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wwdpublic/Content.Client/NetworkConfigurator/NetworkConfiguratorLinkMenu.xaml.cs
sleepyyapril 885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00

223 lines
7.5 KiB
C#

using System.Numerics;
using Content.Client.UserInterface.Controls;
using Content.Shared.DeviceLinking;
using Content.Shared.DeviceNetwork;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.NetworkConfigurator;
[GenerateTypedNameReferences]
public sealed partial class NetworkConfiguratorLinkMenu : FancyWindow
{
private const string PanelBgColor = "#202023";
private readonly LinksRender _links;
private readonly List<SourcePortPrototype> _sources = new();
private readonly List<SinkPortPrototype> _sinks = new();
private (ButtonPosition position, string id, int index)? _selectedButton;
private List<(string left, string right)>? _defaults;
public event Action? OnClearLinks;
public event Action<string, string>? OnToggleLink;
public event Action<List<(string left, string right)>>? OnLinkDefaults;
public NetworkConfiguratorLinkMenu()
{
RobustXamlLoader.Load(this);
var footerStyleBox = new StyleBoxFlat()
{
BorderThickness = new Thickness(0, 2, 0, 0),
BorderColor = Color.FromHex("#5A5A5A")
};
FooterPanel.PanelOverride = footerStyleBox;
MainPanel.PanelOverride = new StyleBoxFlat(Color.FromHex(PanelBgColor));
ButtonClear.AddStyleClass("ButtonColorRed");
ButtonLinkDefault.Disabled = true;
_links = new LinksRender(ButtonContainerLeft, ButtonContainerRight);
_links.VerticalExpand = true;
MiddleContainer.AddChild(_links);
ButtonOk.OnPressed += _ => Close();
ButtonLinkDefault.OnPressed += _ => LinkDefaults();
ButtonClear.OnPressed += _ => OnClearLinks?.Invoke();
}
public void UpdateState(DeviceLinkUserInterfaceState linkState)
{
ButtonContainerLeft.RemoveAllChildren();
ButtonContainerRight.RemoveAllChildren();
_sources.Clear();
_sources.AddRange(linkState.Sources);
_links.SourceButtons.Clear();
var i = 0;
foreach (var source in _sources)
{
var button = CreateButton(ButtonPosition.Left, source.Name, source.Description, source.ID, i);
ButtonContainerLeft.AddChild(button);
_links.SourceButtons.Add(source.ID, button);
i++;
}
_sinks.Clear();
_sinks.AddRange(linkState.Sinks);
_links.SinkButtons.Clear();
i = 0;
foreach (var sink in _sinks)
{
var button = CreateButton(ButtonPosition.Right, sink.Name, sink.Description, sink.ID, i);
ButtonContainerRight.AddChild(button);
_links.SinkButtons.Add(sink.ID, button);
i++;
}
_links.Links.Clear();
_links.Links.AddRange(linkState.Links);
_defaults = linkState.Defaults;
ButtonLinkDefault.Disabled = _defaults == default;
FromAddressLabel.Text = linkState.SourceAddress;
ToAddressLabel.Text = linkState.SinkAddress;
}
private void LinkDefaults()
{
if (_defaults == default)
return;
OnLinkDefaults?.Invoke(_defaults);
}
private Button CreateButton(ButtonPosition position, string name, string description, string id, int index)
{
var button = new Button();
button.AddStyleClass("OpenBoth");
button.Text = Loc.GetString(name);
button.ToolTip = Loc.GetString(description);
button.ToggleMode = true;
button.OnPressed += args => OnButtonPressed(args, position, id, index);
return button;
}
private void OnButtonPressed(BaseButton.ButtonEventArgs args, ButtonPosition position, string id, int index)
{
var key = (position, id, index);
if (_selectedButton == key)
{
args.Button.Pressed = false;
_selectedButton = null;
return;
}
if (!_selectedButton.HasValue)
{
args.Button.Pressed = true;
_selectedButton = key;
return;
}
if (_selectedButton.Value.position == position)
{
args.Button.Pressed = false;
return;
}
var left = _selectedButton.Value.position == ButtonPosition.Left ? _selectedButton.Value.id : id;
var right = _selectedButton.Value.position == ButtonPosition.Left ? id : _selectedButton.Value.id;
OnToggleLink?.Invoke(left, right);
args.Button.Pressed = false;
var container = _selectedButton.Value.position == ButtonPosition.Left ? ButtonContainerLeft : ButtonContainerRight;
if (container.GetChild(_selectedButton.Value.index) is Button button)
button.Pressed = false;
_selectedButton = null;
}
private enum ButtonPosition
{
Left,
Right
}
/// <summary>
/// Draws lines between linked ports using bezier curve calculated with polynomial coefficients
/// See: https://youtu.be/jvPPXbo87ds?t=351
/// </summary>
private sealed class LinksRender : Control
{
public readonly List<(ProtoId<SourcePortPrototype>, ProtoId<SinkPortPrototype>)> Links = new();
public readonly Dictionary<string, Button> SourceButtons = new();
public readonly Dictionary<string, Button> SinkButtons = new();
private readonly BoxContainer _leftButtonContainer;
private readonly BoxContainer _rightButtonContainer;
public LinksRender(BoxContainer leftButtonContainer, BoxContainer rightButtonContainer)
{
_leftButtonContainer = leftButtonContainer;
_rightButtonContainer = rightButtonContainer;
}
protected override void Draw(DrawingHandleScreen handle)
{
foreach (var (left, right) in Links)
{
if (!SourceButtons.TryGetValue(left, out var leftChild) || !SinkButtons.TryGetValue(right, out var rightChild))
continue;
var leftOffset = _leftButtonContainer.PixelPosition.Y;
var rightOffset = _rightButtonContainer.PixelPosition.Y;
var y1 = leftChild.PixelPosition.Y + leftChild.PixelHeight / 2 + leftOffset;
var y2 = rightChild.PixelPosition.Y + rightChild.PixelHeight / 2 + rightOffset;
if (left == right)
{
handle.DrawLine(new Vector2(0, y1), new Vector2(PixelWidth, y2), Color.Cyan);
continue;
}
var controls = new List<Vector2>
{
new(0, y1),
new(30, y1),
new(PixelWidth - 30, y2),
new(PixelWidth, y2),
};
//Calculate coefficients
var c0 = controls[0];
var c1 = controls[0] * -3 + controls[1] * 3;
var c2 = controls[0] * 3 + controls[1] * -6 + controls[2] * 3;
var c3 = controls[0] * -1 + controls[1] * 3 + controls[2] * -3 + controls[3];
var points = new List<Vector2>();
//Calculate points using coefficients
for (float t = 0; t <= 1; t += 0.0001f)
{
var point = c0 + c1 * t + c2 * (t * t) + c3 * (t * t * t);
points.Add(point);
}
handle.DrawPrimitives(DrawPrimitiveTopology.LineStrip, points.ToArray(), Color.Cyan);
}
}
}
}