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# Description Picked 400 commits (and skipped many, many more) from WizDen since #540. Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby Refactor). --- # TODO - [x] Pick - [x] Compile - [x] Fix runtime errors - [ ] Fix up humanoid profile editor - [ ] Test everything --- # Changelog 🆑 - add: Merged 400 WizDen PRs. Happy testing! --------- Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com> Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com> Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com> Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com> Co-authored-by: Gotimanga <127038462+Gotimanga@users.noreply.github.com> Co-authored-by: Mangohydra <156087924+Mangohydra@users.noreply.github.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: KrasnoshchekovPavel <119816022+KrasnoshchekovPavel@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: KittenColony <149278380+KittenColony@users.noreply.github.com> Co-authored-by: ShadowCommander <shadowjjt@gmail.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Co-authored-by: ERROR404 <100093430+ERORR404V1@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Jezithyr <jezithyr@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: Ciac32 <aknoxlor@gmail.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: NotSoDana <75203942+NotSoDana@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: nao fujiwara <awkwarddryad@gmail.com> Co-authored-by: Michael <107807667+Doc-Michael@users.noreply.github.com> Co-authored-by: Vasilis <vasilis@pikachu.systems> Co-authored-by: Lamrr <96937466+Lamrr@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Jay <67732946+DuskyJay@users.noreply.github.com> Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Tyzemol <85772526+Tyzemol@users.noreply.github.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com> Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com> Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com> Co-authored-by: exincore <me@exin.xyz> Co-authored-by: 0x6273 <0x40@keemail.me> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Ygg01 <y.laughing.man.y@gmail.com> Co-authored-by: Łukasz Mędrek <lukasz@lukaszm.xyz> Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com> Co-authored-by: TurboTracker <130304754+TurboTrackerss14@users.noreply.github.com> Co-authored-by: OnsenCapy <101037138+LGRuthes@users.noreply.github.com> Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: Rio <110139251+Riolume@users.noreply.github.com> Co-authored-by: vorkathbruh <152932728+vorkathbruh@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: PrPleGoo <PrPleGoo@users.noreply.github.com> Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com> Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com> Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com> Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com> Co-authored-by: RiceMar1244 <138547931+RiceMar1244@users.noreply.github.com> Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> Co-authored-by: youtissoum <51883137+youtissoum@users.noreply.github.com> Co-authored-by: ike709 <ike709@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: Geekyhobo <66805063+Geekyhobo@users.noreply.github.com> Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com> # Conflicts: # Content.Client/Input/ContentContexts.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/HumanoidProfileEditor.xaml # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs # Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml # Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Shared/Alert/AlertType.cs # Content.Shared/Input/ContentKeyFunctions.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs # Resources/ConfigPresets/EinsteinEngines/default.toml # Resources/Prototypes/Alerts/alerts.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/keybinds.yml
325 lines
13 KiB
C#
325 lines
13 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Audio;
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using Content.Server.Construction;
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using Content.Server.Power.Components;
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using Content.Server.Emp;
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using Content.Shared.Database;
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using Content.Shared.Gravity;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Gravity
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{
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public sealed class GravityGeneratorSystem : EntitySystem
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{
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly AmbientSoundSystem _ambientSoundSystem = default!;
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[Dependency] private readonly GravitySystem _gravitySystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedPointLightSystem _lights = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GravityGeneratorComponent, ComponentInit>(OnCompInit);
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SubscribeLocalEvent<GravityGeneratorComponent, ComponentShutdown>(OnComponentShutdown);
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SubscribeLocalEvent<GravityGeneratorComponent, EntParentChangedMessage>(OnParentChanged); // Or just anchor changed?
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SubscribeLocalEvent<GravityGeneratorComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<GravityGeneratorComponent, RefreshPartsEvent>(OnRefreshParts);
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SubscribeLocalEvent<GravityGeneratorComponent, SharedGravityGeneratorComponent.SwitchGeneratorMessage>(
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OnSwitchGenerator);
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SubscribeLocalEvent<GravityGeneratorComponent, EmpPulseEvent>(OnEmpPulse);
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}
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private void OnParentChanged(EntityUid uid, GravityGeneratorComponent component, ref EntParentChangedMessage args)
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{
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if (component.GravityActive && TryComp(args.OldParent, out GravityComponent? gravity))
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{
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_gravitySystem.RefreshGravity(args.OldParent.Value, gravity);
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}
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}
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private void OnComponentShutdown(EntityUid uid, GravityGeneratorComponent component, ComponentShutdown args)
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{
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if (component.GravityActive &&
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TryComp<TransformComponent>(uid, out var xform) &&
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TryComp(xform.ParentUid, out GravityComponent? gravity))
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{
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component.GravityActive = false;
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_gravitySystem.RefreshGravity(xform.ParentUid, gravity);
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}
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<GravityGeneratorComponent, ApcPowerReceiverComponent>();
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while (query.MoveNext(out var uid, out var gravGen, out var powerReceiver))
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{
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var ent = (uid, gravGen, powerReceiver);
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if (!gravGen.Intact)
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continue;
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// Calculate charge rate based on power state and such.
