# Description
There was a miscommunication, and I bungled the repository during the
last round of merges. The Mirror Bot is not quite finished yet, and some
polishing needs to happen behind the scenes before we can actually start
doing this. Also new policies from the discord are pending regarding how
these PRs need to be handled. I'll need to either reopen or remake the
reverted PRs, since we do actually still need them. But we need PRs
mirrored from Wizards' Den in order to go through the list properly.

## Mirror of PR #990: [A quick fix to
shoukou](https://github.com/DeltaV-Station/Delta-v/pull/990) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)
<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-21 18:42:07 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-25 18:02:26 UTC</aside>
<sup>
`cccd4cfb04433e6e06e8a75d2a19bebe3cda6b62`
</sup>
---
PR changed 0 files with 0 additions and 0 deletions.
The PR had the following labels:
- Status: Needs Review
- Changes: Map
---
<details open="true"><summary><h1>Original Body</h1></summary>
> Basicly just does small fixes that were told to me. Warden's wall
monitor is now located on the table because previously it was on a wall
that wasnt even accesable Salvage was readjusted due to no shuttle and
given conveyors to help moving the cargo inside Prisoner wall lockers
now contain jumpsuit and jumpskirt for any new prisoners
>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
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>
> ## About the PR
> <!-- What did you change in this PR? -->
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
> - [ ] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
>
> <!--
> Make sure to take this Changelog template out of the comment block in
order for it to show up.
> 🆑
> - add: Added fun!
> - remove: Removed fun!
> - tweak: Changed fun!
> - fix: Fixed fun!
> -->
>
</details>
Co-authored-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com>
## Mirror of PR #1003: [fixed tortuga
cryo](https://github.com/DeltaV-Station/Delta-v/pull/1003) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)
<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/149102472?v=4"
width="16"/><a href="https://github.com/UnicornOnLSD"> UnicornOnLSD</a>
at 2024-03-25 16:02:51 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/149102472?v=4"
width="16"/><a href="https://github.com/UnicornOnLSD"> UnicornOnLSD</a>
at 2024-03-25 16:21:20 UTC</aside>
<sup>
`97487b69c77f3b065d12a15d9792446df3d72139`
</sup>
---
PR changed 0 files with 0 additions and 0 deletions.
The PR had the following labels:
- Status: Needs Review
- Changes: Map
---
<details open="true"><summary><h1>Original Body</h1></summary>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
> changed the cryo pump
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> it emptied all the can into the loop, making it overpressurised and
killing patients, which a normal gas pump won't do
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>

> that lil' guy
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
> made the volumetric pump on tortuga's cryo circuit into a gas pump, it
won't dump all of the can and instead fill properly the loop with the
correct pressure, not making it over pressurised
> 🆑
> - fix: tortuga's cryogenics adjusted not to be of harm to patients
>
</details>
Co-authored-by: UnicornOnLSD <149102472+UnicornOnLSD@users.noreply.github.com>
## Mirror of PR #980: [Lunchboxes!
Revival](https://github.com/DeltaV-Station/Delta-v/pull/980) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)
<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/49997488?v=4"
width="16"/><a href="https://github.com/DebugOk"> DebugOk</a> at
2024-03-19 11:23:47 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/49997488?v=4"
width="16"/><a href="https://github.com/DebugOk"> DebugOk</a> at
2024-03-19 11:39:39 UTC</aside>
<sup>
`9ad761ae18818a8842b3a60c63cfff0b92b18e85`
</sup>
---
PR changed 0 files with 0 additions and 0 deletions.
The PR had the following labels:
- Changes: YML
- Changes: Localization
- Changes: Sprite
---
<details open="true"><summary><h1>Original Body</h1></summary>
> The following is copied from #716, but with the sprites all put into a
single .RSI file
>
> ## About the PR
> <!-- What did you change in this PR? -->
>
> Added Lunchboxes
> Added pre-filled Lunchboxes, containing a few snacks.
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
>
> Variety, lets the chef pack meals for people that they can take with
them, rather than leaving food on the kitchen counter!
> Also a new storage item, for people to use nested inventory or for
people to hide evil items in.
>
> ## Media
>
> - [X] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
>

