sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
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# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
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Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com >
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: themias <89101928+themias@users.noreply.github.com >
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com >
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com >
Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com >
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Co-authored-by: Intoxicating-Innocence <188202277+Intoxicating-Innocence@users.noreply.github.com >
Co-authored-by: Saphire <lattice@saphi.re >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net >
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com >
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Julian Giebel <juliangiebel@live.de >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
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Co-authored-by: TGRCDev <tgrc@tgrc.dev >
Co-authored-by: Milon <milonpl.git@proton.me >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
db1ff07821
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
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Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
Leon Friedrich
2f88173730
DoAfter and other bugfixes ( #14669 )
2023-03-15 13:05:53 +11:00
keronshb
e9dbcc4278
Another round of DoAfter fixes ( #14295 )
2023-03-01 11:51:42 +11:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
Nemanja
c6c319f7e4
move lockcomponent to shared ( #13722 )
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* move lockcomponent to shared
* ajcm review
2023-02-12 01:12:29 +00:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
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* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
Nemanja
5edf2ccad5
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Kara
dc28b58468
Visual popup types ( #9523 )
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* Visual popup types
* Pass over `PopupCoordinates` and `PopupCursor`
* `PopupEntity` pass
* Disease and reagent popup pass
* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
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* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
JustinTime
7d0b06f551
Add ability to resist out of welded lockers and locked closets ( #5958 )
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* Enable lighting of Cigars with IsHotEvent
Subscribed to IsHotEvent in ThrusterSystem, added AfterInteractEvent to SmokingSystem.Cigar which will set SmokableState to Lit if IsHotEvent returns true
This should mean that cigs/Cigars should light on anything hot
* Revert "Enable lighting of Cigars with IsHotEvent"
This reverts commit db896e1f80940892a87d34aa7182b9c605fa53bc.
* Add the ability to kick your way out of welded or locked closets
Added a ResistLocker component/system that hooks into OnRelayMove to begin resisting out of lockers so that players aren't stuck in lockers forever
Also added check to EntityStorageComponent to not print out welded shut message if the entity attempting to open the locker is inside of it.
* Changes based on review
minor formatting changes
make components passed into AttemptResist nullable and resolve them inside of the function
Remove incorrectly named .ftl file
* Changes based on review
Ditched async DoAfter
Used PopupSystem over User.PopupMessage
Added Cancel token to ResistLockerComponent
Subscribed to EntRemovedFromContainer event to cancel DoAfter if the player is removed from a container
* I am in formatting hell, apparently
* Changes based on review
Added TryComp for the EntityStorageComponent instead of the event passed one
* Changes based on review
* Apply suggestions from code review
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Formatting changes based on review
* Shuffle functions around in LockSystem to properly trigger visualizer
Moved all the unlocking logic to a Lock method inside of LockSystem and TryUnlock calls this method if the user passes all of the access checks
* Formatting, replacing Resolve with TryComp and making AttemptResist arguments optional
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
* Check if the player is inside THE container not A container
me no read good
* ok ok I give my code is bad
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
2022-01-05 22:18:48 -08:00