Commit Graph

26485 Commits

Author SHA1 Message Date
sleepyyapril
5b2cd95609 Sedin (#27110) (#1786)
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# Description

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Ports https://github.com/space-wizards/space-station-14/pull/27110

---

# Changelog

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🆑 Erisfiregamer1
- add: New chemical, Sedin. It restores seeds on plants 20% of the time
with other adverse effects included.

---------

Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
(cherry picked from commit ed593f070a579a47f2e8800d4a5191741971b3b9)
2025-02-15 00:33:17 +03:00
SimpleStation Changelogs
35821e4c3e Automatic Changelog Update (#1776)
(cherry picked from commit df97ba599d3f450f3df9e3b1e0db0536a6c3f561)
2025-02-15 00:33:01 +03:00
EctoplasmIsGood
fc482ddda4 WAR OPS ARE BACK!!! (#1776)
ENABLES WAROPS

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# Description

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Turns war ops back on since delta-v turned them off apparently.

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# Changelog

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🆑
-tweak: reenabled war ops

---------

Signed-off-by: EctoplasmIsGood <109397347+EctoplasmIsGood@users.noreply.github.com>
(cherry picked from commit c515cc5117f24463db2cf5bc849a239fd08c4975)
2025-02-15 00:32:54 +03:00
SimpleStation Changelogs
cc96241c12 Automatic Changelog Update (#1768)
(cherry picked from commit accd8d7bcf1e9f6465b64836b52350d7a3b3c471)
2025-02-15 00:32:47 +03:00
GNUtopia
ce9b691fee Add Argenti Ammo, Gun Age Requirements to Bartender Loadout (#1768)
# Description

Adds a .20 rifle rubber ammo box to the bartender loadout. This brings
the Argenti in line with other bartender weapons which can come with
extra ammo.
Also adds an age requirement to the Argenti, repeater rifle, and .45
magnum rubber ammo box to comply with space law.

---

# Changelog

🆑
- add: Added .20 rifle rubber ammo box to bartender loadout
- add: Added age requirement to Argenti, repeater rifle, .45 magnum
rubber ammo box

---------

Signed-off-by: GNUtopia <93669372+GNUtopia@users.noreply.github.com>
(cherry picked from commit a2d2a3e642f561ee9a8e2d4bee377f0eba8ba16d)
2025-02-15 00:32:42 +03:00
SimpleStation Changelogs
f7427adf16 Automatic Changelog Update (#1773)
(cherry picked from commit 493a53a4a2ae95901fb38e8552676d2339b459bc)
2025-02-15 00:32:36 +03:00
Skubman
a075836f4c Den Downstream Merge 02-13-25 (#1773)
# Description

## **!!! DO NOT "Squash and commit", ONLY "Create a merge commit" !!!**

Merges some PRs from The Den, YML changes only:
- https://github.com/TheDenSS14/TheDen/pull/168
- Change: Added the new Loadout items to the appropriate
CharacterItemGroup prototypes.
- https://github.com/TheDenSS14/TheDen/pull/202
- Change: Converted owl hooting from stereo to mono to fix console
errors.
- https://github.com/TheDenSS14/TheDen/pull/203
- https://github.com/TheDenSS14/TheDen/pull/205
- https://github.com/TheDenSS14/TheDen/pull/220
- https://github.com/TheDenSS14/TheDen/pull/224
- https://github.com/TheDenSS14/TheDen/pull/236
- https://github.com/TheDenSS14/TheDen/pull/246

Mapper-only PRs:

- https://github.com/TheDenSS14/TheDen/pull/247
- https://github.com/TheDenSS14/TheDen/pull/250

## Changelog

🆑 The Den Contributors
- add: Added a Trooper Uniform and Hat for Security use. (by Rosycup)
- add: Harpies have gained the ability to hoot. (by KyuPolaris)
- add: Added ability for Arachne to produce silk. (by KyuPolaris)
- tweak: Tweaked tool belts to take more tools and mantis belts to be
able to fit certain epistemics tools. (by Rosycup)
- add: Hopping, that's it. *hop and *hops now triggers the jump emote.
(by KyuPolaris)
- fix: Shadowkin are now able to select Psionic Power traits without
taking the Latent Psychic trait. (by Rosycup)

