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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description the adding AI is now up to y'all because i'm not touching loadout code for name datasets, but it shouldn't be too bad from here --------- Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: themias <89101928+themias@users.noreply.github.com> Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com> Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com> Co-authored-by: Saphire <lattice@saphi.re> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com> Co-authored-by: BramvanZijp <56019239+BramvanZijp@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net> Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com> Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Julian Giebel <juliangiebel@live.de> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com> Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com> Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Tornado Tech <54727692+Tornado-Technology@users.noreply.github.com> Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> Co-authored-by: TGRCDev <tgrc@tgrc.dev> Co-authored-by: Milon <milonpl.git@proton.me> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: Fildrance <fildrance@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com> Co-authored-by: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: ArchRBX <5040911+ArchRBX@users.noreply.github.com> Co-authored-by: archrbx <punk.gear5260@fastmail.com> Co-authored-by: Radezolid <snappednexus@gmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: EmoGarbage404 <retron404@gmail.com> Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com> Co-authored-by: Velcroboy <velcroboy333@hotmail.com> Co-authored-by: neuPanda <chriseparton@gmail.com> Co-authored-by: neuPanda <spainman0@yahoo.com> Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com> Co-authored-by: Whatstone <whatston3@gmail.com> Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com> (cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
85 lines
2.9 KiB
C#
85 lines
2.9 KiB
C#
using Content.Shared.MouseRotator;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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using Robust.Client.Replays.Loading;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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namespace Content.Client.MouseRotator;
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/// <inheritdoc/>
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public sealed class MouseRotatorSystem : SharedMouseRotatorSystem
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{
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[Dependency] private readonly IInputManager _input = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IEyeManager _eye = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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if (!_timing.IsFirstTimePredicted || !_input.MouseScreenPosition.IsValid)
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return;
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var player = _player.LocalEntity;
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if (player == null || !TryComp<MouseRotatorComponent>(player, out var rotator))
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return;
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var xform = Transform(player.Value);
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// Get mouse loc and convert to angle based on player location
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var coords = _input.MouseScreenPosition;
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var mapPos = _eye.PixelToMap(coords);
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if (mapPos.MapId == MapId.Nullspace)
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return;
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var angle = (mapPos.Position - _transform.GetMapCoordinates(player.Value, xform: xform).Position).ToWorldAngle();
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var curRot = _transform.GetWorldRotation(xform);
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// 4-dir handling is separate --
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// only raise event if the cardinal direction has changed
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if (rotator.Simple4DirMode)
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{
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var eyeRot = _eye.CurrentEye.Rotation; // camera rotation
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var angleDir = (angle + eyeRot).GetCardinalDir(); // apply GetCardinalDir in the camera frame, not in the world frame
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if (angleDir == (curRot + eyeRot).GetCardinalDir())
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return;
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var rotation = angleDir.ToAngle() - eyeRot; // convert back to world frame
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if (rotation >= Math.PI) // convert to [-PI, +PI)
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rotation -= 2 * Math.PI;
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else if (rotation < -Math.PI)
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rotation += 2 * Math.PI;
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RaisePredictiveEvent(new RequestMouseRotatorRotationEvent
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{
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Rotation = rotation
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});
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return;
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}
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// Don't raise event if mouse ~hasn't moved (or if too close to goal rotation already)
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var diff = Angle.ShortestDistance(angle, curRot);
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if (Math.Abs(diff.Theta) < rotator.AngleTolerance.Theta)
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return;
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if (rotator.GoalRotation != null)
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{
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var goalDiff = Angle.ShortestDistance(angle, rotator.GoalRotation.Value);
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if (Math.Abs(goalDiff.Theta) < rotator.AngleTolerance.Theta)
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return;
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}
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RaisePredictiveEvent(new RequestMouseRotatorRotationEvent
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{
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Rotation = angle
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});
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}
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}
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