keronshb
e52d12a3bc
Adds Store on Collide and Wand of the Locker ( #33710 )
...
* Adds wand of locker and locker projectile
* Adds IsOpen method to check if storage is open
* Adds store on collide
* Adds Store On Collide to Wizard Locker
* Adds Lock API
* Adds locking support
* Adds resist override and custom visual layers
* Fixes decursed states, adds comment for a future visualizer
* adds locker wand visuals and descriptions
* shrinks locker radius, moves TODO for throw support
* Adds whitelist and moves storage and lock logic into their own methods
* Adds support to disable store on collide after the first open. Fixes prediction issues with disabling.
* Adds wand of locker to the grimoire
* Adds wizard access prototype
* Adds Wizard to universal access
* Moves Lock on collide to on collide method
* Comments
* Changes layer order
* Fixes prediction issues when locking.
* Adds Wiz access to universal ID
(cherry picked from commit 82528dce377ed76399fedf570a96459288354c95)
2025-07-20 21:33:15 +10:00
beck-thompson
056a3e2eba
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
...
* First commit
* I forgot silly me
* Actually added comments
* spellin
* fixes
* more blacklists
* Minor fixes
* Speech Verb also changes now
* Simple name stuff
* Other fixes
* remove one line of whitespace
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
(cherry picked from commit 327466a6e2e36eba03c4bee397371fec5d3e4a86)
2025-07-20 20:37:05 +10:00
beck-thompson
06f206a31a
Secret stash refractor ( #29396 )
...
* First commit
* Will do this in another PR!
* maybe?
* Moved stuff to ToolOpenableSystem because its smarter and cooler
(cherry picked from commit ad18c6e9a54b033d93eaa7bebd40e38e2a997390)
2025-07-19 12:46:40 +10:00
Spatison
2a10c02eb5
No spead merge ( #475 )
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* Revert "[GoobPort] WIZ REAL (#465 )"
This reverts commit 091a8ff433 .
* fix local
2025-04-26 10:50:32 +03:00
Kai5
091a8ff433
[GoobPort] WIZ REAL ( #465 )
...
* Уэээээээ
* Почти настрадались
* Скоро конец....
* СКОРО
* Мышки плакали, кололись, но продолжали упорно жрать кактус
* Все ближе!
* Это такой конец?
* Книжка говна
* фиксики
* ОНО ЖИВОЕ
* Телепорт
* разное
* Added byond
* ивенты теперь работают
* Разфикс телепорта
* Свет мой зеркальце скажи, да всю правду доложи - Я ль робастней всех на свете?
* Разное
* Еще многа всего
* Многа разнава
* Скоро конец....
* ЭТО КОНЕЦ
* Фикс линтера (ну, или я на это надеюсь)
* Еще один фикс линтера
* Победа!
* фиксики
* пу пу пу
* Фикс подмастерья
* Мисклик
* Высокочастотный меч
* Неймспейсы
* Пул способностей мага
2025-04-26 10:18:58 +03:00
bruhmogus
84faccfd1f
Ports Smuggler Satchel, Watches, and Rings ( #2088 )
...
# Description
Adds the watches, smuggler satchel, and rings from wizden.
If I fucked anything up, tell me and I'll do my best to fix it, IF I
CAN. I'll probably need some help.
Yell at me really loudly if I managed to delete the entire repo or
something
---
# TODO
- [x] Smuggler satchel
- [x] Watches
- [x] Rings
---
https://github.com/user-attachments/assets/7d1e06a7-a049-4d74-9f7e-2b8f04d1e5d1
---
# Changelog
🆑
- add: Ported Smuggler Satchels from Wizden
- add: Ported watches (both normal and gold) from Wizden
- Ported rings from Wizden
---------
Signed-off-by: bruhmogus <104110869+bruhmogus@users.noreply.github.com >
Signed-off-by: VMSolidus <evilexecutive@gmail.com >
Signed-off-by: Timfa <timfalken@hotmail.com >
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com >
Co-authored-by: Timfa <timfalken@hotmail.com >
(cherry picked from commit 667013f9f82b3b291641b5501421653d7f79ddbd)
2025-04-04 14:51:58 +03:00
VMSolidus
313783ce5d
Small Atmos Fixes ( #1979 )
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# Description
This fixes a few issues with SWV5, albeit what I can fix for now until I
have completed work on the Matrix Airflow System.
# Changelog
🆑
- fix: Fixed some bugs with Space Wind related to lockers causing
massive air flow spikes,
- fix: Fixed space wind not being calculated correctly for stations
which get gravity from their planet, such as Glacier.
- fix: Fixed an issue where Space Wind wasn't respecting the cosmic
speed limit of 30 meters per second.
