metalgearsloth
b595bb9805
NPC steering blending ( #25666 )
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* NPC steering blending
Significantly more stable than using LastSteerDirection and also AntiStuck never got tripped locally when I was running around. I also left future notes for me to cleanup the pathfinder in future.
* Remove index
(cherry picked from commit f819404f6d1757ae4c541f5e856dfc1fc5d9895b)
2024-03-07 01:04:55 +01:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
LordCarve
ad35a2fda3
Obsolete refactor - ConnectedClient to Channel ( #24409 )
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(cherry picked from commit 05a2e6b3a21e5fb3198432d885bbe28506d85b9c)
2024-01-27 23:44:02 +01:00
LordCarve
3dfd479199
DamageSpecifier Total => GetTotal ( #24160 )
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* DamageSpecifier [Obsolete] Total => GetTotal()
* Remove obsolete Total member from DamageSpecifier.
(cherry picked from commit c77eb8691dc08d384a88ddaf3b734f7777d741b5)
2024-01-27 23:42:35 +01:00
metalgearsloth
32216a1b03
Entitylookup method renames ( #23519 )
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(cherry picked from commit 1f3a29c0926c2d3af7ce1ef8148a73d332c3302f)
2024-01-26 22:38:25 +01:00
deathride58
77c8bfdfa8
Fixes NPCs that lack a UseDelay component failing to interact with objects ( #23638 )
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fixes NPCs failing to interact with objects
(cherry picked from commit abfa9ff856922bc6d3025274a9b6507c84047bf7)
2024-01-26 22:03:42 +01:00
metalgearsloth
ec9c1cefff
Pathfinding stuff ( #23516 )
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Won't fix any crashes
(cherry picked from commit f84cd9c48a20c4773afd0bb70b073c51e3c1f3d3)
2024-01-26 21:37:20 +01:00
AJCM-git
6b7e8b4f5b
UseDelay + ItemCooldown merge ( #22502 )
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(cherry picked from commit 9c522c8b19f7a6f6b396c66342413572a22d7845)
2024-01-26 21:32:09 +01:00
Leon Friedrich
5b60be0b4d
Replace EntityUid parsing with NetEntity ( #23474 )
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* Replace EntityUid parsing with NetEntity
* fix
* Other changes required for arch
* And anothher
(cherry picked from commit 9bff44d141f75eaac72a2f6c089272d0af80df93)
2024-01-26 21:29:52 +01:00
778b
f025c681e5
Fixed mice behavior of eating everything ( #23322 )
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* Added precondition for EatTask
* Added Thirsty precondition for htn drink task
* Added start state for hungry and thirsty components
* Update nutrition.yml
* Fixed pascalcase's
(cherry picked from commit 439d6ff44e6905d9e0a2cfb9dc9ade7ccbc21ec2)
2024-01-26 21:26:03 +01:00
TemporalOroboros
ce27944275
Revert 'Revert 'Solution Entities'' ( #23168 )
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(cherry picked from commit d23c8d5c19e56a582b6b12f832bd318efbdac7c7)
2024-01-23 23:00:42 +01:00
Leon Friedrich
8494bd0885
Use ECS prototype-reload events ( #22613 )
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* Use ECS prototype-reload events
* better constructors
* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
Kara
a28d300fdf
Broadcast MoveEvent -> C# event ( #22689 )
2023-12-22 22:56:58 +01:00
deltanedas
29977c7578
medibot toctou gaming ( #22608 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-22 22:45:03 +01:00
Leon Friedrich
b87fcdb622
Remove uses of TransformComponent.ChildEntities ( #22442 )
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* Make output of ChildEnumerator non-nullable
* Remove uses of ChildEntities
* poke tests
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-16 20:38:06 +01:00
deltanedas
9ba2a62f7b
medibot fixes and refactoring ( #21852 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:24:43 +01:00
metalgearsloth
bbd97f4107
Pool NPC entitylookup fields ( #21806 )
2023-12-16 19:24:01 +01:00
Chronophylos
1f1a722a58
Refactor NPCRetaliationSystem::Update to fix crash caused by Debug Assertion ( #21785 )
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* refactor names for clarity
* remove check adding entity to deaggro queue twice
* merge loops
* remove unused queue
* add back check for terminating or deleted entities
* trigger workflow
2023-12-02 20:35:39 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-12-02 20:16:36 +01:00
metalgearsloth
52104a45c1
Revert Arch testmerge 2 ( #21901 )
2023-12-02 19:05:12 +01:00
metalgearsloth
39ad6db5c3
Update submodule to 182.1.0 ( #21900 )
2023-12-02 19:05:11 +01:00
metalgearsloth
9741d9916c
Revert the other arch changes ( #21871 )
2023-12-02 19:05:11 +01:00
metalgearsloth
333096b19e
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-12-02 19:04:08 +01:00
metalgearsloth
24f0b2a73e
Reduce NPC query allocations ( #21421 )
2023-11-19 22:07:43 +01:00
deltanedas
e649d494ae
hide medibot messages from chat and logs ( #21468 )
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* support npc speech being hidden
* hide medibot messages
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-12 20:40:20 +01:00
DrSmugleaf
4257bd2c7e
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Leon Friedrich
1465c02a77
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Leon Friedrich
e66c0b5035
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
TemporalOroboros
8c55d3e5ce
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
metalgearsloth
de7879694f
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
Debug
fd1b9ceab4
Merge remote-tracking branch 'upstream/master' into merge-master-08/10
2023-10-08 20:11:48 +02:00
PHCodes
93c3b03b11
Psionics ( #44 )
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* Psionics
It's a ton of stuff relating to the basic Psionics system and all the powers.
