Files
wwdpublic/Content.Server/ImmovableRod/ImmovableRodComponent.cs
VMSolidus d3536279ca Uncomment Immovable Rod (#973)
# Description

Part of the important gameplay loop for engineering is that they're
supposed to be repairing the station when shit breaks it, so the
ImmovableRod event is a key part of the game. However, it was currently
commented out because people didn't like it gibbing characters with no
reactability? Well news flash for people, there's a datafield for that.
I can also directly control how much damage it deals.

So in exchange for uncommenting the Immovable Rod event, I've set the
immovable rod spawned to be a little fairer for players, while still
being able to cause damage to the station that will require repairs(And
also expose players to vacuum. So that it puts them in danger.

# Changelog

🆑
- add: Immovable Rod Event has returned
- add: Immovable Rod Event has been made more fair. It won't
automatically gib people, just crit them with a ton of blunt damage(That
you can survive by wearing good armor), or just being an Oni funnily
enough.
2024-10-19 13:28:25 +07:00

1.4 KiB