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* Optimise emergency lights a bit * Fixes * Delete the failing test, sinple * Revert "Delete the failing test, sinple" This reverts commit 7d9e3a3bb6975c15add2987e39e0d3ba85d88be3. * Start server and fix test It just werks
10 lines
150 B
C#
10 lines
150 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Shared.Light
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{
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public abstract class SharedEmergencyLightSystem : EntitySystem
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{
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}
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}
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