'EvacPod' game fix (#895)

* Update CardSpriteSystem.cs

* little fix

* Update Content.Client/_EstacaoPirata/Cards/CardSpriteSystem.cs

---------

Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
This commit is contained in:
Myaflic
2025-12-22 00:36:59 +03:00
committed by GitHub
parent b7476e73d0
commit 4ced0d00d2

View File

@@ -65,6 +65,7 @@ public sealed class CardSpriteSystem : EntitySystem
{
var (cardIndex, layer) = obj;
sprite.LayerSetVisible(j, true);
sprite.LayerSetRSI(j, layer.Rsi); // WWDP EDIT
sprite.LayerSetTexture(j, layer.Texture);
sprite.LayerSetState(j, layer.RsiState.Name);
layerFunc.Invoke((uid, sprite), cardIndex, j);