neuPanda
c2e063c3de
Porting over My Cruise Control Code From Frontier ( #1482 )
...
porting over my cruise control code from frontier with some minor bug
fixes. also had to fuck with the passive dampening system because the
notsorobust toolbox has hurt its self in confusion
Description.
redid the port from frontier removing unnecessary complicated and
confusing content.
replaced hard coded values with cvars
patched issues with the passive dampener system causing dampener states
to reset
added regions to cvar file to make it easier to look threw
reverted text so that its more ship based, your not driving a car
this is my original work so re-licensed my work under my name rather
than frontier blanket who is licensed to use edit agpl3
🆑
- tweak: tweaked friction remover system
- fix: fixed inertia dampening system resetting or effecting the wrong
grid
- remove: Removed overcomplicated alterations
Co-authored-by: neuPanda <spainman0@yahoo.com >
(cherry picked from commit e389dffcdd74812cfc1c372aff8cbccd74dd24ee)
2025-01-14 02:12:04 +03:00
sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
<!--
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the order/format should be kept the same
Remove these comments before submitting
-->
# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
---------
Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
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Co-authored-by: neuPanda <chriseparton@gmail.com >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0
Catch-Up Cherry Pick 2 ( #944 )
...
# Description
Picked 400 commits (and skipped many, many more) from WizDen since #540 .
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).
---
# TODO
- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything
---
# Changelog
🆑
- add: Merged 400 WizDen PRs. Happy testing!
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com >
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# Conflicts:
# Content.Client/Input/ContentContexts.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
# Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Input/ContentKeyFunctions.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
# Resources/ConfigPresets/EinsteinEngines/default.toml
# Resources/Prototypes/Alerts/alerts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
# Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
SlamBamActionman
404341446f
Coordinates Disks & Shuttle FTL Travel ( #23240 )
...
* Adds the CentComm Disk and configures it to work with direct-use shuttles
* Added functionality for drone shuttles (i.e. cargo shuttle)
* Adds support for pods, and a disk console object for disks to be inserted into. Also sprites.
* Added the disk to HoP's locker
* Removed leftover logs & comments
* Fix for integration test
* Apply suggestions from code review (formatting & proper DataField)
Co-authored-by: 0x6273 <0x40@keemail.me >
* Fix integration test & changes based on code review
* Includes Disk Cases to contain Coordinate Disks, which are now CDs instead of Floppy Disks
* Check pods & non-evac shuttles for CentCom travel, even in FTL
* Import
* Remove CentCom travel restrictions & pod disk consoles
* Major changes that changes the coordinates disk system to work with salvage expeditions
* Missed CC diskcase removal
* Fix build
* Review suggestions and changes
* Major additional changes after merge
* Minor tag miss
* Integration test fix
* review
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-11 21:16:59 -07:00
Pieter-Jan Briers
80f6f1de3f
Refactor FTL time tracking code to fix a UI bug ( #26538 )
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The FTL UI on the shuttle console would reset the FTL progress bar every time you open it. This is because the server only sends "time until completion", not a start/end time. The FTL code now uses a separate start/end time so the exact same progress bar can be preserved.
For convenience, I made a StartEndTime record struct that stores the actual tuple. This is now used by the code and has some helpers.
2024-07-11 20:34:38 -07:00
VMSolidus
30fa1207b2
Update Submodule to 219.2.0 ( #536 )
...
Uses the following Cherry-Picks:
https://github.com/space-wizards/space-station-14/pull/26994
https://github.com/space-wizards/space-station-14/pull/26518
https://github.com/space-wizards/space-station-14/pull/26279
https://github.com/space-wizards/space-station-14/pull/24946
https://github.com/space-wizards/space-station-14/pull/27188
Requires:
https://github.com/Simple-Station/Einstein-Engines/pull/535
https://github.com/Simple-Station/Einstein-Engines/pull/534
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Jake Huxell <JakeHuxell@pm.me >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
Co-authored-by: DEATHB4DEFEAT <zachcaffee@outlook.com >
2024-07-11 17:40:02 -07:00
VMSolidus
3971ec31a4
Fix Shuttle FTL ( #490 )
2024-06-27 14:28:03 +01:00
SimpleStation14
aa8b2ae2d4
Mirror: Shuttle map IFF tweaks ( #142 )
...
## Mirror of PR #25897 : [Shuttle map IFF
tweaks](https://github.com/space-wizards/space-station-14/pull/25897 )
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4 "
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards )/[space-station-14](https://github.com/space-wizards/space-station-14 )
###### `a41772a006302bbe267793569b4b0d171eb82c87`
PR opened by <img
src="https://avatars.githubusercontent.com/u/31366439?v=4 "
width="16"/><a href="https://github.com/metalgearsloth ">
metalgearsloth</a> at 2024-03-07 02:06:24 UTC
PR merged by <img
src="https://avatars.githubusercontent.com/u/19864447?v=4 "
width="16"/><a href="https://github.com/web-flow "> web-flow</a> at
2024-03-11 02:11:46 UTC
---
PR changed 7 files with 32 additions and 9 deletions.