(cherry picked from commit e06811b3310e15b8afba9792e36296c6b373a11e)
2025-03-21 16:46:49 +03:00
vanx
cfef55b0ae
[Fix] Lockers Catching Bullets ( #316 )
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fix
Co-authored-by: vanx <discord@vanxxxx>
2025-03-11 17:22:40 +03:00
RedFoxIV
6d4215b08d
dollar store spookston ( #258 )
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* initial sidestream port
* ru locale
* blyatison
* упс
* jannie qol (#6 )
* initial sidestream port
* blyadison
* cs1.4 (#4 )
* initial sidestream port
* blyatison
* antitryaska (#7 )
* initial sidestream port (still fucked though)
* blyatison
* o fugg (#8 ) speedmerge
* o fugg
* fugg :-DDD
* attempt numero uno (#9 )
* fix desword sound (#10 )
* раз уж я тут сижу
* whoops
* shit
---------
Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com >
2025-03-03 14:29:21 +02:00
sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->
# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
---------
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
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# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com >
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
Ivan
86534e1c18
[Feature] Added Toggle to magnetPickupSystem / [FIX] Ore Processor Fix ( #15 )
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* [NEW] Added toggle to magnetPickupSystem / [FIX] ore processor fix
* Ru locale / En localisation fix
* code change after review
* WHITE comments added
* ON sprites added by @kilath
* update test.
* fix
* update tests
* Changed ContainingSlot/SlotDef checks. Added ForcePickup.
* Component fixed
* microfix
* style: a bit of styling
---------
Co-authored-by: Remuchi <RemuchiOfficial@gmail.com >
2024-09-03 17:18:06 +07:00
brainfood1183
eca325ce16
Toilet Upgrade (needs review) ( #22133 )
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* Toilet Draft
* fixes
* toilets now have secret stash to place items in cistern.
* fixes
* plungers now unblock toilets.
* fix sprite
* new sprites and fix
* fixes
* improve seat sprites.
* fix
* removed visualisersystem changed to genericvisualizers
* flush sound for toilets and copyright for toilet sprites.
* fix atrributions
* fixes
* fix datafield flushtime
* sprite improvements
* fixes
* multiple changes
* fix
* fix
* fixes remove vv
* moved stash related functions to secret stash system from toilet.
* fix
* fix
* changes for recent review.
* fix
* fix
2024-07-11 20:43:35 -07:00
Krunklehorn
1fb8bad18f
Weight based AreaInsert and Dumpable delay, a janitor qol tweak ( #24899 )
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Weight based delay, retuned average, fixed comments
(cherry picked from commit c775410370a650aa51a1feda99f45cefda0c811e)
2024-03-07 01:17:27 +01:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
metalgearsloth
c639a4efbb
Predicted movement opening lockers ( #24937 )
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Relay wasn't really networked properly and this annoys me.
EntityStorage is still pretty skrunkly but this fixes the main issue I think.
(cherry picked from commit 042feae2e91f41f7d39e55340405e3c448903d61)
2024-02-08 12:36:12 +01:00
deltanedas
b26c98685b
make syndie bag and rigs explosion resistant ( #22088 )
...
* remove empty file real
* support explosion resistance for non-worn things
* remove redundant entitystorage resistance
* port entitystorage optimisation to apply for everything with 100% resistance
* add explosion resistance for bag contents
* make thing reusable
* add resistance to chest rig too
* medical chest rig too
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:48:30 +01:00
deltanedas
b61982f426
explosion minor rework + fix ( #21718 )
2023-11-19 22:23:29 +01:00
Ed
30fd037189
Pet Carrier (Zookeeper gameplay?) ( #21545 )
...
* add visual
* fix item + entityStorage problem, add generation in maints
* make pet carrier two-handed
* added to cargo
* add resistlocker component
2023-11-19 22:07:42 +01:00
Stray-Pyramid
ecf231e6e2
Fix ore bag not picking up artifact fragments ( #21195 )
2023-10-24 18:03:52 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
...
* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
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2023-10-03 14:15:46 -05:00
Kara
b8f401d664
Bows & arrows ( #19771 )
2023-09-27 21:59:12 +02:00
metalgearsloth
a7208af7d6
Add ore bag area pickups ( #19358 )
2023-09-27 21:59:12 +02:00
metalgearsloth
f38f0ab614
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
fcf01cc6ef
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
3eb93988e5
Disposals refactor ( #17803 )
2023-07-06 13:39:34 +10:00
metalgearsloth
3ed2650e8b
Predicted lock popups ( #16692 )
2023-05-22 23:18:51 +10:00
TemporalOroboros
a1715666f0
Resolves StackVisualizer is Obsolete ( #13908 )
2023-05-18 16:16:53 +10:00
Leon Friedrich
b20cc6f4d3
Misc state-handling changes ( #16444 )
2023-05-15 12:22:17 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
Kara
7995817c80
Entity storage air capacity changes ( #14734 )
2023-03-18 19:56:38 -05:00
Nemanja
a5b9cecc78
Predict entitystorage ( #14082 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-02-26 23:44:30 +11:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
Nemanja
c6c319f7e4
move lockcomponent to shared ( #13722 )
...
* move lockcomponent to shared
* ajcm review
2023-02-12 01:12:29 +00:00
Nemanja
e04d81ec3c
Paper Bins ( #13449 )
2023-01-31 18:03:27 -04:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Kara
7253592126
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
metalgearsloth
189d49a51f
ItemMapper ECS ( #9867 )
2022-08-08 12:35:57 +10:00
Ygg01
535f16a199
Add documentation for ItemMapperSystem etc. ( #9998 )
2022-07-26 06:57:00 -07:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00