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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Adds lathe messages when new recipes are unlocked, ported from goob LRP # Changelog <!-- You can add an author after the `🆑` to change the name that appears in the changelog (ex: `🆑 Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> 🆑 - add: Lathes will now notify you when they have new recipes --------- Signed-off-by: VMSolidus <evilexecutive@gmail.com> Signed-off-by: EctoplasmIsGood <109397347+EctoplasmIsGood@users.noreply.github.com> Co-authored-by: BombasterDS <115770678+BombasterDS@users.noreply.github.com> Co-authored-by: VMSolidus <evilexecutive@gmail.com> (cherry picked from commit fd9cfbb512e5ff6130ecded09ee498224e29ed2d)
70 lines
2.6 KiB
C#
70 lines
2.6 KiB
C#
using Content.Shared.Lathe;
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using Content.Shared.Research.Prototypes;
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using Content.Shared.Research.Systems;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Research.Components;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedResearchSystem), typeof(SharedLatheSystem)), AutoGenerateComponentState]
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public sealed partial class TechnologyDatabaseComponent : Component
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{
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/// <summary>
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/// A main discipline that bypasses the T3 Softcap
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/// </summary>
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[AutoNetworkedField]
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[DataField("mainDiscipline", customTypeSerializer: typeof(PrototypeIdSerializer<TechDisciplinePrototype>))]
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public string? MainDiscipline;
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[AutoNetworkedField]
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[DataField("currentTechnologyCards")]
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public List<string> CurrentTechnologyCards = new();
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/// <summary>
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/// Which research disciplines are able to be unlocked
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/// </summary>
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[AutoNetworkedField]
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[DataField("supportedDisciplines", customTypeSerializer: typeof(PrototypeIdListSerializer<TechDisciplinePrototype>))]
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public List<string> SupportedDisciplines = new();
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/// <summary>
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/// The ids of all the technologies which have been unlocked.
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/// </summary>
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[AutoNetworkedField]
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[DataField("unlockedTechnologies", customTypeSerializer: typeof(PrototypeIdListSerializer<TechnologyPrototype>))]
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public List<string> UnlockedTechnologies = new();
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/// <summary>
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/// The ids of all the lathe recipes which have been unlocked.
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/// This is maintained alongside the TechnologyIds
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/// </summary>
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/// todo: if you unlock all the recipes in a tech, it doesn't count as unlocking the tech. sadge
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[AutoNetworkedField]
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[DataField("unlockedRecipes", customTypeSerializer: typeof(PrototypeIdListSerializer<LatheRecipePrototype>))]
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public List<string> UnlockedRecipes = new();
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[DataField, AutoNetworkedField]
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public float SoftCapMultiplier = 1;
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}
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/// <summary>
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/// Event raised on the database whenever its
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/// technologies or recipes are modified.
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/// </summary>
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/// <remarks>
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/// This event is forwarded from the
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/// server to all of it's clients.
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/// </remarks>
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[ByRefEvent]
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public readonly record struct TechnologyDatabaseModifiedEvent // Goobstation - Lathe message on recipes update
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{
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public readonly List<ProtoId<LatheRecipePrototype>> UnlockedRecipes;
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public TechnologyDatabaseModifiedEvent(List<ProtoId<LatheRecipePrototype>>? unlockedRecipes = null)
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{
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UnlockedRecipes = unlockedRecipes ?? new();
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}
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};
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