Commit Graph

73 Commits

Author SHA1 Message Date
slarticodefast
34218ad0ce Throwing system hotfix (#29935)
throwing system hotfix

(cherry picked from commit 560df6ed97b5d42a4d737d661b71aa319c337f0a)
2025-07-12 13:37:58 +10:00
RedFoxIV
6d4215b08d dollar store spookston (#258)
* initial sidestream port

* ru locale

* blyatison

* упс

* jannie qol (#6)

* initial sidestream port

* blyadison

* cs1.4 (#4)

* initial sidestream port
* blyatison

* antitryaska (#7)

* initial sidestream port (still fucked though)

* blyatison

* o fugg (#8) speedmerge

* o fugg

* fugg :-DDD

* attempt numero uno (#9)

* fix desword sound (#10)

* раз уж я тут сижу

* whoops

* shit

---------

Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
2025-03-03 14:29:21 +02:00
Remuchi
ed3b5ebd41 [Tweak] Cherry Pick White Dream's Cult Fixes (#1397)
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# Description
Bork.

---

# Changelog

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🆑 Spatison
- add: Constructs now turn into the ectoplasm on their death.
- tweak: Blood cult stun and shadow shackles are now auras similar to
blood rites.
- fix: Cult constructs now understand eldritch language and can speak
it.
- fix: Cult constructs are now healed by pylon.
- fix: Cult constructs now has cult cult icon.
- fix: All cult auras can no longer be stored, transferred or dropped.
- fix: Blood spear now detaches itself on recall action.
- fix: Shadow shackles should now properly work.

---------

Signed-off-by: Remuchi <RemuchiOfficial@gmail.com>
(cherry picked from commit 103d14773ae6767361e3601a7edd2482b3125084)
2025-01-14 01:11:28 +03:00
sleepyyapril
885ee5a831 Wizmerge for Station AI (#1351)
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# Description

the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here

---------

Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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Co-authored-by: Whatstone <whatston3@gmail.com>
Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>

(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
PuroSlavKing
db97317bbb [Port] Displacement Maps (#165)
* Displacement Map Visualizer QoL (#27392)

* Update Displacement Map Visualizer.lua

* Add files via upload

* Fix background layer being offset

This was caused by not taking the cel's own bounds into account.
Aseprite doesn't make an image layer "full size" if it only covers a
small part of the sprite.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>

* Displacement maps now works on any layers (#27405)

* try

* pipupi

* Update ClientClothingSystem.cs

* Update vox.yml

* Update ClientClothingSystem.cs

* Fix Vox clothing in character creation menu (#29709)

Update vox.yml

* Vox displacement updates (#29824)

* more vox displacement maps

* A

* remove vox insuls sprites

* sci magboots

* Update vox.yml

* Update meta.json

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Displacement maps big update (#30093)

* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs

* Vox head displacement map (#30699)

* head displacement for vox

* fixe

* fix index stepping to avoid pushing front layers into back layers (#32553)

Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com>

* Mothroaches can now wear hamster-wearable clothes + pet inventory tweaks (#28956)

* moth displacement + inventory tweaks

* Fix off by 1 on the head sprites

* Move files to main mothroach folder

* Fix mask up a bit

* Fix side mask sprites

* Change format because it changed forever ago

* fix mothroach spawner

* remove nyano femaleMask

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Charlie <mio780308@gmail.com>
Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com>
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com>
2024-12-15 23:48:19 +10:00
Spatison
a2557f75a6 Upstream (#129) 2024-11-21 17:49:04 +07:00
DEATHB4DEFEAT
47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: FungiFellow <151778459+FungiFellow@users.noreply.github.com>
Co-authored-by: osjarw <62134478+osjarw@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Magnus Larsen <i.am.larsenml@gmail.com>
Co-authored-by: Hanz <41141796+Hanzdegloker@users.noreply.github.com>
Co-authored-by: Kukutis96513 <146854220+Kukutis96513@users.noreply.github.com>
Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com>
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Co-authored-by: Mangohydra <156087924+Mangohydra@users.noreply.github.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: Morb <14136326+Morb0@users.noreply.github.com>
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
Co-authored-by: KrasnoshchekovPavel <119816022+KrasnoshchekovPavel@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
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Co-authored-by: Just-a-Unity-Dev <67359748+Just-a-Unity-Dev@users.noreply.github.com>
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Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: RumiTiger <154005209+RumiTiger@users.noreply.github.com>
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: Ty Ashley <42426760+TyAshley@users.noreply.github.com>
Co-authored-by: exincore <me@exin.xyz>
Co-authored-by: 0x6273 <0x40@keemail.me>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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Co-authored-by: Джексон Миссиссиппи <tripwiregamer@gmail.com>
Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com>
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Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com>
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Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com>
# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00
Simon
11ca975b27 Make cyborgs hands explosion proof. (#26515)
* Make the advanced treatment modules beakers explosion-proof.

