sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
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# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
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Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com >
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: themias <89101928+themias@users.noreply.github.com >
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com >
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com >
Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com >
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
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Co-authored-by: Saphire <lattice@saphi.re >
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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: CaasGit <87243814+CaasGit@users.noreply.github.com >
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Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
Co-authored-by: Doomsdrayk <robotdoughnut@comcast.net >
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com >
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Julian Giebel <juliangiebel@live.de >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
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Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com >
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Co-authored-by: Milon <milonpl.git@proton.me >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
a2557f75a6
Upstream ( #129 )
2024-11-21 17:49:04 +07:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
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Co-authored-by: 0x6273 <0x40@keemail.me >
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
metalgearsloth
98cf505f9f
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
TemporalOroboros
3b02d461a2
Corrects for singularity distortion. ( #13925 )
2023-08-13 09:43:07 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-01-05 16:29:27 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
Leon Friedrich
94011ca2b1
Misc changes from replay branch ( #12581 )
2022-11-15 17:34:47 +11:00
Leon Friedrich
f12d4a13d6
Misc action fixes ( #12046 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-10-19 14:02:38 +02:00
wrexbe
c55a015b77
Small UI refactor pieces ( #11026 )
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* ActionType rename Name to DisplayName
* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Leon Friedrich
21fca0f6e3
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
metalgearsloth
aa188cba95
Fix interaction outline jankiness at high speeds ( #9653 )
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Converting mouse to eye pos is better done after the eye has its frameupdate.
2022-07-12 19:46:12 +02:00
metalgearsloth
c4d803c495
Fix deleted outline crash ( #9136 )
2022-06-26 19:03:17 +10:00
metalgearsloth
5128dd61ec
Target outline opts ( #8200 )
2022-05-16 13:22:37 +10:00
metalgearsloth
de6651ac01
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
Leon Friedrich
ff7d4ed9f6
Patched Actions Rework ( #6899 )
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* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06
Revert "Actions Rework" ( #6888 )
2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64
Actions Rework ( #6791 )
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* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
ShadowCommander
fc8da53fba
Stops InteractionOutline when the mouse is off screen. ( #6191 )
2022-01-17 07:21:08 +11:00
metalgearsloth
509ed98bdd
Split InteractionOutline from GameScreen ( #6155 )
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Looking at making GameScreen in charge of managing the current GameHud and so it should be less of a god class.
2022-01-14 15:23:52 -08:00