* bingle
* text change
* flash stuff
* make self heal noticable
* remove catwalk blacklist
* added ion damage
* bingle floor
* added tile spawn, but its not working correctly
* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing
* bingles have less hp
* bingles have 5% less damage resistance
* added updater to sprite
* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points
* change to bingle point. bunus point if alive or crit
* sprite fix combat mode
* fix ghostrole not stacking
* for players aswell
* changed the whole upbrade to a polymorf action
* sprite for amrored dead
* bingle plushie
* bingle tile spread
* cleanup
* normal bingle no2 have 10% armor ,upgraded 20%
* more cleanup
* coderabbit recomendations
* yml linter error
* added antirotting to pit
* stuff
* removed unused code
---------
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit 2c28b55a90f735955210b24ae4b3cdf295f0b5e4)
* bingle
* text change
* flash stuff
* make self heal noticable
* remove catwalk blacklist
* added ion damage
* bingle floor
* added tile spawn, but its not working correctly
* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing
* bingles have less hp
* bingles have 5% less damage resistance
* added updater to sprite
* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points
* change to bingle point. bunus point if alive or crit
* sprite fix combat mode
* fix ghostrole not stacking
* for players aswell
* changed the whole upbrade to a polymorf action
* sprite for amrored dead
* bingle plushie
* bingle tile spread
* cleanup
* normal bingle no2 have 10% armor ,upgraded 20%
* more cleanup
* coderabbit recomendations
* yml linter error
* added antirotting to pit
* stuff
* removed unused code
---------
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit aa50652bcc43da05670fa7ae809ef27dd00941bd)
* bingle
* text change
* flash stuff
* make self heal noticable
* remove catwalk blacklist
* added ion damage
* bingle floor
* added tile spawn, but its not working correctly
* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing
* bingles have less hp
* bingles have 5% less damage resistance
* added updater to sprite
* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points
* change to bingle point. bunus point if alive or crit
* sprite fix combat mode
* fix ghostrole not stacking
* for players aswell
* changed the whole upbrade to a polymorf action
* sprite for amrored dead
* bingle plushie
* bingle tile spread
* cleanup
* normal bingle no2 have 10% armor ,upgraded 20%
* more cleanup
* coderabbit recomendations
* yml linter error
* added antirotting to pit
* stuff
* removed unused code
---------
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit 0fd6f52c5a579a598b7f62b5bae53d4f0243c420)
* bingle
* text change
* flash stuff
* make self heal noticable
* remove catwalk blacklist
* added ion damage
* bingle floor
* added tile spawn, but its not working correctly
* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing
* bingles have less hp
* bingles have 5% less damage resistance
* added updater to sprite
* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points
* change to bingle point. bunus point if alive or crit
* sprite fix combat mode
* fix ghostrole not stacking
* for players aswell
* changed the whole upbrade to a polymorf action
* sprite for amrored dead
* bingle plushie
* bingle tile spread
* cleanup
* normal bingle no2 have 10% armor ,upgraded 20%
* more cleanup
* coderabbit recomendations
* yml linter error
* added antirotting to pit
* stuff
* removed unused code
---------
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit bc3f9319c11bcbe7fd266fee87044ad96f74d640)