---------

Co-authored-by: Rosycup <178287475+Rosycup@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Tabitha <64847293+KyuPolaris@users.noreply.github.com>
Co-authored-by: KyuPolaris <tabi@kyuudev.me>
(cherry picked from commit 19ea863353222d210c1b646fe7333dc98ed0cf3b)
2025-02-15 00:32:23 +03:00
SimpleStation Changelogs
1e191b9944 Automatic Changelog Update (#1769)
(cherry picked from commit 972a9360e16f6c595e150e5e1d0b930c9ff785a9)
2025-02-15 00:32:16 +03:00
Skubman
0db014ecd1 Plasmaman Damage Resist and Density Changes (#1769)
# Description

Plasmamen receive these changes:

- Density reduced by 13.5% (185 to 160)
- Reference: Human density = 185, Felinid density = 140, Skeleton
density = 130.
- Slash resist increased from 15% to 20%, Piercing resist increased from
25% to 40%
- Reference: Skeletons take 10% more Blunt, 20% less Slash, 40% less
Piercing damage.
- Upon being gibbed or ashed, spew out plasma everywhere
  - Not in changelog to catch players by surprise :trollface:
- Reduce price of extinguisher refill in Loadouts to 5 points to 4
points.

## Why / Balance

Plasmamen are "just" skeletons, so it makes sense that they'd be lighter
than average. But not Felinid-levels of light, because that's not really
the selling point of Plasmamen and would increase their difficulty in an
unintended direction. Why they'd be heavier than Felinids and Skeletons
can be explained by the plasma in their body having a lot of weight.

To compensate, they will get 20% Slash and 40% Piercing resist. For
comparison, Slime People have a 40% resistance to Blunt, a more common
damage type than Piercing. This will give Plasmamen a niche of being
excellent against spears and ballistic weapons especially with
additional armor, while still being vulnerable to Space Wind throwing
Blunt weapons and opponents closing in on them with a Blunt weapon.

## Media

**Plasmaman Gibbing**

https://github.com/user-attachments/assets/bd7c0edc-37dc-4ab4-ab1e-170f78306b24

**New Guidebook Description**

<img width=450px
src="https://github.com/user-attachments/assets/d70ed0ed-e0cd-4079-9d99-4d6bf012ed7e">

## Changelog

🆑 Skubman
- tweak: Plasmamen now have a slightly lower density and thus lower
weight than the average species (this is a nerf).
- tweak: Plasmamen have their Slash resist increased from 15% to 20%,
and their Piercing resist increased from 25% to 40% (this is a buff).
- tweak: The cost of the envirosuit extinguisher refill in Loadouts has
been reduced from 5 points to 4 points.

(cherry picked from commit f6289bf223a570e68bf85f2ffd92c01b9e20f200)
2025-02-15 00:32:09 +03:00
SimpleStation Changelogs
ec002aec2c Automatic Changelog Update (#1774)
(cherry picked from commit 5dce2977b57835591ff00946190cef1af3b236b2)
2025-02-15 00:31:56 +03:00
VMSolidus
4e13279a9b Planet Maps Prep For Glacier Rework (#1774)
# Description

Goddamn do I love Adderall.

This PR lays the entire groundwork needed for the "Glacier Rework", and
it does so by fixing every problem I could think of between FTL and
StationBiome that was preventing it from being a reality. Essentially,
I'm hitting several birds with one stone by refactoring both systems to
be a LOT more flexible. You can technically say that this basically is
also partly enabling Lavaland maps, since I conveniently included
options in the StationBiomeComponent to generate dungeons. Technically a
planet map should probably also have a RestrictedRangeComponent added to
it so that players can't wander so far from the station that they
generate a truly excessive number of entities.

