Files
wwdpublic/Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
metalgearsloth 0d64e2878d Don't throw on player spawn for playtime failure (#24148)
Still gets logged but won't abort the entire startup process.

(cherry picked from commit 3b7679f9c94371528aa2f7fc7f9ac8bc6e66eb38)
2024-01-26 22:56:29 +01:00

8.0 KiB