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## Mirror of PR #26064: [zombie wideswing and misc fix](https://github.com/space-wizards/space-station-14/pull/26064) from <img src="https://avatars.githubusercontent.com/u/10567778?v=4" alt="space-wizards" width="22"/> [space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14) ###### `3981173a1546dd1d4a21b1c85451ea7eaf69c6f8` PR opened by <img src="https://avatars.githubusercontent.com/u/45323883?v=4" width="16"/><a href="https://github.com/Dutch-VanDerLinde"> Dutch-VanDerLinde</a> at 2024-03-13 00:13:44 UTC --- PR changed 3 files with 10 additions and 1 deletions. The PR had the following labels: - Status: Needs Review --- <details open="true"><summary><h1>Original Body</h1></summary> > <!-- Please read these guidelines before opening your PR: https://docs.spacestation14.io/en/getting-started/pr-guideline --> > <!-- The text between the arrows are comments - they will not be visible on your PR. --> > > ## About the PR > zombies wideswing, also makes the bite sound into the carp biting sound on zombified (human zombies will bite you, but it sounds like punching?) > > ## Why / Balance > hard to hit moving target as a zombie > > ## Technical details > made AltDisarm an AutoNetworkedField in MeleeWeaponComponent > > ## Media > > https://github.com/space-wizards/space-station-14/assets/45323883/8e1a2d17-a0a0-4320-92f2-d40efe88c7b7 > > > > - [X] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > > 🆑 > - tweak: Zombies can now wideswing, similar to how a space carp would. </details> Co-authored-by: SimpleStation14 <Unknown>
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