I'm saving this as a bit of a sanity check before moving forward.
Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Some final psionic cleanup.
The last batch of content.
* Update RobustToolbox
* rebased
* Revert "Update RobustToolbox"
This reverts commit c0cf35d03f828f6ccfeb05fcffd91cf074818fc9.
* Update RobustToolbox
* Revert "Update RobustToolbox"
This reverts commit c4dc828df7912e063ea856b2a83a790bc88d1e09.
* Update RobustToolbox
* Psionics
It's a ton of stuff relating to the basic Psionics system and all the powers.
I'm saving this as a bit of a sanity check before moving forward.
Left to do:
1. Implementing the Psionic faction so that the chat works as intended.
2. Adding the start-state cooldown timers to the actions.
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Some final psionic cleanup.
The last batch of content.
* rebased
* Cleaned up everything with the word 'Psionic' on it.
Got the psionic chat working. Got some other stuff working
* Broken Commit
With these changes in place, the unit does not work. Recording them so i don't lose my work.
* Brings it All Together.
Dawn of the final Commit. Rebase completed.
* Update RobustToolbox
* Changed 'Station Events' to 'StationEvents' and cleaned up the Delta-V Events.yml file of duplicate events.
* Delete ghost_roles.yml
Duplicate.
* Update familiars.yml
* Update familiars.yml
* Update GlimmerReactiveSystem.cs
* Makes tinfoil hats craftable.
* Decided I'm not dealing with adding fugitives or Glimmer Wisps right now.
* Psionic invisibility won't work now that Eye component exists. Or at least, the integrator test won't psas.
* Update special.yml
* Added #nyanotrasen code or //Nyanotrasen code to many, many files.
* Properly fixes comments.
---------
Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
Signed-off-by: PHCodes <47927305+PHCodes@users.noreply.github.com >
Co-authored-by: Debug <sidneymaatman@gmail.com >
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
2023-10-08 20:07:53 +02:00
Nemanja
95a87a1810
Add mob retaliation ( #19901 )
2023-10-08 19:58:55 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
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* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com >
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com >
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com >
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com >
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com >
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com >
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com >
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com >
2023-10-03 14:15:46 -05:00
deltanedas
06a7aa82a2
Openable refactor ( #19750 )
2023-09-27 21:59:12 +02:00
Nemanja
977d5d2ad5
Rat King Milsim + Buffs ( #20190 )
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* rat king update
* rummaging
* buuuuunnnnncccchhh of shit
* the last of it
* make rat servants not ghost roles
* pissma buff and cooldown
2023-09-27 21:59:12 +02:00
metalgearsloth
4b19bfdbbf
Suppress pathfinding debug assert ( #20101 )
2023-09-27 21:59:12 +02:00
Morb
f657e29547
Disable SSD indicator for NPC ( #20027 )
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* Make ActiveNPCComponent shared
* Check if entity have ActiveNPC component
* Make networked
* Fix path
* fix
2023-09-27 21:59:12 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
metalgearsloth
e9a4b1c747
Fix NPC juke stuttering ( #19805 )
2023-09-03 21:34:20 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
metalgearsloth
d1174827fb
Fix NPC steering log ( #19622 )
2023-08-29 16:11:58 +10:00
metalgearsloth
7dbd8f8b7a
Add TryGetNpc ( #19553 )
2023-08-26 13:45:29 +10:00
DrSmugleaf
321986d5cc
Fixed trying to resolve unregistered NPCComponent type, fix NPCs ( #19547 )
2023-08-25 14:52:23 -07:00
metalgearsloth
b5afb96bbd
Remove HTN ComponentReference ( #19480 )
2023-08-25 17:05:21 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00