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// Negative charge rate means discharging.
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float chargeRate;
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if (gravGen.SwitchedOn)
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{
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if (powerReceiver.Powered)
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{
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chargeRate = gravGen.ChargeRate;
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}
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else
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{
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// Scale discharge rate such that if we're at 25% active power we discharge at 75% rate.
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var receiving = powerReceiver.PowerReceived;
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var mainSystemPower = Math.Max(0, receiving - gravGen.IdlePowerUse);
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var ratio = 1 - mainSystemPower / (gravGen.ActivePowerUse - gravGen.IdlePowerUse);
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chargeRate = -(ratio * gravGen.ChargeRate);
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}
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}
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else
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{
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chargeRate = -gravGen.ChargeRate;
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}
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var active = gravGen.GravityActive;
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var lastCharge = gravGen.Charge;
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gravGen.Charge = Math.Clamp(gravGen.Charge + frameTime * chargeRate, 0, gravGen.MaxCharge);
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if (chargeRate > 0)
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{
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// Charging.
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if (MathHelper.CloseTo(gravGen.Charge, gravGen.MaxCharge) && !gravGen.GravityActive)
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{
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gravGen.GravityActive = true;
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}
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}
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else
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{
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// Discharging
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if (MathHelper.CloseTo(gravGen.Charge, 0) && gravGen.GravityActive)
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{
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gravGen.GravityActive = false;
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}
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}
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var updateUI = gravGen.NeedUIUpdate;
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if (!MathHelper.CloseTo(lastCharge, gravGen.Charge))
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{
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UpdateState(ent);
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updateUI = true;
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}
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if (updateUI)
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UpdateUI(ent, chargeRate);
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if (active != gravGen.GravityActive &&
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TryComp<TransformComponent>(uid, out var xform) &&
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TryComp<GravityComponent>(xform.ParentUid, out var gravity))
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{
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// Force it on in the faster path.
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if (gravGen.GravityActive)
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{
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_gravitySystem.EnableGravity(xform.ParentUid, gravity);
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}
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else
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{
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_gravitySystem.RefreshGravity(xform.ParentUid, gravity);
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}
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}
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}
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}
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private void SetSwitchedOn(EntityUid uid, GravityGeneratorComponent component, bool on,
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ApcPowerReceiverComponent? powerReceiver = null, EntityUid? user = null)
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{
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if (!Resolve(uid, ref powerReceiver))
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return;
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if (user != null)
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_adminLogger.Add(LogType.Action, on ? LogImpact.Medium : LogImpact.High, $"{ToPrettyString(user)} set ${ToPrettyString(uid):target} to {(on ? "on" : "off")}");
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component.SwitchedOn = on;
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UpdatePowerState(component, powerReceiver);
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component.NeedUIUpdate = true;
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}
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private static void UpdatePowerState(
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GravityGeneratorComponent component,
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ApcPowerReceiverComponent powerReceiver)
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{
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powerReceiver.Load = component.SwitchedOn ? component.ActivePowerUse : component.IdlePowerUse;
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}
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private void UpdateUI(Entity<GravityGeneratorComponent, ApcPowerReceiverComponent> ent, float chargeRate)
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{
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var (_, component, powerReceiver) = ent;
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if (!_uiSystem.IsUiOpen(ent.Owner, SharedGravityGeneratorComponent.GravityGeneratorUiKey.Key))
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return;
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var chargeTarget = chargeRate < 0 ? 0 : component.MaxCharge;
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short chargeEta;
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var atTarget = false;
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if (MathHelper.CloseTo(component.Charge, chargeTarget))
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{
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chargeEta = short.MinValue; // N/A
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atTarget = true;
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}
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else
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{
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var diff = chargeTarget - component.Charge;
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chargeEta = (short) Math.Abs(diff / chargeRate);
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}
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var status = chargeRate switch
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{
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> 0 when atTarget => GravityGeneratorPowerStatus.FullyCharged,
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< 0 when atTarget => GravityGeneratorPowerStatus.Off,
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> 0 => GravityGeneratorPowerStatus.Charging,
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< 0 => GravityGeneratorPowerStatus.Discharging,
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_ => throw new ArgumentOutOfRangeException()
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};
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var state = new SharedGravityGeneratorComponent.GeneratorState(
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component.SwitchedOn,
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(byte) (component.Charge * 255),
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status,
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(short) Math.Round(powerReceiver.PowerReceived),
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(short) Math.Round(powerReceiver.Load),
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chargeEta
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);
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_uiSystem.SetUiState(
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ent.Owner,
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SharedGravityGeneratorComponent.GravityGeneratorUiKey.Key,
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state);
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component.NeedUIUpdate = false;
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}
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private void OnCompInit(Entity<GravityGeneratorComponent> ent, ref ComponentInit args)
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{
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ApcPowerReceiverComponent? powerReceiver = null;
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if (!Resolve(ent, ref powerReceiver, false))
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return;
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UpdatePowerState(ent, powerReceiver);
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UpdateState((ent, ent.Comp, powerReceiver));
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}
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private void OnInteractHand(EntityUid uid, GravityGeneratorComponent component, InteractHandEvent args)
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{
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ApcPowerReceiverComponent? powerReceiver = default!;
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if (!Resolve(uid, ref powerReceiver))
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return;
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// Do not allow opening UI if broken or unpowered.