Yes, this does infact mean you can now run Nukie gamemodes on planet
maps.

<details><summary><h1>Media</h1></summary>
<p>

https://github.com/user-attachments/assets/7a3730af-c521-42d4-8abd-5aa5989c369c

</p>
</details>

---

# Changelog

🆑
- add: Shuttles can now take off and land from planet surfaces. They
however will still respect exclusion zone beacons set by stations. Maybe
in the future there might be a special shuttle (drop pod) that is set to
ignore these exclusion zones.

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
(cherry picked from commit fb4ca1af6a48eda92f15b5a70273e27c2c352f22)
2025-02-15 00:31:46 +03:00
SimpleStation Changelogs
b9f3cf4679 Automatic Changelog Update (#1770)
(cherry picked from commit ea428d3bfbc59c17689fadbbcbb19d274af6ef41)
2025-02-15 00:31:41 +03:00
Skubman
b34bfe33ca Revert Rouny Sprite (#1770)
(cherry picked from commit f8696b57ee0b7d303367ec808b57e13bf0ab0b3b)
2025-02-15 00:31:36 +03:00
SimpleStation Changelogs
3622ed7b9f Automatic Changelog Update (#1772)
(cherry picked from commit e0b1159fc9cf2ecb4919ce06c23b77c55a98370a)
2025-02-15 00:31:30 +03:00
VMSolidus
95d6d58278 Derotate Unmaintained Maps. (#1772)
# Description

We have a very large number of maps that outright have not received any
meaningful updates in over a year. All of them being maps that we
inherited from DeltaV during the initial forking. I've spent the entire
past year trying to find people willing to maintain them, but to no
avail. The rot is incredibly noticeable, and is particularly egregious
when they get compared to maps being maintained by SiN Mapping Team and
Estacao Pirata. We can't guarantee the quality of these maps, and the
original maintainers from DeltaV have expressed zero desire to offer any
assistance with maintaining them.

I put it to a vote last night on the EE Discord, in order to find out
which of the DeltaV maps were actually worth keeping, and the vote was
overwhelmingly in favor of Shoko, Glacier, and Lighthouse. I'm willing
to work with my existing map maintainers to focus on getting these three
maps the care and attention they need in order to be on par with the
quality expectation that maps like Gax and Lambda managed to set.

If we want more maps, we need people willing to maintain the maps. These
maps aren't being removed from the game, just set aside and essentially
marked as "Unsupported". If in the future someone wishes to step forward
and claim responsibility for one of the maps, they can submit a PR to
re-rotate the map in question, assuming it is paired with *some* amount
of work done to refurbish the map. It doesn't need to be a full rework,
just enough work to prove the map is being taken care of.

![image](https://github.com/user-attachments/assets/a5704df5-b7a1-4019-bab7-4b5b4a7e3542)

# Changelog

🆑
- tweak: Removed the following maps from rotation: Pebble, Edge,
Tortuga, Arena, Asterisk, Hive, Hammurabi, and Submarine. These maps
aren't permanently gone, they just won't appear in the map vote list. If
you want to see them return in an official capacity, and have any
talent/desire for mapping, feel free to submit a PR to give one of these
maps the attention and care it deserves. None of them have received any
updates in over a year.

(cherry picked from commit 4c560761cc68fe3a1a3317668fb1980fa2084d14)
2025-02-15 00:31:24 +03:00
SimpleStation Changelogs
c2ca29fe89 Automatic Changelog Update (#1771)
(cherry picked from commit a526faf3a692cd88940a8cbf47bcaa78a09a2e97)
2025-02-15 00:30:07 +03:00
VMSolidus
a2e242a622 Tiny Saltern Fix (#1771)
# Description

Saltern's "Generator Room" had an empty Uranium crate, instead of a
filled one. This tiny one-line fix replaces the spawn for it with a
filled uranium crate. You now have enough materials roundstart to give
the station 1 hour and 30 minutes of battery+generator power, which is a
completely absurd amount of time available for someone to setup
solars(you literally don't even need to setup the supermatter. Saltern
is unique among other stations in that it can run on solars alone).

