Files
wwdpublic/Content.Server/_Goobstation/Devil/CheatDeath/CheatDeathSystem.cs
Kai5 ae1c1c39dd Port Devil (#2454)
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->

<!--
Explain this PR in as much detail as applicable

Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
-->

This PR ports
https://github.com/Goob-Station/Goob-Station/pull/2409
https://github.com/Goob-Station/Goob-Station/pull/2591
https://github.com/Goob-Station/Goob-Station/pull/2599

This PR was initially intended to be merged into White Dream repo, so my
changes are marked as WD edit.

<!--
A list of everything you have to do before this PR is "complete"
You probably won't have to complete everything before merging but it's
good to leave future references
-->

- [ ] Port pain numbness
- [ ] Port nullrods
- [ ] Port tile movement

---

<!--
This is default collapsed, readers click to expand it and see all your
media
The PR media section can get very large at times, so this is a good way
to keep it clean
The title is written using HTML tags
The title must be within the <summary> tags or you won't see it
-->

<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/ee4679d1-fc07-4dc3-8063-e0220bc0d728)

![image](https://github.com/user-attachments/assets/25f590b9-6bf3-43bd-aca3-80452f27b0dd)

![image](https://github.com/user-attachments/assets/1ffb5bb3-e0c7-4827-8193-83bd8480e555)

![image](https://github.com/user-attachments/assets/4ed8c762-1e51-4bd8-9800-6495c12ac68f)

</p>
</details>

---

<!--
You can add an author after the `🆑` to change the name that appears
in the changelog (ex: `🆑 Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->

🆑
- add: Ported Devil antag from Goobstation

---------

Signed-off-by: Kai5 <68296202+Kai518@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Solstice <solsticeofthewinter@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2025-07-20 13:37:35 +10:00

132 lines
4.5 KiB
C#

// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
using Content.Shared._Goobstation.DelayedDeath;
using Content.Shared._Goobstation.CheatDeath;
using Content.Server._Shitmed.DelayedDeath;
using Content.Server.Actions;
using Content.Server.Administration.Systems;
using Content.Server.Jittering;
using Content.Shared.Examine;
using Content.Shared.IdentityManagement;
using Content.Shared.Mobs.Systems;
using Content.Shared.Popups;
using Content.Shared.Traits.Assorted;
using Robust.Shared.Network;
namespace Content.Server._Goobstation.Devil.CheatDeath;
public sealed partial class CheatDeathSystem : EntitySystem
{
[Dependency] private readonly RejuvenateSystem _rejuvenateSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly ActionsSystem _actionsSystem = default!;
[Dependency] private readonly JitteringSystem _jitter = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CheatDeathComponent, MapInitEvent>(OnInit);
SubscribeLocalEvent<CheatDeathComponent, ComponentRemove>(OnRemoval);
SubscribeLocalEvent<CheatDeathComponent, CheatDeathEvent>(OnDeathCheatAttempt);
SubscribeLocalEvent<CheatDeathComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<CheatDeathComponent, DelayedDeathEvent>(OnDelayedDeath);
}
private void OnInit(Entity<CheatDeathComponent> ent, ref MapInitEvent args)
{
_actionsSystem.AddAction(ent, ref ent.Comp.ActionEntity, ent.Comp.ActionCheatDeath);
}
private void OnRemoval(Entity<CheatDeathComponent> ent, ref ComponentRemove args)
{
_actionsSystem.RemoveAction(ent, ent.Comp.ActionEntity);
}
private void OnExamined(Entity<CheatDeathComponent> ent, ref ExaminedEvent args)
{
if (args.Examined != args.Examiner)
return;
if (ent.Comp.InfiniteRevives)
{
var unlimited = Loc.GetString("cheat-death-component-remaining-revives-unlimited");
args.PushMarkup(unlimited);
return;
}
var remaining = Loc.GetString("cheat-death-component-remaining-revives", ("amount", ent.Comp.ReviveAmount));
args.PushMarkup(remaining);
}
private void OnDelayedDeath(Entity<CheatDeathComponent> ent, ref DelayedDeathEvent args)
{
if (ent.Comp.InfiniteRevives)
{
args.Cancelled = true;
return;
}
RemComp(ent.Owner, ent.Comp);
}
private void OnDeathCheatAttempt(Entity<CheatDeathComponent> ent, ref CheatDeathEvent args)
{
if (args.Handled)
return;
if (!_mobStateSystem.IsDead(ent) && !ent.Comp.CanCheatStanding)
{
var failPopup = Loc.GetString("action-cheat-death-fail-not-dead");
_popupSystem.PopupEntity(failPopup, ent, ent, PopupType.LargeCaution);
return;
}
// If the entity is out of revives, or if they are unrevivable, return.
// if (ent.Comp.ReviveAmount <= 0 || HasComp<UnrevivableComponent>(ent))
// {
// var failPopup = Loc.GetString("action-cheat-death-fail-no-lives");
// _popupSystem.PopupEntity(failPopup, ent, ent, PopupType.LargeCaution);
//
// return;
// }
// Show popup
if (_mobStateSystem.IsDead(ent) && !ent.Comp.CanCheatStanding)
{
var popup = Loc.GetString("action-cheated-death-dead", ("name", Name(ent)));
_popupSystem.PopupEntity(popup, ent, PopupType.LargeCaution);
}
else
{
var popup = Loc.GetString("action-cheated-death-alive", ("name", Name(ent)));
_popupSystem.PopupEntity(popup, ent, PopupType.LargeCaution);
}
// Revive entity
_rejuvenateSystem.PerformRejuvenate(ent);
_jitter.DoJitter(ent, TimeSpan.FromSeconds(5), true);
// Decrement remaining revives.
if (!ent.Comp.InfiniteRevives)
ent.Comp.ReviveAmount--;
// remove comp if at zero
if (ent.Comp.ReviveAmount <= 0 && !ent.Comp.InfiniteRevives)
RemComp(ent.Owner, ent.Comp);
args.Handled = true;
}
}