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wwdpublic/Content.Server/Nutrition/EntitySystems/FatExtractorSystem.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

162 lines
5.7 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Construction;
using Content.Server.Nutrition.Components;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Storage.Components;
using Content.Shared.Emag.Components;
using Content.Shared.Emag.Systems;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
using Content.Shared.Power;
using Content.Shared.Storage.Components;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Timing;
namespace Content.Server.Nutrition.EntitySystems;
/// <summary>
/// This handles logic and interactions relating to <see cref="FatExtractorComponent"/>
/// </summary>
public sealed class FatExtractorSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly HungerSystem _hunger = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<FatExtractorComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<FatExtractorComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<FatExtractorComponent, GotEmaggedEvent>(OnGotEmagged);
SubscribeLocalEvent<FatExtractorComponent, StorageAfterCloseEvent>(OnClosed);
SubscribeLocalEvent<FatExtractorComponent, StorageAfterOpenEvent>(OnOpen);
SubscribeLocalEvent<FatExtractorComponent, PowerChangedEvent>(OnPowerChanged);
}
private void OnRefreshParts(EntityUid uid, FatExtractorComponent component, RefreshPartsEvent args)
{
var rating = args.PartRatings[component.MachinePartNutritionRate] - 1;
component.NutritionPerSecond = component.BaseNutritionPerSecond + (int) (component.PartRatingRateMultiplier * rating);
}
private void OnUpgradeExamine(EntityUid uid, FatExtractorComponent component, UpgradeExamineEvent args)
{
args.AddPercentageUpgrade("fat-extractor-component-rate", (float) component.NutritionPerSecond / component.BaseNutritionPerSecond);
}
private void OnGotEmagged(EntityUid uid, FatExtractorComponent component, ref GotEmaggedEvent args)
{
args.Handled = true;
args.Repeatable = false;
}
private void OnClosed(EntityUid uid, FatExtractorComponent component, ref StorageAfterCloseEvent args)
{
StartProcessing(uid, component);
}
private void OnOpen(EntityUid uid, FatExtractorComponent component, ref StorageAfterOpenEvent args)
{
StopProcessing(uid, component);
}
private void OnPowerChanged(EntityUid uid, FatExtractorComponent component, ref PowerChangedEvent args)
{
if (!args.Powered)
StopProcessing(uid, component);
}
public void StartProcessing(EntityUid uid, FatExtractorComponent? component = null, EntityStorageComponent? storage = null)
{
if (!Resolve(uid, ref component, ref storage))
return;
if (component.Processing)
return;
if (!this.IsPowered(uid, EntityManager))
return;
if (!TryGetValidOccupant(uid, out _, component, storage))
return;
component.Processing = true;
_appearance.SetData(uid, FatExtractorVisuals.Processing, true);
component.Stream = _audio.PlayPvs(component.ProcessSound, uid)?.Entity;
component.NextUpdate = _timing.CurTime + component.UpdateTime;
}
public void StopProcessing(EntityUid uid, FatExtractorComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (!component.Processing)
return;
component.Processing = false;
_appearance.SetData(uid, FatExtractorVisuals.Processing, false);
component.Stream = _audio.Stop(component.Stream);
}
public bool TryGetValidOccupant(EntityUid uid, [NotNullWhen(true)] out EntityUid? occupant, FatExtractorComponent? component = null, EntityStorageComponent? storage = null)
{
occupant = null;
if (!Resolve(uid, ref component, ref storage))
return false;
occupant = storage.Contents.ContainedEntities.FirstOrDefault();
if (!TryComp<HungerComponent>(occupant, out var hunger))
return false;
if (hunger.CurrentHunger < component.NutritionPerSecond)
return false;
if (hunger.CurrentThreshold < component.MinHungerThreshold && !HasComp<EmaggedComponent>(uid))
return false;
return true;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<FatExtractorComponent, EntityStorageComponent>();
while (query.MoveNext(out var uid, out var fat, out var storage))
{
if (TryGetValidOccupant(uid, out var occupant, fat, storage))
{
if (!fat.Processing)
StartProcessing(uid, fat, storage);
}
else
{
StopProcessing(uid, fat);
continue;
}
if (!fat.Processing)
continue;
if (_timing.CurTime < fat.NextUpdate)
continue;
fat.NextUpdate += fat.UpdateTime;
_hunger.ModifyHunger(occupant.Value, -fat.NutritionPerSecond);
fat.NutrientAccumulator += fat.NutritionPerSecond;
if (fat.NutrientAccumulator >= fat.NutrientPerMeat)
{
fat.NutrientAccumulator -= fat.NutrientPerMeat;
Spawn(fat.MeatPrototype, Transform(uid).Coordinates);
}
}
}
}