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wwdpublic/Content.Shared/_Goobstation/Religion/DivineInterventionSystem.cs
Kai5 ae1c1c39dd Port Devil (#2454)
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This PR ports
https://github.com/Goob-Station/Goob-Station/pull/2409
https://github.com/Goob-Station/Goob-Station/pull/2591
https://github.com/Goob-Station/Goob-Station/pull/2599

This PR was initially intended to be merged into White Dream repo, so my
changes are marked as WD edit.

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- [ ] Port pain numbness
- [ ] Port nullrods
- [ ] Port tile movement

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🆑
- add: Ported Devil antag from Goobstation

---------

Signed-off-by: Kai5 <68296202+Kai518@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Solstice <solsticeofthewinter@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2025-07-20 13:37:35 +10:00

110 lines
3.6 KiB
C#

// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 TheBorzoiMustConsume <197824988+TheBorzoiMustConsume@users.noreply.github.com>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
using System.Linq;
using Content.Shared._Goobstation.Religion;
using Content.Shared.Inventory;
using Content.Shared.Popups;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Network;
namespace Content.Shared._Goobstation.Religion;
/// <summary>
/// Handles "Spell Denial", these methods are largely targeted towards TargetActionEvents, however,
/// may also have other edge-cases.
/// </summary>
public sealed class DivineInterventionSystem : EntitySystem
{
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly INetManager _net = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BeforeCastTouchSpellEvent>(OnTouchSpellAttempt);
SubscribeLocalEvent<DivineInterventionComponent, TouchSpellDenialRelayEvent>(OnTouchSpellDenied);
}
/// <summary>
/// The bare minimum, no flavor -
/// used for spells that do not necessarily require players to be notified of an immunity event
/// </summary>
public bool ShouldDeny(EntityUid target, out EntityUid? denyingItem)
{
denyingItem = _inventory.GetHandOrInventoryEntities(target, SlotFlags.WITHOUT_POCKET)
.FirstOrDefault(HasComp<DivineInterventionComponent>);
return !Deleted(denyingItem); // WD edit
}
//Overload Method
public bool ShouldDeny(EntityUid target) => ShouldDeny(target, out _);
#region Flavour
/// <summary>
/// Handles denial flavour (VFX/SFX/POPUPS)
/// </summary>
private void DenialEffects(EntityUid uid, EntityUid? entNullable)
{
if (entNullable is not { } ent
|| !TryComp<DivineInterventionComponent>(uid, out var comp)
|| _net.IsClient)
return;
_popupSystem.PopupEntity(Loc.GetString(comp.DenialString), ent, PopupType.MediumCaution);
_audio.PlayPvs(comp.DenialSound, ent);
Spawn(comp.EffectProto, Transform(ent).Coordinates);
}
#endregion
#region EntityTargetActionEvent Spells
/// <summary>
/// Handles EntityTargetActionEvent spells.
/// </summary>
private void OnTouchSpellAttempt(BeforeCastTouchSpellEvent args)
{
if (args.Target is not { } target)
return;
if (ShouldDeny(target, out var denyingItem)
&& denyingItem != null
&& Exists(denyingItem.Value))
{
args.Cancel();
DenialEffects(denyingItem.Value, target);
}
}
/// <summary>
/// Relays whether a spell denial took place - especially useful for working between Core & GoobMod
/// </summary>
private void OnTouchSpellDenied(EntityUid uid, DivineInterventionComponent comp, TouchSpellDenialRelayEvent args)
{
var ev = new BeforeCastTouchSpellEvent(uid);
RaiseLocalEvent(uid, ev, true);
if (ev.Cancelled)
args.Cancel();
}
/// <summary>
/// Used where dependency is possible i.e. GoobMod Magic.
/// </summary>
public bool TouchSpellDenied(EntityUid uid)
{
var ev = new BeforeCastTouchSpellEvent(uid);
RaiseLocalEvent(uid, ev, true);
return ev.Cancelled;
}
#endregion
}