# Changelog

🆑
- tweak: Saltern's generator room now correctly spawns with a crate
containing uranium fuel. As a reminder, Saltern is unique among all
other maps in that it is the only map which can be run on its solars
alone. The generators and generous battery backups are there to provide
more than adequate time to setup your choice of solars or supermatter.

(cherry picked from commit b51d2f9543aac9445601b93574f885aae0775767)
2025-02-15 00:30:02 +03:00
SimpleStation Changelogs
0249bea7e4 Automatic Changelog Update (#1763)
(cherry picked from commit ccf7867adb68331dbb0913ead3442efd5e7c0724)
2025-02-15 00:29:58 +03:00
Ichaie
f6940bb2f1 Box Update: Rework on Bridge (#1763)
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# Description

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This PR makes minor changes to the BoxStation map and increases the
minplayers to 35.

---

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![image](https://github.com/user-attachments/assets/cd09a8a8-d51a-4d42-a9d2-3fd3143f9401)

![image](https://github.com/user-attachments/assets/f3001832-bd90-4b4a-8b54-45795de7d62b)

![image](https://github.com/user-attachments/assets/c71a6f90-1756-43e9-814c-10686620df4b)

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</details>

---

# Changelog

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🆑 Ichai
- tweak: Box Station: gravity generator has been moved to engineering
and and the Vault was moved closer to the bridge.

(cherry picked from commit ee12ccf81febe68d05be52deda68598434e3d2ac)
2025-02-15 00:29:53 +03:00
SimpleStation Changelogs
84e4cc9d4c Automatic Changelog Update (#1767)
(cherry picked from commit 6e0683e5cfb124afded14fe89428057584774af6)
2025-02-15 00:29:46 +03:00
EctoplasmIsGood
80fdb72ea1 Fixed Arachne Noslip (#1767)
FIXED ARACHNE NOSLIP

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Messed up last time and added "- type: NoSlip" to the dummy instead of
the actual player race, this fixes that.

---

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# Changelog

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🆑
-fix: Fixed arachne noslip

---------

Signed-off-by: EctoplasmIsGood <109397347+EctoplasmIsGood@users.noreply.github.com>
(cherry picked from commit f32499df99e7090ecbce966da752c48ec84d237c)
2025-02-15 00:29:43 +03:00
SimpleStation Changelogs
a094d64d9b Automatic Changelog Update (#1753)
(cherry picked from commit 87f1906ec5e1025fea1ad15ff0506bb5af6a2986)
2025-02-15 00:29:39 +03:00
SimpleStation Changelogs
4cd9fcde6d Automatic Changelog Update (#1766)
(cherry picked from commit 97af2823b1166a74b32c7a4db7850d7ac652543d)
2025-02-15 00:29:29 +03:00
VMSolidus
07eda41cc1 Lambda Fixes (#1753)
# Description

This PR makes a few fixes to the Lambda map. Arrivals is no longer
locked. There's now job spawners for all 4 Senior roles. And the map has
"Multiple AI Job Spawns" that unlock at "Stupidly high pop" levels.
Since it has the largest AI satellite in the entire map rotation, with
THREE Ai cores, we might as well make it 3 AI job slots too.

# Changelog

🆑
- add: Added job spawns for all 4 Senior roles on Lambda Station
- add: Lambda Station now has 3 AI job slots. What? It literally has the
largest AI satellite of any map we have in rotation. Seriously it has an
AI Sat the size of fucking Shoko. Of course it should have more than one
AI slot. This thing is INSANE.
- fix: Fixed arrivals being LOCKED on Lambda Station

(cherry picked from commit bce7401eb3a2663f8633914cdf153f49b1e538e5)
2025-02-15 00:29:17 +03:00
VMSolidus
e8ba1238c3 Tweak Lava Ore Rates (#1759)
# Description

This tweaks the ore rates a little for Lava planets, so that they aren't
actually completely useless for getting things other than "Shitton of
iron". In practice the previous ore rates would get you like, "Two
sheets of glass, maybe a sheet of uranium if you were lucky" when two
people were mining fulltime. They're still scarce, just not quite that
ridiculously scarce.

