# Description
Adds a new trait which plants can mutate to have.
It teleports both the slippee and the produce to a random location
within a radius determined by how potent the produce is.
Inert unless the plant also has the slippery trait.
~~Probably very stinky code considering this is my first time dealing
with c#.~~
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https://github.com/user-attachments/assets/cd22756d-ea5e-4a30-8043-c991549c9019
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# Changelog
🆑
- add: Added Bluespace Slips, a plant trait that teleports you randomly
if you slip.
Make seeds from clipped plants inherit the decreased health from parents.
Also require one growth stage before clipping.
(cherry picked from commit dab2c4884928eae42e5dbd16237d7b0624b86c68)
* Initial prediction
* new group handling
* groups for all examines that use multiple rn
* compile
* why was it doing this??
* handle newlines with sorting properly
(cherry picked from commit 0ae3858b69b695697ea9300609460f8ddb70ebbf)