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# Description This PR fully replaces the "Tier 3 Tech Lockout" with a research softcap. How it works is that technologies are allowed to set a softcap contribution, meaning that they multiplicatively increase the cost of all other research by a certain amount. By default, this is done by all Tier 3 Technologies. Essentially, this means that you're no longer limited to a single research category's tier 3 selections. Instead the costs of research increase the more capstones you unlock. The current cost increase for research is displayed on the console. <details><summary><h1>Media</h1></summary> <p>  </p> </details> # Changelog 🆑 - remove: Removed the "Tier 3 Tech Lockout" mechanic. You are no longer limited to 1 discipline worth of t3 research. - add: Research is now "Softcapped" by Tier 3 unlocks. Each unlocked Tier 3 technology multiplicatively increases the cost of all other research. Rushing a capstone can be quite expensive, as will be getting multiple capstones. I hope you're glad that you can build more than one prober now without guaranteeing the station will explode. (cherry picked from commit b7da1f4ff64ca3ce8c4dc4545186573174b3e89c)
61 lines
2.3 KiB
C#
61 lines
2.3 KiB
C#
using Content.Shared.Lathe;
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using Content.Shared.Research.Prototypes;
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using Content.Shared.Research.Systems;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Research.Components;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedResearchSystem), typeof(SharedLatheSystem)), AutoGenerateComponentState]
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public sealed partial class TechnologyDatabaseComponent : Component
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{
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/// <summary>
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/// A main discipline that bypasses the T3 Softcap
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/// </summary>
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[AutoNetworkedField]
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[DataField("mainDiscipline", customTypeSerializer: typeof(PrototypeIdSerializer<TechDisciplinePrototype>))]
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public string? MainDiscipline;
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[AutoNetworkedField]
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[DataField("currentTechnologyCards")]
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public List<string> CurrentTechnologyCards = new();
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/// <summary>
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/// Which research disciplines are able to be unlocked
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/// </summary>
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[AutoNetworkedField]
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[DataField("supportedDisciplines", customTypeSerializer: typeof(PrototypeIdListSerializer<TechDisciplinePrototype>))]
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public List<string> SupportedDisciplines = new();
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/// <summary>
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/// The ids of all the technologies which have been unlocked.
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/// </summary>
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[AutoNetworkedField]
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[DataField("unlockedTechnologies", customTypeSerializer: typeof(PrototypeIdListSerializer<TechnologyPrototype>))]
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public List<string> UnlockedTechnologies = new();
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/// <summary>
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/// The ids of all the lathe recipes which have been unlocked.
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/// This is maintained alongside the TechnologyIds
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/// </summary>
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/// todo: if you unlock all the recipes in a tech, it doesn't count as unlocking the tech. sadge
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[AutoNetworkedField]
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[DataField("unlockedRecipes", customTypeSerializer: typeof(PrototypeIdListSerializer<LatheRecipePrototype>))]
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public List<string> UnlockedRecipes = new();
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[DataField, AutoNetworkedField]
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public float SoftCapMultiplier = 1;
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}
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/// <summary>
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/// Event raised on the database whenever its
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/// technologies or recipes are modified.
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/// </summary>
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/// <remarks>
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/// This event is forwarded from the
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/// server to all of it's clients.
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/// </remarks>
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[ByRefEvent]
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public readonly record struct TechnologyDatabaseModifiedEvent;
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