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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Ports https://github.com/space-wizards/space-station-14/pull/27110 --- # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 Erisfiregamer1 - add: New chemical, Sedin. It restores seeds on plants 20% of the time with other adverse effects included. --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Co-authored-by: Eris <eris@erisws.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> (cherry picked from commit ed593f070a579a47f2e8800d4a5191741971b3b9)
This commit is contained in:
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using Content.Server.Botany.Systems;
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using Content.Shared.EntityEffects;
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namespace Content.Server.EntityEffects.Effects.PlantMetabolism;
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/// <summary>
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/// Handles increase or decrease of plant potency.
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/// </summary>
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public sealed partial class PlantAdjustPotency : PlantAdjustAttribute
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{
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public override string GuidebookAttributeName { get; set; } = "plant-attribute-potency";
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public override void Effect(EntityEffectBaseArgs args)
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{
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if (!CanMetabolize(args.TargetEntity, out var plantHolderComp, args.EntityManager))
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return;
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if (plantHolderComp.Seed == null)
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return;
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var plantHolder = args.EntityManager.System<PlantHolderSystem>();
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plantHolder.EnsureUniqueSeed(args.TargetEntity, plantHolderComp);
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plantHolderComp.Seed.Potency = Math.Max(plantHolderComp.Seed.Potency + Amount, 1);
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}
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}
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using Content.Server.Botany.Components;
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using Content.Server.Botany.Systems;
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using Content.Shared.EntityEffects;
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using Content.Shared.Popups;
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using Robust.Shared.Prototypes;
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namespace Content.Server.EntityEffects.Effects.PlantMetabolism;
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/// <summary>
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/// Handles removal of seeds on a plant.
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/// </summary>
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public sealed partial class PlantDestroySeeds : EntityEffect
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{
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public override void Effect(EntityEffectBaseArgs args)
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{
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if (
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!args.EntityManager.TryGetComponent(args.TargetEntity, out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null
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|| plantHolderComp.Dead
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|| plantHolderComp.Seed.Immutable
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)
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return;
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var plantHolder = args.EntityManager.System<PlantHolderSystem>();
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var popupSystem = args.EntityManager.System<SharedPopupSystem>();
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if (plantHolderComp.Seed.Seedless == false)
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{
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plantHolder.EnsureUniqueSeed(args.TargetEntity, plantHolderComp);
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popupSystem.PopupEntity(
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Loc.GetString("botany-plant-seedsdestroyed"),
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args.TargetEntity,
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PopupType.SmallCaution
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);
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plantHolderComp.Seed.Seedless = true;
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}
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}
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
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Loc.GetString("reagent-effect-guidebook-plant-seeds-remove", ("chance", Probability));
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}
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using Content.Server.Botany.Components;
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using Content.Server.Botany.Systems;
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using Content.Shared.EntityEffects;
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using Content.Shared.Popups;
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using Robust.Shared.Prototypes;
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namespace Content.Server.EntityEffects.Effects.PlantMetabolism;
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/// <summary>
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/// Handles restoral of seeds on a plant.
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/// </summary>
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public sealed partial class PlantRestoreSeeds : EntityEffect
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{
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public override void Effect(EntityEffectBaseArgs args)
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{
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if (
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!args.EntityManager.TryGetComponent(args.TargetEntity, out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null
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|| plantHolderComp.Dead
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|| plantHolderComp.Seed.Immutable
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)
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return;
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var plantHolder = args.EntityManager.System<PlantHolderSystem>();
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var popupSystem = args.EntityManager.System<SharedPopupSystem>();
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if (plantHolderComp.Seed.Seedless)
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{
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plantHolder.EnsureUniqueSeed(args.TargetEntity, plantHolderComp);
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popupSystem.PopupEntity(Loc.GetString("botany-plant-seedsrestored"), args.TargetEntity);
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plantHolderComp.Seed.Seedless = false;
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}
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}
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
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Loc.GetString("reagent-effect-guidebook-plant-seeds-add", ("chance", Probability));
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}
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2
Resources/Locale/en-US/botany/seeds.ftl
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2
Resources/Locale/en-US/botany/seeds.ftl
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botany-plant-seedsrestored = A healthy green tint returns to the plant's leaves.
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botany-plant-seedsdestroyed = The seeds on the plant start cracking and fall off!
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@@ -377,3 +377,26 @@ reagent-effect-guidebook-add-moodlet =
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}
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reagent-effect-guidebook-purify-evil = Purifies evil powers
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reagent-effect-guidebook-plant-diethylamine =
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{ $chance ->
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[1] Increases
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*[other] increase
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} the plant's lifespan and/or base health with 10% chance for each
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reagent-effect-guidebook-plant-robust-harvest =
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{ $chance ->
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[1] Increases
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*[other] increase
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} the plant's potency by {$increase} up to a maximum of {$limit}. Causes the plant to lose its seeds once the potency reaches {$seedlesstreshold}. Trying to add potency over {$limit} may cause decrease in yield at a 10% chance
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reagent-effect-guidebook-plant-seeds-add =
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{ $chance ->
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[1] Restores the
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*[other] restore the
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} seeds of the plant
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reagent-effect-guidebook-plant-seeds-remove =
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{ $chance ->
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[1] Removes the
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*[other] remove the
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} seeds of the plant
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@@ -0,0 +1,10 @@
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plant-attribute-growth = age
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plant-attribute-water = water level
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plant-attribute-potency = potency
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plant-attribute-weeds = weeds level
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plant-attribute-toxins = toxins level
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plant-attribute-nutrition = nutrition level
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plant-attribute-mutation-level = mutation level
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plant-attribute-pests = pests level
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plant-attribute-mutation-mod = mutation modifier
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plant-attribute-health = health
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@@ -21,3 +21,6 @@ reagent-desc-ammonia = An effective fertilizer, it gives your plants some nutrie
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reagent-name-diethylamine = diethylamine
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reagent-desc-diethylamine = A very potent fertilizer, treats plants with nutrients, eliminates pests, and sometimes it can even speed up growth.
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reagent-name-sedin = sedin
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reagent-desc-sedin = A modified version of diethylamine that can restore seeds on plants at the cost of potency.
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@@ -155,6 +155,21 @@
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- !type:ReagentThreshold
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min: 80
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- type: reagent
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id: Sedin
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name: reagent-name-sedin
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group: Botanical
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desc: reagent-desc-sedin
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flavor: bitter
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color: "#3CB371"
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physicalDesc: reagent-physical-desc-sickly
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plantMetabolism:
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- !type:PlantAdjustHealth
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amount: -2
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- !type:PlantRestoreSeeds
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probability: 0.20
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- !type:PlantAdjustPotency
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amount: -3 # Match this with current rate of Robust Harvest potency increase
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- type: reagent
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id: WeedKiller
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@@ -21,6 +21,18 @@
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products:
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RobustHarvest: 1
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- type: reaction
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id: Sedin
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reactants:
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Cryoxadone:
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amount: 1
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RobustHarvest:
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amount: 3
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Diethylamine:
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amount: 3
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products:
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Sedin: 1
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- type: reaction
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id: Left4Zed
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reactants:
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