Removed all unused variables i could find, built and tested on a simple
upstart and clicking trough most systems.
Change Loc references to localization.
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<details><summary><h1>Media</h1></summary>
<p>
"using Robust.Shared.Prototypes;"
to
""
"[dependency] private readonly ISpriteComponent"
to
""
</p>
</details>
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No CL this isn't player facing.
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Co-authored-by: ilmenwe <no@mail.com>
* fixing access levels and removed strings from data defs
* Fixing proximity detector performance
- Re-added component filtering for the close entity search.
- Changed criteria functionality to only allow for searching for entities with all specified comps (matching any would be too unperformant)
(cherry picked from commit 3261962f8c37a90c4fe0591b422d3b0bcf7a7523)