The PR had the following labels:
- Changes: UI
---
<details open="true"><summary><h1>Original Body</h1></summary>
> - HideLabel just means it won't have its name / button drawn whereas
Hide will block it completely.
>
>

>
> 🆑
> - tweak: Remove the buttons for generated debris from shuttle maps.
>
</details>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-05-04 19:15:59 -04:00
metalgearsloth
132d02653c
Fix exped FTL ( #25823 )
...
Also fixed some other stuff I noticed.
(cherry picked from commit c23b3d804efc7f35cf6c56d872d8dd7fee82ece1)
2024-03-08 12:54:55 +01:00
metalgearsloth
02c58d4e80
Fix shuttle IFF drawing ( #25821 )
...
Didn't account for UI scale properly I love transforms.
(cherry picked from commit 87e2755c31a972f8839b408e5cf78d4665533927)
2024-03-08 12:54:54 +01:00
metalgearsloth
772218ab65
Fix shuttle console UI scaling ( #25807 )
...
(cherry picked from commit b7ccf738883b486364b10b272ce4c9fef3ad6261)
2024-03-08 12:54:54 +01:00
metalgearsloth
f102e8ff75
Shuttle console + FTL rework ( #24430 )
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
(cherry picked from commit c5486873db0d6826122eb1f30007e392fc101082)
2024-03-08 12:54:53 +01:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
...
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
metalgearsloth
95f72fdc1b
Fix dock highlighting ( #24369 )
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Nentity casualty
(cherry picked from commit 6ae64929ba2737da78baf07d6f78969fcdba66b2)
2024-01-27 23:40:30 +01:00
metalgearsloth
2c40401765
Make radarcontrol use approx grids ( #24360 )
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(cherry picked from commit fda8035a5ebdb0f04283d5e82b23837f9b74ac21)
2024-01-27 23:36:15 +01:00
metalgearsloth
09bffb86ea
Fix DockingControl ( #21238 )
2023-10-31 18:45:37 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
metalgearsloth
c9648da984
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Leon Friedrich
bf90cec696
Fix radar text & misc warnings ( #17902 )
2023-07-08 13:47:53 -06:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
cd487b66e4
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
metalgearsloth
ed297e9d46
Prevent early salvage FTL ( #16409 )
2023-05-14 07:37:58 -04:00
TemporalOroboros
8536756db5
Resolves ThrusterVisualizer is Obsolete ( #13904 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-07 23:37:28 +10:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
metalgearsloth
e33b178f62
Remove interior shuttle drawing ( #15090 )
2023-04-03 15:46:28 +10:00
metalgearsloth
ca94c1748e
Radar changes ( #14783 )
2023-03-23 16:52:20 +11:00
metalgearsloth
569f30b721
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
metalgearsloth
32a73acf12
Adjust radar grid drawing ( #14769 )
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* Adjust radar grid drawing
Looks nicer
* werk
* a
2023-03-22 15:52:39 -05:00
metalgearsloth
6f43a5d983
Fix mapgrid rendering ( #13642 )
2023-01-26 21:13:49 -04:00
deathride58
a2f17d1389
fixes radar UI improperly scaling with ui scaling ( #13358 )
2023-01-06 15:08:26 -08:00
deathride58
c7165a6388
Fixes mass scanner UIs being smol by default by defining a setsize ( #13327 )
2023-01-04 15:34:08 -08:00
deathride58
89ea6eda3e
Allows mass scanners and shuttle console radars to resize gracefully ( #13241 )
2022-12-31 10:45:13 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
metalgearsloth
3d0bac9cf8
Fix airlock dock rotation ( #11581 )
2022-10-03 18:47:36 -07:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
wrexbe
b3f75f9ffe
More minor UI refactor changes ( #11213 )
2022-09-11 21:30:11 -07:00
wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
wrexbe
56c2ad6a16
Move/Rename stuff ( #11209 )
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- Change namespace, and folder of FancyWindow to Content.Client.UserInterface.Controls
- Change xaml reference from ui to controls in some places
- Change ClientAlertsSystem from internal to public
- Change namespace, and folder of HighDivider to Content.Client.UserInterface.Controls
2022-09-11 18:56:21 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
b4248482c5
IFF console ( #10504 )
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* IFF console
* Silly
* Color
* a
* Const bool default
* Full stealth as well coz dork.
* Infiltrator update
2022-08-11 11:58:44 -05:00
metalgearsloth
35a573117b
Fancy IFF labels ( #10475 )
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My brain now worked enough to be able to do this since do_after overlay. I just avoided doing another matrix transformation and offset the control.
2022-08-10 12:48:32 -05:00
metalgearsloth
45bd1edd5b
Revert "Update submodule to 0.34.0.0 ( #10356 )" ( #10359 )
2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2
Content BUI changes for engine PR ( #10308 )
2022-08-06 14:59:02 +10:00