[Fix] Lockers Catching Bullets (#316)

fix

Co-authored-by: vanx <discord@vanxxxx>
This commit is contained in:
vanx
2025-03-11 17:22:40 +03:00
committed by GitHub
parent 947430743e
commit cfef55b0ae

View File

@@ -22,7 +22,9 @@ public abstract partial class SharedEntityStorageComponent : Component
public readonly int MasksToRemove = (int) (
CollisionGroup.MidImpassable |
CollisionGroup.HighImpassable |
CollisionGroup.LowImpassable);
CollisionGroup.LowImpassable |
CollisionGroup.BulletImpassable | // WWDP let bullets through if open
CollisionGroup.Opaque); // WWDP let lasers through
/// <summary>
/// Collision masks that were removed from ANY layer when the storage was opened;