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# Description
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Exactly what the description says. There was some silly little jank in
the code that caused [this
issue](https://github.com/Simple-Station/Einstein-Engines/issues/2188),
and I decided to fix it. People should get lit on fire, it shouldn't do
stupid amounts of damage unless you *really* get lit on fire, all
appears to be well in the world. The attached media is the approximate
damage of 5u of splashed phlogiston.
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# TODO
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<details><summary><h1>Media</h1></summary>
<p>

</p>
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# Changelog
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🆑
- add: fire has been re-added to the game for more than about a half a
second
- tweak: fire shouldn't ash people at tiny amounts
(cherry picked from commit 11a896b02e02164ba7ba6c6cf86aa5c58cea7db4)