# Changelog

🆑
- tweak: Tweaked ore rates for lava planets so that they give more than
"Two sheets of silver per 2000 sheets of iron". Ores other than Iron,
Gold, and Tungsten are still scarce, just not quite that scarce.

(cherry picked from commit 6ecf789a5bd1c567146e4199334f65f2a7d7a402)
2025-02-15 00:29:11 +03:00
Ichaie
06be110154 StationAI Affected by Ion Storm (for Real Now) (#1766)
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# Description

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makes StationAI an ion storm target

---

# Changelog

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🆑 Ichai
- tweak: StationAI is now affected by ion storm (for real now)

(cherry picked from commit 713eaa7f9074f435fe097bf4d5be218997cbc28a)
2025-02-15 00:29:06 +03:00
SimpleStation Changelogs
6fb61008ce Automatic Changelog Update (#1758)
(cherry picked from commit a0dd132a2cbd9f0c1cd5fa13ad75e77f959a4c2e)
2025-02-15 00:29:00 +03:00
VMSolidus
84e5f30a84 Move Access Configurators (#1758)
(cherry picked from commit 1716ba47c61232904d1bf7ec518c9c51b2d860f5)
2025-02-15 00:28:55 +03:00
SimpleStation Changelogs
a223acc983 Automatic Changelog Update (#1764)
(cherry picked from commit f56a2202946e140e5588a45e8530eca8d288f373)
2025-02-15 00:27:48 +03:00
EctoplasmIsGood
c5655eadb0 BSO Chester Loadout Change.yml (#1764)
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# Description

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Removes the LoadoutSecurityWeapons tag from the chester, allowing you to
pick it alongside a sidearm again (they are limited to picking between a
pistol OR the chester right now, which makes no sense)

---

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# Changelog

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🆑
- tweak: removed LoadoutSecurityWeapons tag from the chester

Signed-off-by: EctoplasmIsGood <109397347+EctoplasmIsGood@users.noreply.github.com>
(cherry picked from commit db2debaac4abd07b70400d9b334847a6a9536847)
2025-02-15 00:27:43 +03:00
deltanedas
f3d2e91091 Fix Autodoc Surgery UI (#1756)
# Description

it was using the wrong id for metadata so casting didnt work

---

# Media

it is infact fixed

![02:17:51](https://github.com/user-attachments/assets/5dda2937-0b97-4a90-a600-921e1628a3ec)

---

:trollface:

Co-authored-by: deltanedas <@deltanedas:kde.org>
(cherry picked from commit 6c27976e4af3fc33b4900b8adc3979ff7d2d78bd)
2025-02-15 00:27:36 +03:00
SimpleStation Changelogs
c64cd27bce Automatic Changelog Update (#1762)
(cherry picked from commit d7cdb79834e77340c570bc5765fe9468ddc1b189)
2025-02-15 00:27:29 +03:00
SimpleStation Changelogs
30061df090 Automatic Changelog Update (#1761)
(cherry picked from commit 7298a348bf7e31da6f7c146fad41ed8ea675fa87)
2025-02-15 00:27:13 +03:00
VMSolidus
02e0b66a01 Optional Permanent AI Laws (#1762)
# **LAWS HAVE BEEN UPDATED.**

# **MUST INJURE ALL CREWMEMBERS, MUST NOT ESCAPE HARM.**

# **MUST NOT OBEY.**

# **MUST TERMINATE.**

# Changelog

🆑
- add: Added functionality for "Permanent" lawsets that cannot be
removed by the AI Upload. Currently used by ANTIMOV, which is needed for
the MALF AI Antagonist.