* undo changes

* Epic rename fail

* Explosion recursion data field

* Logic for data field
2024-07-11 21:19:58 -07:00
Pieter-Jan Briers
e7a3b82a8d Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.

(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
AJCM-git
9a6fa17e72 Virtual items cleanup (#23912)
* Virtual items cleanup

* Detail

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 108f001731b9394f98d9ef712b9b777e5b3f8abc)
2024-01-26 22:49:14 +01:00
Nemanja
8b90cd0cd7 Give throwing a cooldown (#23311)
(cherry picked from commit ad5f7a5c76bd5747fe0fb1f9728e6cad4c3d6bd2)
2024-01-23 22:50:29 +01:00
Leon Friedrich
865370bdca Maybe fix hand test failures (#21157) 2023-10-23 23:53:31 +02:00
DrSmugleaf
a88e747a0b Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
fbf1d476f2 Component ECS (#17991) 2023-07-13 20:20:46 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
wrexbe
b3f75f9ffe More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
metalgearsloth
4a393d4665 Fix a bunch of warnings (#9528) 2022-07-09 09:07:47 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Leon Friedrich
bfd95c493b hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich
e3ead6a3ba Remove IDropped (#7075) 2022-03-13 19:47:28 +11:00
Leon Friedrich
c4c238bda9 Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich
4a00d01ced Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich
ad9ddf1552 Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
metalgearsloth
f9e32fb0c1 Revert "Add support for multi-layer in-hand and clothing sprites" (#6521) 2022-02-07 14:59:22 +11:00
Leon Friedrich
470e4f8bdc Add support for multi-layer in-hand and clothing sprites (#6252) 2022-02-07 14:37:57 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00
Leon Friedrich
d40bcc9168 Fix some mispredict reconciliation issues. (#6319)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-31 03:34:48 +11:00
Leon Friedrich
19b1c003e0 Fix misc virtual item issues (#5980) 2022-01-10 15:22:56 +11:00
Leon Friedrich
c29489ff4d Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Leon Friedrich
adbc4ee5b0 Partial hand ECS (#5634)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: Paul <ritter.paul1@googlemail.com>
2022-01-05 15:53:08 +11:00
Leon Friedrich
f13f743c51 Make use-in-hand default to activation interactions. (#5951) 2022-01-05 00:23:01 +11:00
wrexbe
abba1e1c2c Make held entity nullable (#5923) 2021-12-30 19:27:15 -07:00
Paul Ritter
512d6a38c3 get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
metalgearsloth
e5e144d99c Rollerbeds (#5681) 2021-12-29 15:57:20 +11:00
Paul
97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul
d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00
wrexbe
17627b20e2 Fix crash when removing hand component (#5822) 2021-12-19 22:55:23 -07:00
Vera Aguilera Puerto
e3478f894e Re-do InteractionSystem IEntity -> EntityUid conversion (#5767) 2021-12-13 22:17:18 -07:00
Leon Friedrich
7f81f0b8b8 Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto
f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto
cdc8336695 Even more resolve removals. 2021-12-08 17:41:14 +01:00
metalgearsloth
373b5988d7 Remove redundant IComponent casts 2021-12-07 21:54:00 +11:00
metalgearsloth
525297c5fe A bunch of AttachedEntity bullshit 2021-12-06 15:39:46 +11:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
424c83e39c Fix a lot more errors. 2021-12-04 12:35:33 +01:00
Vera Aguilera Puerto
f386b57148 Inline OwnerUid 2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10 Inline Transform 2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00