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if (!component.Intact || powerReceiver.PowerReceived < component.IdlePowerUse)
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return;
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_uiSystem.OpenUi(uid, SharedGravityGeneratorComponent.GravityGeneratorUiKey.Key, args.User);
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component.NeedUIUpdate = true;
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}
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public void UpdateState(Entity<GravityGeneratorComponent, ApcPowerReceiverComponent> ent)
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{
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var (uid, grav, powerReceiver) = ent;
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var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(uid);
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_appearance.SetData(uid, GravityGeneratorVisuals.Charge, grav.Charge, appearance);
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if (_lights.TryGetLight(uid, out var pointLight))
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{
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_lights.SetEnabled(uid, grav.Charge > 0, pointLight);
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_lights.SetRadius(uid, MathHelper.Lerp(grav.LightRadiusMin, grav.LightRadiusMax, grav.Charge), pointLight);
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}
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if (!grav.Intact)
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{
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MakeBroken((uid, grav), appearance);
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}
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else if (powerReceiver.PowerReceived < grav.IdlePowerUse)
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{
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MakeUnpowered((uid, grav), appearance);
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}
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else if (!grav.SwitchedOn)
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{
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MakeOff((uid, grav), appearance);
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}
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else
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{
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MakeOn((uid, grav), appearance);
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}
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}
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private void OnRefreshParts(EntityUid uid, GravityGeneratorComponent component, RefreshPartsEvent args)
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{
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var maxChargeMultipler = args.PartRatings[component.MachinePartMaxChargeMultiplier];
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component.MaxCharge = maxChargeMultipler * 1;
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}
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private void MakeBroken(Entity<GravityGeneratorComponent> ent, AppearanceComponent? appearance)
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{
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_ambientSoundSystem.SetAmbience(ent, false);
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_appearance.SetData(ent, GravityGeneratorVisuals.State, GravityGeneratorStatus.Broken);
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}
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private void MakeUnpowered(Entity<GravityGeneratorComponent> ent, AppearanceComponent? appearance)
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{
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_ambientSoundSystem.SetAmbience(ent, false);
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_appearance.SetData(ent, GravityGeneratorVisuals.State, GravityGeneratorStatus.Unpowered, appearance);
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}
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private void MakeOff(Entity<GravityGeneratorComponent> ent, AppearanceComponent? appearance)
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{
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_ambientSoundSystem.SetAmbience(ent, false);
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_appearance.SetData(ent, GravityGeneratorVisuals.State, GravityGeneratorStatus.Off, appearance);
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}
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private void MakeOn(Entity<GravityGeneratorComponent> ent, AppearanceComponent? appearance)
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{
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_ambientSoundSystem.SetAmbience(ent, true);
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_appearance.SetData(ent, GravityGeneratorVisuals.State, GravityGeneratorStatus.On, appearance);
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}
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private void OnSwitchGenerator(
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EntityUid uid,
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GravityGeneratorComponent component,
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SharedGravityGeneratorComponent.SwitchGeneratorMessage args)
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{
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SetSwitchedOn(uid, component, args.On, user: args.Actor);
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}
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private void OnEmpPulse(EntityUid uid, GravityGeneratorComponent component, EmpPulseEvent args)
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{
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/// i really don't think that the gravity generator should use normalised 0-1 charge
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/// as opposed to watts charge that every other battery uses
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ApcPowerReceiverComponent? powerReceiver = null;
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if (!Resolve(uid, ref powerReceiver, false))
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return;
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var ent = (uid, component, powerReceiver);
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// convert from normalised energy to watts and subtract
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float maxEnergy = component.ActivePowerUse / component.ChargeRate;
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float currentEnergy = maxEnergy * component.Charge;
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currentEnergy = Math.Max(0, currentEnergy - args.EnergyConsumption);
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// apply renormalised energy to charge variable
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component.Charge = currentEnergy / maxEnergy;
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// update power state
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UpdateState(ent);
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}
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}
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}
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