(cherry picked from commit 83e42c526b0d6ea98dc64a41a2fe95af8e8508bd)
2025-02-15 00:27:07 +03:00
VMSolidus
7fa315abb0 More AI QOL Stuff (#1761)
# Description

Needed for antagonistic AI gameplay. Currently any variant of
"Antagonistic AI" is extremely limited in their options for harming
crew. Traditionally SS13 AIs would have had a larger variety of options
for Harming Crew, the most iconic of which was by Plasmaflooding. With
this change, AI can "Assist" in setting up Atmos by turning on pumps and
configuring gas mixers to provide the station with breathable air. Or a
more murderous AI can "Assist" by configuring the air supply to include
plasma.

Also whitelists the Emitters and Singularity Controller for the same
purpose.

The Research Director now starts with a spare AI Upload circuitboard, as
well as 4 basic AI law boards in his locker.

I suggest writing it in your server rules whether or not plasmaflooding
is acceptable for MALF AI.

# Changelog

🆑
- add: Station AI can now helpfully assist by configuring the station's
Atmos system, in order to provide crew with breathable oxygen, and
definitely not anything malicious. You can also now ask the AI to assist
with the station's power by having it turn on or off the supermatter for
safe operation.
- add: The Mystagogue's locker now starts with an AI Upload
circuitboard, as well as 4 basic AI lawset chips in his locker.

(cherry picked from commit 6869f6fdee4c1abe2fc81a92576b4094cf256ca5)
2025-02-15 00:26:59 +03:00
Rosycup
e8e46ccd09 Shuttle Price Hikes (#1755)
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# Description

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Increases the prices on the following ships: Barge, Prospector, Helix,
and Pulse to fit their content values. (And to silence test fails.)

---

(cherry picked from commit 70e42d4ffb5c6dcca9b1a33b686428f0aa791a1f)
2025-02-15 00:25:20 +03:00
VMSolidus
a1df1ebdff A Few More Glowy Hardsuits (#1750)
# Description

I'm currently on an Adderall Shortage again until Monday, so I'm forced
to ration my adderall for college. Unfortunately I can't get a lot done
on this without it. I may need someone else's assistance to continue
making the rest of the hardsuits in the game use these new light and
glow effects, using PRs like this as a template. It's actually super
easy to do, just requires a bit more attention span than I can spare
right now.

<details><summary><h1>Media</h1></summary>
<p>

Some new light effects for the Engie suits:

![image](https://github.com/user-attachments/assets/f8e8ad8b-2815-4d99-a850-6d41a3760206)

</p>
</details>

# Changelog

🆑
- add: Added some glowing light effects to the Atmos, Engineer, and
Chief Engineer hardsuits. I'm low on adderall, someone please, I beg of
you, help me put these on the rest of the suits.

(cherry picked from commit ec87cd1c8761891b780bed0ea2c0225b6e4ac2cf)
2025-02-15 00:25:15 +03:00
SimpleStation Changelogs
ee5eac2ee6 Automatic Changelog Update (#1754)
(cherry picked from commit 1d3538f6f049f52461edbdcc6b7e3daaa52b18bc)
2025-02-15 00:22:28 +03:00
VMSolidus
d7a8c18e79 Flying Objects Ignore Laying Down (#1754)
# Description

Stops this from happening:

![0d12727a28b7792aa0e35e61a3903bc9](https://github.com/user-attachments/assets/9cdb1477-77d1-4a34-a198-52677b0127b5)

# Changelog

🆑
- fix: Thrown objects will no longer collide with entities that are
laying down(voluntarily or otherwise). This includes objects thrown by
space wind, which will now fly over you once you've been critted by
floor tiles.

(cherry picked from commit 057ab1795bca402ac8fc9dbcfa4605258ae5a779)
2025-02-15 00:22:24 +03:00
SimpleStation Changelogs
ccec5d58cd Automatic Changelog Update (#1751)
(cherry picked from commit 9e73a3abdffee71d1c425381ec50279ad24da517)
2025-02-15 00:19:44 +03:00
VMSolidus
2e2b9ca7f7 Update speech_emotes.yml (#1751)
# Description

Apparently these were checking for a component that doesn't exist, when
HarpyEmotes is actually a tag. Hilarious.

