Commit Graph

8 Commits

Author SHA1 Message Date
Your Name
58497a479d bingle upgrade (#1830)
* bingle

* text change

* flash stuff

* make self heal noticable

* remove catwalk blacklist

* added ion damage

* bingle floor

* added tile spawn, but its not working correctly

* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing

* bingles have less hp

* bingles have 5% less damage resistance

* added updater to sprite

* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points

* change to bingle point. bunus point if alive or crit

* sprite fix combat mode

* fix ghostrole not stacking

* for players aswell

* changed the whole upbrade to a polymorf action

* sprite for amrored dead

* bingle plushie

* bingle tile spread

* cleanup

* normal bingle no2 have 10% armor ,upgraded 20%

* more cleanup

* coderabbit recomendations

* yml linter error

* added antirotting to pit

* stuff

* removed unused code

---------

Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit 2c28b55a90f735955210b24ae4b3cdf295f0b5e4)
2025-03-29 18:02:56 +03:00
Your Name
c2383f779e Revert "bingle upgrade (#1830)"
This reverts commit aa50652bcc43da05670fa7ae809ef27dd00941bd.

(cherry picked from commit 7a7723c17cc62d826943e703ffbc65a16d4d485f)
2025-03-29 18:02:38 +03:00
Your Name
0a275fcbd6 bingle upgrade (#1830)
* bingle

* text change

* flash stuff

* make self heal noticable

* remove catwalk blacklist

* added ion damage

* bingle floor

* added tile spawn, but its not working correctly

* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing

* bingles have less hp

* bingles have 5% less damage resistance

* added updater to sprite

* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points

* change to bingle point. bunus point if alive or crit

* sprite fix combat mode

* fix ghostrole not stacking

* for players aswell

* changed the whole upbrade to a polymorf action

* sprite for amrored dead

* bingle plushie

* bingle tile spread

* cleanup

* normal bingle no2 have 10% armor ,upgraded 20%

* more cleanup

* coderabbit recomendations

* yml linter error

* added antirotting to pit

* stuff

* removed unused code

---------

Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit aa50652bcc43da05670fa7ae809ef27dd00941bd)
2025-03-29 18:02:29 +03:00
Your Name
1572afe161 Revert "bingle upgrade (#1830)"
This reverts commit 0fd6f52c5a579a598b7f62b5bae53d4f0243c420.

(cherry picked from commit 629d1125721459988d2e50247cdcfc9b17202a08)
2025-03-29 18:02:20 +03:00
fishbait
70671cbbfa bingle upgrade (#1830)
* bingle

* text change

* flash stuff

* make self heal noticable

* remove catwalk blacklist

* added ion damage

* bingle floor

* added tile spawn, but its not working correctly

* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing

* bingles have less hp

* bingles have 5% less damage resistance

* added updater to sprite

* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points

* change to bingle point. bunus point if alive or crit

* sprite fix combat mode

* fix ghostrole not stacking

* for players aswell

* changed the whole upbrade to a polymorf action

* sprite for amrored dead

* bingle plushie

* bingle tile spread

* cleanup

* normal bingle no2 have 10% armor ,upgraded 20%

* more cleanup

* coderabbit recomendations

* yml linter error

* added antirotting to pit

* stuff

* removed unused code

---------

Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit 0fd6f52c5a579a598b7f62b5bae53d4f0243c420)
2025-03-29 18:02:13 +03:00
Your Name
65e0eba1f3 Revert "bingle upgrade (#1830)"
This reverts commit bc3f9319c11bcbe7fd266fee87044ad96f74d640.

(cherry picked from commit eef4f858bb9a909905184380635f82d05c3f5a14)
2025-03-29 18:02:06 +03:00
fishbait
e2b421206f bingle upgrade (#1830)
* bingle

* text change

* flash stuff

* make self heal noticable

* remove catwalk blacklist

* added ion damage

* bingle floor

* added tile spawn, but its not working correctly

* bingle pit gets more healt. for got i set it low for testing. chenges to take structual damge. added passinv healing

* bingles have less hp

* bingles have 5% less damage resistance

* added updater to sprite

* the bingle pit will now embrace its dead bingles for new life and you now need to keep humans alive for more points

* change to bingle point. bunus point if alive or crit

* sprite fix combat mode

* fix ghostrole not stacking

* for players aswell

* changed the whole upbrade to a polymorf action

* sprite for amrored dead

* bingle plushie

* bingle tile spread

* cleanup

* normal bingle no2 have 10% armor ,upgraded 20%

* more cleanup

* coderabbit recomendations

* yml linter error

* added antirotting to pit

* stuff

* removed unused code

---------

Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aidenkrz <aiden@djkraz.com>
(cherry picked from commit bc3f9319c11bcbe7fd266fee87044ad96f74d640)
2025-03-29 18:01:53 +03:00
fishbait
9a3bbdbe89 Bingle (#1519)
* init

* yupp

* stuff for tonigth

* death sprite

* cleanup

* added speech and passive regen

* more cleanup

* that if for today

* stuff

* fixed falling animation

* yml split, and localisation

* moved scale to serverside, linked bingle to pit for upgrade

* Apply suggestions from durk

Co-authored-by: Aiden <aiden@djkraz.com>

* fixes

* added upgrade sprite, added combat indicator

* pit animation

* added check for spawning in nullspace

* trying to fix check error

* test

* Revert "test"

* test 2

---------

Co-authored-by: unknown <Administrator@DESKTOP-PMRIVVA.kommune.indresogn.no>
Co-authored-by: Fishbait <Fishbait@git.ml>
Co-authored-by: Aiden <aiden@djkraz.com>
(cherry picked from commit 6608e6eb74a870a882288ecd2af1cea6dcfc7a1a)
2025-03-29 17:58:55 +03:00