Files
wwdpublic/Content.Server/Atmos/EntitySystems/AtmosphereSystem.HighPressureDelta.cs
VMSolidus 89e8b3eb6d Small Space Wind Optimization Hotfix (#1550)
# Description

I realized only afterwards that there was another place I could have
optimized this, by normalizing the throw vector before we iterate over
every entity on the tile. Which significantly cuts down on what might
otherwise be an internally very complicated step.

# Changelog

No changelog, this isn't player facing, just an optimizing hotfix.

(cherry picked from commit 6584a625edd606c73a382f50229682cb32cfb27e)
2025-01-15 18:30:32 +03:00

7.4 KiB