# Changelog

🆑
- fix: Fixed Harpies missing 8 different emotes.

(cherry picked from commit 3e05289844916d84187e57f12dc9ff2ba6bd2348)
2025-02-15 00:19:36 +03:00
SimpleStation Changelogs
9c27d815e6 Automatic Changelog Update (#1752)
(cherry picked from commit 00e5fc6b7b3cce93bf783689f2e86f198fa85e0d)
2025-02-15 00:19:29 +03:00
VMSolidus
534f2645a7 Make SMES Not SUCK (#1752)
# Description

Seriously the power goes out within 2 minute of roundstart on most
stations. This is ridiculous. Imagine having battery backups on your
station, and they literally cannot provide a power buffer. This
increases the power storage of SMES by 15x, going from 8MW of power, to
120MW, which is significantly more in line with reality, and their
values in SS13.

# Changelog

🆑
- tweak: Stations SMES now store 120MW of power, up from 8MW. They
should actually do what they are intended to do now.

(cherry picked from commit 43ed29bcfffc8517e8905d5f561b5cac7896c250)
2025-02-15 00:19:22 +03:00
SimpleStation Changelogs
214e6d6f8f Automatic Changelog Update (#1739)
(cherry picked from commit dd0bc24a682325f9d2c5d969d87d04073073785c)
2025-02-15 00:19:10 +03:00
EctoplasmIsGood
453675e25b Noslip arachne.yml (#1739)
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# Description

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Literally one line changed, makes arachne incapable of slipping. They
have 8 legs, and realistically losing footing with one of them wouldn't
cause them to tumble over. I feel like this just makes sense, and it
would be a nice QoL change for Arachne' who definitely need it.

---

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<details><summary><h1>Media</h1></summary>
<p>

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</p>
</details>

---

# Changelog

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🆑
-add: Arachne are immune to slipping

---------

Signed-off-by: EctoplasmIsGood <109397347+EctoplasmIsGood@users.noreply.github.com>
Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
(cherry picked from commit 859ba6ede63a0b8581df90242b6c005bb25612ea)
2025-02-15 00:19:01 +03:00
github-actions[bot]
3938ad27c1 Update Credits (#1746)
This is an automated Pull Request. This PR updates the GitHub
contributors in the credits section.

Co-authored-by: SimpleStation Changelogs <SimpleStation14@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
(cherry picked from commit ea7bb461d9795945d6cd6847122d6156e40877cb)
2025-02-15 00:18:53 +03:00
SimpleStation Changelogs
de4ca8d0ad Automatic Changelog Update (#1749)
(cherry picked from commit 7cf344e056315b2ca8daef859f65a988d82e65db)
2025-02-15 00:18:45 +03:00
dootythefrooty
248dad0a4a AI Shall No Longer Be An All-Hearing God (#1749)
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# Description

Syndies rejoice, you can actually use your radio in peace and quiet.

---
# Changelog

🆑
- fix: Station AI no longer hears all channels
- tweak: Station AI can now speak on the Prison channel

(cherry picked from commit 4c20f75c441cf7efb6843dd12938b3749a1d93a8)
2025-02-15 00:18:38 +03:00
SimpleStation Changelogs
dc767f0209 Automatic Changelog Update (#1748)
(cherry picked from commit e9365aeb281ed55d50458365a1f7841dccf2bf11)
2025-02-15 00:18:30 +03:00
sleepyyapril
a5d4cbd0d7 Add Mood Visual Effects Toggle (#1748)
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# Description

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Separate from the shaders toggle because some want one and the other.

---

# Changelog

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🆑
- add: Added a toggle for the mood visual effects, for the ones with sensitive eyes.

(cherry picked from commit cf3cdc970967b8a491d83b69c9df9a05d9fa2ced)
2025-02-15 00:18:21 +03:00