Commit Graph

5 Commits

Author SHA1 Message Date
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
VMSolidus
3971ec31a4 Fix Shuttle FTL (#490) 2024-06-27 14:28:03 +01:00
SimpleStation14
aa8b2ae2d4 Mirror: Shuttle map IFF tweaks (#142)
## Mirror of PR #25897: [Shuttle map IFF
tweaks](https://github.com/space-wizards/space-station-14/pull/25897)
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `a41772a006302bbe267793569b4b0d171eb82c87`

PR opened by <img
src="https://avatars.githubusercontent.com/u/31366439?v=4"
width="16"/><a href="https://github.com/metalgearsloth">
metalgearsloth</a> at 2024-03-07 02:06:24 UTC
PR merged by <img
src="https://avatars.githubusercontent.com/u/19864447?v=4"
width="16"/><a href="https://github.com/web-flow"> web-flow</a> at
2024-03-11 02:11:46 UTC

---

PR changed 7 files with 32 additions and 9 deletions.

The PR had the following labels:
- Changes: UI


---

<details open="true"><summary><h1>Original Body</h1></summary>

> - HideLabel just means it won't have its name / button drawn whereas
Hide will block it completely.
> 
>
![image](https://github.com/space-wizards/space-station-14/assets/31366439/d582dbe2-90a1-43e9-b3bf-ad97807f43f6)
> 
> 🆑
> - tweak: Remove the buttons for generated debris from shuttle maps.
> 


</details>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-05-04 19:15:59 -04:00
metalgearsloth
132d02653c Fix exped FTL (#25823)
Also fixed some other stuff I noticed.

(cherry picked from commit c23b3d804efc7f35cf6c56d872d8dd7fee82ece1)
2024-03-08 12:54:55 +01:00
metalgearsloth
f102e8ff75 Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup

(cherry picked from commit c5486873db0d6826122eb1f30007e392fc101082)
2024-03-08 12:54:53 +01:00