Ed
971a2670bb
Anomalies behaviours ( #24683 )
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* Added new anomaly particle
* Add basic anomaly behaviour
* +2 parametres
* add functional to new particle
* add components to behaviours
* big content
* add shuffle, moved thing to server
* clean up
* fixes
* random pick redo
* bonjour behavioUr
* fix AJCM
* fix
* add some new behaviours
* power modifier behaviour
* rmeove timer
* new event for update ui fix
* refactor!
* fixes
* enum
* Fix mapinit
* Minor touches
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-11 21:19:09 -07:00
VMSolidus
30fa1207b2
Update Submodule to 219.2.0 ( #536 )
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Uses the following Cherry-Picks:
https://github.com/space-wizards/space-station-14/pull/26994
https://github.com/space-wizards/space-station-14/pull/26518
https://github.com/space-wizards/space-station-14/pull/26279
https://github.com/space-wizards/space-station-14/pull/24946
https://github.com/space-wizards/space-station-14/pull/27188
Requires:
https://github.com/Simple-Station/Einstein-Engines/pull/535
https://github.com/Simple-Station/Einstein-Engines/pull/534
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Jake Huxell <JakeHuxell@pm.me >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
Co-authored-by: DEATHB4DEFEAT <zachcaffee@outlook.com >
2024-07-11 17:40:02 -07:00
metalgearsloth
2a839fcb94
Remove obsolete transform call ( #24217 )
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* Remove obsolete transform call
Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.
* Update calls
* weh
(cherry picked from commit 52808694e0a479c162930a0aae20e91b68bc67a4)
2024-02-08 12:23:11 +01:00
Ed
9f8b6d7df7
Rock and Meat anom rework (try 2) ( #24449 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
* spawn on shutdown variant
* fix entites, fix DataRecord
* fix some review
* god forgive me
* oh fuck wrong brench
* Revert "oh fuck wrong brench"
This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
(cherry picked from commit de9d7aed17f3fa5fe5bf43bea07e4ca07908d528)
2024-01-28 00:32:17 +01:00
Ed
746db6552b
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" ( #24448 )
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(cherry picked from commit 05a7eb07c27a0304285a4c8ef5f1e5b6bdd566a9)
2024-01-27 23:50:29 +01:00
Ed
7c72be35f8
Start rebalancing anomalies - Rock and Flesh anomaly reworked ( #24381 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
(cherry picked from commit b02c211e2f22a10901fa57a5c76a625be8be4a3d)
2024-01-27 23:50:26 +01:00
KISS
5dc4cb3b18
Ice anomaly spawns ice underneath it ( #21227 )
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* added TileAnomalySystem to AnomalyIce
* added FloorIce for station
* created ice crust entity to spawn under ice anomaly
* update draw depth for ice crust
* uh oh, added ice-sliding but at what cost
* resolved mispredicts
* updated sprite alpha, removed appearance component (not used)
* fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?)
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Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com >
2023-11-12 20:45:18 +01:00
brainfood1183
5d1182b8af
Rock Anomaly ( #20635 )
2023-10-08 19:58:49 +02:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Tom Leys
4cc988b668
Flesh Anomaly spawns a lot more kudzu ( #16800 )
2023-06-03 12:31:10 -07:00
Tom Leys
cbaf61ad5e
Split FleshAnomaly into two components #16001 ( #16110 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-05-05 23:08:37 +10:00