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# Description This PR adds several new features for Space Wind to make it far less annoying to players. Notably, it now includes the first new Space Wind Visuals, whereby visual effects will periodically appear on top of space wind sources. They also visually move in the same direction that the wind is currently throwing at that source. <details><summary><h1>Media</h1></summary> <p> https://github.com/user-attachments/assets/858a3433-607a-4513-9acf-b60b4eb6e745 </p> </details> # Changelog 🆑 - add: Added visual effects to Space Wind, allowing players to see motes of dust being blown about by wind, which provides an early warning that space winds are in effect. - tweak: tweaked the default "aggression" values of space wind to make it half as angry and sensitive. - add: Added a new equation modeling character height and mass as a means of resisting being knocked down by space wind. The taller and heavier you are, the more resistant you are to being knocked down by air currents. This also means that air currents no longer automatically knock you down. - add: Harpies and Moths can now use their wings to fly around in air currents. - tweak: Tweaked the mass of various items and objects so that they are more or less resistant to space wind. Particularly tools, armor, lockers, and air canisters. - tweak: As a significant performance optimization, Space Wind no longer applies on Lavaland. --------- Signed-off-by: VMSolidus <evilexecutive@gmail.com> Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com> (cherry picked from commit 97ef05f574b7f2e7d58df999e9b1c15d0353e725)
4.2 KiB
4.2 KiB