Repo
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a3e93e0866
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Fix conveyors to allow doors to close over top (#22117)
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2023-12-16 19:15:39 +01:00 |
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metalgearsloth
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b1ee2d48ff
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Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
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2023-12-02 20:16:36 +01:00 |
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DrSmugleaf
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9cc8a7fc81
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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Debug
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fd2cc8570d
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Sync master up to 1/10 (#74)
* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534)
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531)
* rouny meat and steak (#20526)
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311)
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535)
* Update submodule to 162.2.0 (#20570)
* Predicted armor (#20560)
* clean up some lines in smile the slime prototype (#20552)
* Revert "Use full file path for temp replays (#19002)" (#20545)
* Add EyesGlasses into ClothesMate (#20523)
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484)
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Automatic changelog update
* Make arcades hackable again (#20555)
* Automatic changelog update
* Health alert tweaks (#20557)
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564)
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521)
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578)
* Automatic changelog update
* archaic accent tweaks (#20567)
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542)
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540)
* Change .editorconfig to keep existing attribute arrangement (#20538)
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565)
* Update trivial components to use auto comp states (#20539)
* Fix role unbans not applying in real time (#20547)
* Disable AHelp buttons when no player is selected, update button styling (#20568)
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272)
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588)
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590)
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562)
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591)
* Automatic changelog update
* caninsert entitystorage tweaks (#20589)
* Automatic changelog update
* Fix mapping actions crashing on load (#20592)
* Fix loading a map with a ThirstComponent crashing the game (#20594)
* Fix electrocution displaying real name of disguised players (#20603)
* Organ fixes (#20488)
* Automatic changelog update
* Kettle medical rework (#20435)
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610)
* Automatic changelog update
* Move TimedDespawn to engine (#20515)
* Update submodule to 163.0.0 (#20616)
* Remove v0.1 version number from local main menu screen (#20617)
* Remove cloneData parameter from AutoNetworkedField (#20596)
* Update submodule to 164.0.0 (#20618)
* fix cognizine ghost role (#20632)
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630)
* Update nukie hardsuit descriptions (#20529)
* Make holofans destructable (#20445)
* Automatic changelog update
* bowl is open (#20453)
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615)
* Rename ThreatPrototype and mark fields as required (#20611)
* Adjust hard bomb shape (#20608)
* dragon refactor, objectives and use GenericAntag (#20201)
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563)
* Move view variables verb to the top of the list with no category and localize it (#20546)
* saltern update (#20325)
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643)
* Add Winter Boots (#20622)
* add
* fix prototype
* Add QM mantle (#20621)
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577)
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620)
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605)
* Automatic changelog update
* Space cat breathes space (#20550)
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581)
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650)
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471)
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551)
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377)
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com>
Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com>
Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: Miro Kavaliou <miraslauk@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com>
Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com>
Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
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2023-10-03 14:15:46 -05:00 |
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metalgearsloth
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c9648da984
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Leon Friedrich
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af79f369ae
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Remove outdated access reader method. (#19765)
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2023-09-03 11:05:22 +10:00 |
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DrSmugleaf
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a88e747a0b
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Tom Leys
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4a55a000cb
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Add Fire-fighting remote for Fire-doors (#16189)
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2023-08-11 02:29:33 -07:00 |
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metalgearsloth
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1de396d566
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Fix jetpack warnings (#18227)
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2023-07-23 16:00:59 +10:00 |
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Arendian
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024c8fbdc7
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Makes shutters close on certain objects (#17782)
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2023-07-01 13:19:03 -06:00 |
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metalgearsloth
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90110183be
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Fix a bunch of logger warnings (#17691)
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2023-06-27 23:56:52 +10:00 |
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metalgearsloth
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b67209cb24
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Revert "Door opening tweaks" (#17395)
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2023-06-17 12:09:49 +10:00 |
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metalgearsloth
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c24c6e93ec
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Door opening tweaks (#16799)
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2023-06-13 20:30:04 +10:00 |
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Leon Friedrich
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7a424e40fd
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Add EntityUid fields to some physics events (#17055)
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2023-06-02 22:20:09 +10:00 |
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Tom Leys
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9fce417662
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Firelocks only open on click (not close) (#16516)
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2023-05-16 23:37:37 -07:00 |
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Dawid Bla
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1b36d6fe9d
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Stop puddles and soap from blocking doors (#16258)
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2023-05-10 09:54:43 +10:00 |
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Kevin Zheng
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4e5adc2b86
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Add interlocking airlocks (#14177)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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2023-05-07 16:49:11 +10:00 |
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Slava0135
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277689c9a6
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make shields be able to block doorways (#16079)
* you can block doors
(doors now consider static fixtures)
* this was unnecessary
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2023-05-05 11:14:32 -04:00 |
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TemporalOroboros
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7523ed4c17
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Resolves AirlockVisualizer is Obsolete (#13884)
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2023-04-22 19:18:16 +10:00 |
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DrSmugleaf
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b947856431
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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metalgearsloth
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846274b7b8
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Don't re-close closed doors (#15007)
Fixes them re-closing on shuttle departure. If this is bad can just make shuttle code handle it but this seemed more appropriate?
