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# Description Being a little too clever with omitting braces in complicated if statement chains in #686 caused blood regeneration for entities without Blood Deficiency to stop working altogether. I added some braces and now blood regeneration works again. I also added `DataField` to `HasBloodDeficiency` because I forgot to add that. # Changelog 🆑 Skubman - fix: Passive blood regeneration now works again.
21 KiB
21 KiB