being able to pull another entity with <see cref="PullableComponent"/>
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(PullingSystem))]
public sealed partial class PullerComponent : Component
{
/// <summary>
/// Next time the puller change where they are pulling the target towards.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoNetworkedField]
public TimeSpan NextPushTargetChange;
[DataField, AutoNetworkedField]
public TimeSpan NextPushStop;
[DataField]
public TimeSpan PushChangeCooldown = TimeSpan.FromSeconds(0.1f), PushDuration = TimeSpan.FromSeconds(5f);
// Before changing how this is updated, please see SharedPullerSystem.RefreshMovementSpeed
public float WalkSpeedModifier => Pulling == default ? 1.0f : 0.95f;
public float SprintSpeedModifier => Pulling == default ? 1.0f : 0.95f;
/// <summary>
/// Entity currently being pulled/pushed if applicable.
/// </summary>
[AutoNetworkedField, DataField]
public EntityUid? Pulling;
/// <summary>
/// The position the entity is currently being pulled towards.
/// </summary>
[AutoNetworkedField, DataField]
public EntityCoordinates? PushingTowards;
/// <summary>
/// Does this entity need hands to be able to pull something?
/// </summary>
[DataField]
public bool NeedsHands = true;
/// <summary>
/// The maximum acceleration of pushing, in meters per second squared.
/// </summary>
[DataField]
public float PushAcceleration = 0.3f;
/// <summary>
/// The maximum speed to which the pulled entity may be accelerated relative to the push direction, in meters per second.
/// </summary>
[DataField]
public float MaxPushSpeed = 1.2f;
/// <summary>
/// The maximum distance between the puller and the point towards which the puller may attempt to pull it, in meters.
/// </summary>
[DataField]
public float MaxPushRange = 2f;
[DataField]
public ProtoId<AlertPrototype> PullingAlert = "Pulling";
}