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wwdpublic/Content.Server/Stunnable/Systems/StunbatonSystem.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

149 lines
6.0 KiB
C#

using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Power.Events;
using Content.Server.Stunnable.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Item;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Popups;
using Content.Shared.PowerCell.Components;
using Content.Shared.Stunnable;
using Content.Shared.Stunnable.Events;
namespace Content.Server.Stunnable.Systems
{
public sealed class StunbatonSystem : SharedStunbatonSystem
{
[Dependency] private readonly SharedItemSystem _item = default!;
[Dependency] private readonly RiggableSystem _riggableSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly BatterySystem _battery = default!;
[Dependency] private readonly ItemToggleSystem _itemToggle = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<StunbatonComponent, SolutionContainerChangedEvent>(OnSolutionChange);
SubscribeLocalEvent<StunbatonComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
SubscribeLocalEvent<StunbatonComponent, ItemToggleActivateAttemptEvent>(TryTurnOn);
SubscribeLocalEvent<StunbatonComponent, ItemToggledEvent>(ToggleDone);
SubscribeLocalEvent<StunbatonComponent, ChargeChangedEvent>(OnChargeChanged);
SubscribeLocalEvent<StunbatonComponent, PowerCellChangedEvent>(OnPowerCellChanged); // WD EDIT
SubscribeLocalEvent<StunbatonComponent, KnockdownOnHitAttemptEvent>(OnKnockdownHitAttempt); // WD EDIT
}
private void OnStaminaHitAttempt(Entity<StunbatonComponent> entity, ref StaminaDamageOnHitAttemptEvent args)
{
// WD EDIT START
if (!_itemToggle.IsActivated(entity.Owner) || !TryUseCharge(entity))
args.Cancelled = true;
// WD EDIT END
}
// WD EDIT START
private void OnKnockdownHitAttempt(Entity<StunbatonComponent> entity, ref KnockdownOnHitAttemptEvent args)
{
if (!_itemToggle.IsActivated(entity.Owner) || !TryUseCharge(entity))
args.Cancelled = true;
}
// WD EDIT END
private void OnExamined(Entity<StunbatonComponent> entity, ref ExaminedEvent args)
{
var onMsg = _itemToggle.IsActivated(entity.Owner)
? Loc.GetString("comp-stunbaton-examined-on")
: Loc.GetString("comp-stunbaton-examined-off");
args.PushMarkup(onMsg);
if (_battery.TryGetBatteryComponent(entity, out var battery, out _)) // WD EDIT
{
var count = (int) (battery.CurrentCharge / entity.Comp.EnergyPerUse);
args.PushMarkup(Loc.GetString("melee-battery-examine", ("color", "yellow"), ("count", count)));
}
}
private void ToggleDone(Entity<StunbatonComponent> entity, ref ItemToggledEvent args)
{
_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off");
}
private void TryTurnOn(Entity<StunbatonComponent> entity, ref ItemToggleActivateAttemptEvent args)
{
// WD EDIT START
if (!_battery.TryGetBatteryComponent(entity, out var battery, out _)
|| battery.CurrentCharge < entity.Comp.EnergyPerUse)
{
args.Cancelled = true;
if (args.User != null)
{
_popup.PopupEntity(Loc.GetString("stunbaton-component-low-charge"), (EntityUid) args.User,
(EntityUid) args.User);
}
return;
}
// WD EDIT END
if (TryComp<RiggableComponent>(entity, out var rig) && rig.IsRigged)
{
_riggableSystem.Explode(entity.Owner, battery, args.User);
}
}
// https://github.com/space-wizards/space-station-14/pull/17288#discussion_r1241213341
private void OnSolutionChange(Entity<StunbatonComponent> entity, ref SolutionContainerChangedEvent args)
{
// Explode if baton is activated and rigged.
if (!TryComp<RiggableComponent>(entity, out var riggable) ||
!TryComp<BatteryComponent>(entity, out var battery))
return;
if (_itemToggle.IsActivated(entity.Owner) && riggable.IsRigged)
_riggableSystem.Explode(entity.Owner, battery);
}
private void SendPowerPulse(EntityUid target, EntityUid? user, EntityUid used)
{
RaiseLocalEvent(target, new PowerPulseEvent()
{
Used = used,
User = user
});
}
private void OnChargeChanged(Entity<StunbatonComponent> entity, ref ChargeChangedEvent args)
{
CheckCharge(entity); // WD EDIT
}
// WD EDIT START
private void OnPowerCellChanged(Entity<StunbatonComponent> entity, ref PowerCellChangedEvent args)
{
CheckCharge(entity);
}
private void CheckCharge(Entity<StunbatonComponent> entity)
{
if (!_battery.TryGetBatteryComponent(entity, out var battery, out _)
|| battery.CurrentCharge < entity.Comp.EnergyPerUse)
_itemToggle.TryDeactivate(entity.Owner, predicted: false);
}
private bool TryUseCharge(Entity<StunbatonComponent> entity)
{
return _battery.TryGetBatteryComponent(entity, out var battery, out var batteryUid)
&& battery.CurrentCharge >= entity.Comp.EnergyPerUse
&& _battery.TryUseCharge(batteryUid.Value, entity.Comp.EnergyPerUse / 2, battery);
}
// WD EDIT END
}
}