mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-17 05:27:38 +03:00
will do map refactor tomorrow, for now, planet lighting 🆑 * add: Ported planet lighting for indoor / outdoor areas. * add: Ported day-night cycle functionality. * add: Ported some Storage UI v2 fixes. --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com> (cherry picked from commit 4efb0b3b328dd4eba3095cc3f0a95fad88b49661)
141 lines
4.9 KiB
C#
141 lines
4.9 KiB
C#
using Content.Shared.Atmos;
|
|
using Content.Shared.Light.Components;
|
|
using Content.Shared.Movement.Systems;
|
|
using Content.Shared.Tools;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Array;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Maps
|
|
{
|
|
[Prototype("tile")]
|
|
public sealed partial class ContentTileDefinition : IPrototype, IInheritingPrototype, ITileDefinition
|
|
{
|
|
[ValidatePrototypeId<ToolQualityPrototype>]
|
|
public const string PryingToolQuality = "Prying";
|
|
|
|
public const string SpaceID = "Space";
|
|
|
|
[ParentDataFieldAttribute(typeof(AbstractPrototypeIdArraySerializer<ContentTileDefinition>))]
|
|
public string[]? Parents { get; private set; }
|
|
|
|
[NeverPushInheritance]
|
|
[AbstractDataFieldAttribute]
|
|
public bool Abstract { get; private set; }
|
|
|
|
[IdDataField] public string ID { get; } = string.Empty;
|
|
|
|
public ushort TileId { get; private set; }
|
|
|
|
[DataField("name")]
|
|
public string Name { get; private set; } = "";
|
|
[DataField("sprite")] public ResPath? Sprite { get; private set; }
|
|
|
|
[DataField("edgeSprites")] public Dictionary<Direction, ResPath> EdgeSprites { get; private set; } = new();
|
|
|
|
[DataField("edgeSpritePriority")] public int EdgeSpritePriority { get; private set; } = 0;
|
|
|
|
[DataField("isSubfloor")] public bool IsSubFloor { get; private set; }
|
|
|
|
[DataField("baseTurf")]
|
|
public string BaseTurf { get; private set; } = string.Empty;
|
|
|
|
[DataField]
|
|
public PrototypeFlags<ToolQualityPrototype> DeconstructTools { get; set; } = new();
|
|
|
|
// Delta V
|
|
[DataField("canShovel")] public bool CanShovel { get; private set; }
|
|
//Delta V
|
|
|
|
/// <remarks>
|
|
/// Legacy AF but nice to have.
|
|
/// </remarks>
|
|
public bool CanCrowbar => DeconstructTools.Contains(PryingToolQuality);
|
|
|
|
/// <summary>
|
|
/// These play when the mob has shoes on.
|
|
/// </summary>
|
|
[DataField("footstepSounds")] public SoundSpecifier? FootstepSounds { get; private set; }
|
|
|
|
/// <summary>
|
|
/// These play when the mob has no shoes on.
|
|
/// </summary>
|
|
[DataField("barestepSounds")] public SoundSpecifier? BarestepSounds { get; private set; } = new SoundCollectionSpecifier("BarestepHard");
|
|
|
|
[DataField("friction")] public float Friction { get; set; } = 0.2f;
|
|
|
|
[DataField("variants")] public byte Variants { get; set; } = 1;
|
|
|
|
/// <summary>
|
|
/// This controls what variants the `variantize` command is allowed to use.
|
|
/// </summary>
|
|
[DataField("placementVariants")] public float[] PlacementVariants { get; set; } = { 1f };
|
|
|
|
[DataField("thermalConductivity")] public float ThermalConductivity = 0.04f;
|
|
|
|
// Heat capacity is opt-in, not opt-out.
|
|
[DataField("heatCapacity")] public float HeatCapacity = Atmospherics.MinimumHeatCapacity;
|
|
|
|
[DataField("itemDrop", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
|
|
public string ItemDropPrototypeName { get; private set; } = "FloorTileItemSteel";
|
|
|
|
// TODO rename data-field in yaml
|
|
/// <summary>
|
|
/// Whether or not the tile is exposed to the map's atmosphere.
|
|
/// </summary>
|
|
[DataField("isSpace")] public bool MapAtmosphere { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Friction override for mob mover in <see cref="SharedMoverController"/>
|
|
/// </summary>
|
|
[DataField("mobFriction")]
|
|
public float? MobFriction { get; private set; }
|
|
|
|
/// <summary>
|
|
/// No-input friction override for mob mover in <see cref="SharedMoverController"/>
|
|
/// </summary>
|
|
[DataField("mobFrictionNoInput")]
|
|
public float? MobFrictionNoInput { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Accel override for mob mover in <see cref="SharedMoverController"/>
|
|
/// </summary>
|
|
[DataField("mobAcceleration")]
|
|
public float? MobAcceleration { get; private set; }
|
|
|
|
[DataField("sturdy")] public bool Sturdy { get; private set; } = true;
|
|
|
|
/// <summary>
|
|
/// Can weather affect this tile.
|
|
/// </summary>
|
|
[DataField("weather")] public bool Weather = false;
|
|
|
|
/// <summary>
|
|
/// Is this tile immune to RCD deconstruct.
|
|
/// </summary>
|
|
[DataField("indestructible")] public bool Indestructible = false;
|
|
|
|
public void AssignTileId(ushort id)
|
|
{
|
|
TileId = id;
|
|
}
|
|
|
|
[DataField]
|
|
public bool Reinforced = false;
|
|
|
|
[DataField]
|
|
public float TileRipResistance = 125f;
|
|
}
|
|
|
|
[Flags]
|
|
public enum TileFlag : byte
|
|
{
|
|
None = 0,
|
|
Roof = 1 << 0,
|
|
}
|
|
}
|