>
>
>
> **Changelog**
> 🆑 DangerRevolution and Noctis
> - add: Added lunchboxes to the chefvend and dinnerwarevend for the
Chef to fill or hand out pre-made!
>
</details>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
## Mirror of PR #976: [Fix Moth not eating
Jumpskirts](https://github.com/DeltaV-Station/Delta-v/pull/976) from
<img src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)
<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/142105406?v=4"
width="16"/><a href="https://github.com/DangerRevolution">
DangerRevolution</a> at 2024-03-17 17:28:00 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/142105406?v=4"
width="16"/><a href="https://github.com/DangerRevolution">
DangerRevolution</a> at 2024-03-17 17:45:11 UTC</aside>
<sup>
`0271f2ac35a433d06f761936e0d644c8a41f4548`
</sup>
---
PR changed 0 files with 0 additions and 0 deletions.
The PR had the following labels:
- Changes: YML
- Status: Needs Review
---
<details open="true"><summary><h1>Original Body</h1></summary>
> ## About the PR
> <!-- What did you change in this PR? -->
>
> Moths can now eat jumpskirts by adding - clothmade tag
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
>
> moths hungry
>
>
> ## Media
>
> - [X] this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
>
> **Changelog**
> 🆑 DangerRevolution
> - fix: Moths can now eat skirts
>
</details>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
## Mirror of PR #972: [A small change to
ifriit.](https://github.com/DeltaV-Station/Delta-v/pull/972) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)
<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-17 14:00:00 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-17 14:09:23 UTC</aside>
<sup>
`cfe2e712d6fdaef50a3c77635d201d28fe8a16d5`
</sup>
---
PR changed 0 files with 0 additions and 0 deletions.
The PR had the following labels:
- Changes: YML
- Status: Needs Review
---
<details open="true"><summary><h1>Original Body</h1></summary>
> Basicly adds playtime requirement to ifriit (so that they cant go
shitter mode and to have somesort of knowledge of what they should do)
and makes them unable to die from bleedout (cus they are a floating
rock)
>
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
>
> ## About the PR
> <!-- What did you change in this PR? -->
>
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
>
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
>
> ## Media
> <!--
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
>
> If you're unsure whether your PR will require media, ask a maintainer.
>
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
>
> - [ ] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
>
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
>
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
>
> <!--
> Make sure to take this Changelog template out of the comment block in
order for it to show up.
> 🆑
> - add: Added fun!
> - remove: Removed fun!
> - tweak: Changed fun!
> - fix: Fixed fun!
> -->
>
</details>
Co-authored-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com>
This is an automated Pull Request. This PR updates the GitHub contributors in the credits section.
Co-authored-by: SimpleStation Changelogs <SimpleStation14@users.noreply.github.com>
# Description
On a repository (and organization) level, I have enabled Actions to
create and approve pull requests.
This PR will have the in-game GitHub contributor credits automatically
updated every week.
## About the PR
I believed I've removed all the "player facing" Delta-V branding from
the game. So
- Client name
- Client icons and splash
- Lobby screens
## Why / Balance
The client details were a necessary change for debranding. The current
lobby art has 'Delta-V' across the top, and we'll need to ask the
authors if they want to change it for EE. For now, I moved over the
wizden ones since they're unbranded.
## Media

🆑
- add: Added a new icon
- tweak: Switched to Wizard's Den's lobby art
---------
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
## About the PR
<!-- What did you change in this PR? -->
Title
## Why / Balance
<!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
Moffs can't eat them
**Changelog**
🆑 DangerRevolution
- fix: Moths can no longer eat medals
<!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
<!-- The text between the arrows are comments - they will not be visible
on your PR. -->
## About the PR
<!-- What did you change in this PR? -->
Ports: https://github.com/DeltaV-Station/Delta-v/pull/976
Ports: https://github.com/DeltaV-Station/Delta-v/pull/975
## Technical details
<!-- If this is a code change, summarize at high level how your new code
works. This makes it easier to review. -->
"PrisonJumpsuit" component is removed from jumpskirts, so none of the
tags are needed hence PrisonJumpskirt no longer needs to overwrite any
tags. WhitelistChameleon, ClothMade and Skirt are added to fix Harpy,
Cloth and Chameleon issues.
## ( I haven't tested the jumpskirts in the chameleon menu )
## Media
- [X] this PR does not require an ingame showcase
## Breaking changes
<!--
List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
-->
PrisonUniform no longer used on Jumpskirts
**Changelog**
🆑 DangerRevolution
- fix: Fixed Harpies being unable to wear prison jumpskirts
- fix: Moths can now eat jumpskirts
- fix: Jumpskirts are now a chameleon option.