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## Mirror of PR #24936: [Pulling rework v2](https://github.com/space-wizards/space-station-14/pull/24936) from <img src="https://avatars.githubusercontent.com/u/10567778?v=4" alt="space-wizards" width="22"/> [space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14) ###### `c584f6444a85cc53edb060230f7e7b2b76cc87bf` PR opened by <img src="https://avatars.githubusercontent.com/u/31366439?v=4" width="16"/><a href="https://github.com/metalgearsloth"> metalgearsloth</a> at 2024-02-04 01:43:17 UTC --- PR changed 53 files with 796 additions and 1356 deletions. The PR had the following labels: - Status: Needs Review --- <details open="true"><summary><h1>Original Body</h1></summary> > Health v2 moment > > Fixes https://github.com/space-wizards/space-station-14/issues/24900 > > - Fixes container changes. > - Fixes keybind. > - Fixes multi-pull. > - Fixes alerts cleanup for non-predicted pull stops. > > I'm awake now for any issues. </details> --------- Co-authored-by: SimpleStation14 <Unknown> Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com>
67 lines
2.3 KiB
C#
67 lines
2.3 KiB
C#
using Content.Shared.Lock;
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using Content.Shared.Movement.Pulling.Components;
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using Content.Shared.Movement.Pulling.Systems;
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using Content.Shared.Security.Components;
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using Robust.Shared.Physics.Systems;
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namespace Content.Shared.Security.Systems;
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public sealed class DeployableBarrierSystem : EntitySystem
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{
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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[Dependency] private readonly SharedPointLightSystem _pointLight = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] private readonly PullingSystem _pulling = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<DeployableBarrierComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<DeployableBarrierComponent, LockToggledEvent>(OnLockToggled);
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}
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private void OnMapInit(EntityUid uid, DeployableBarrierComponent component, MapInitEvent args)
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{
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if (!TryComp(uid, out LockComponent? lockComponent))
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return;
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ToggleBarrierDeploy(uid, lockComponent.Locked, component);
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}
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private void OnLockToggled(EntityUid uid, DeployableBarrierComponent component, ref LockToggledEvent args)
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{
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ToggleBarrierDeploy(uid, args.Locked, component);
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}
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private void ToggleBarrierDeploy(EntityUid uid, bool isDeployed, DeployableBarrierComponent? component)
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{
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if (!Resolve(uid, ref component))
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return;
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var transform = Transform(uid);
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var fixture = _fixtures.GetFixtureOrNull(uid, component.FixtureId);
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if (isDeployed && transform.GridUid != null)
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{
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_transform.AnchorEntity(uid, transform);
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if (fixture != null)
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_physics.SetHard(uid, fixture, true);
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}
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else
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{
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_transform.Unanchor(uid, transform);
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if (fixture != null)
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_physics.SetHard(uid, fixture, false);
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}
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if (TryComp(uid, out PullableComponent? pullable))
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_pulling.TryStopPull(uid, pullable);
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SharedPointLightComponent? pointLight = null;
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if (_pointLight.ResolveLight(uid, ref pointLight))
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{
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_pointLight.SetEnabled(uid, isDeployed, pointLight);
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}
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}
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}
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