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2023-04-03 13:28:27 -05:00 |
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Leon Friedrich
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19277a2276
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More DoAfter Changes (#14609)
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com>
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2023-04-02 21:13:48 -04:00 |
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metalgearsloth
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b9a805b352
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Reduce some state handling allocs (#14301)
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2023-02-28 08:05:29 -08:00 |
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metalgearsloth
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bf79d76666
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Content update for ECS physics (#13291)
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2023-01-15 15:38:59 +11:00 |
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metalgearsloth
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50ba8d968d
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Don't allocate door crushes unless necessary (#13394)
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2023-01-10 03:57:49 -08:00 |
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Leon Friedrich
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7c7c7d3206
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Changes required for component tree engine PR (#13109)
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2022-12-27 13:34:22 +11:00 |
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Mervill
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615c57bf0b
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Docking system can no longer forcibly open welded doors. (#12149)
* Docking system can no longer forcibly open welded doors.
* bolt the doors after trying to open them
* more door logic
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2022-11-08 14:22:50 -06:00 |
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Paul Ritter
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79854e59a4
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adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
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2022-10-08 12:15:27 +02:00 |
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metalgearsloth
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600c0e3255
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Fix a few warnings (#11576)
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2022-10-04 14:24:19 +11:00 |
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metalgearsloth
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78a4ab6eb2
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Update for collision events by-ref (#10933)
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2022-09-14 17:26:26 +10:00 |
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TekuNut
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b80708e7cc
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Fix xenos prying doors from afar (#10778)
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2022-08-23 20:31:54 +10:00 |
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metalgearsloth
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f0cc636c1d
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Add door prying to xenos (#8917)
* Add door prying to xenos
* a
* c
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2022-06-28 20:50:58 +10:00 |
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metalgearsloth
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c243edbf33
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Make doorbumps quiet (#8812)
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2022-06-15 15:14:15 +10:00 |
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metalgearsloth
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093d65e92a
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Hotfix door bumps (#8665)
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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2022-06-12 11:15:53 +10:00 |
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wrexbe
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bc68ac96dd
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Alex Evgrashin
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df49c2fd57
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Universal weldable component (#7955)
* Weldable component for door
* Content update
* Examine message
* Universal visualizer
* Small fix
* Entity storage
* Content
* Fixed test
* Update Content.Shared/Storage/SharedStorageComponent.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Fixed loc string
* Add public API to change welding time
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2022-05-09 15:51:52 +10:00 |
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ShadowCommander
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4571af1e6e
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Change doors to ignore static entities when closing (#7646)
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2022-04-19 08:45:36 -05:00 |
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Fishfish458
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4500f88737
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Add door emag visuals and sound (#6971)
Co-authored-by: fishfish458 <fishfish458>
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2022-03-19 12:00:01 -07:00 |
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Leon Friedrich
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0f435f31c8
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Predict general interactions. (#6856)
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2022-03-09 18:12:17 +11:00 |
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Leon Friedrich
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6dc681683c
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Prevent non-airlock doors from closing on people. (#6882)
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2022-02-24 23:32:35 -07:00 |
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Leon Friedrich
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8d111c8959
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Door collision fixes (#6836)
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2022-02-21 22:01:37 -07:00 |
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Leon Friedrich
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88c5e8a7ce
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Fix door saving/loading (#6506)
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2022-02-19 12:34:01 -07:00 |
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Leon Friedrich
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21a5bce90d
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fix airlocks/shutters, again (#6386)
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2022-01-30 18:30:24 +11:00 |
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Leon Friedrich
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1914560773
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Fix firelock door init (#6384)
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2022-01-30 15:47:24 +11:00 |
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Leon Friedrich
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c465715273
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ECS Doors (#5887)
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2022-01-30 11:49:56 +11:00 |
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