ShadowCommander
f1808c9179
Make firelock warning light not require power and add a PointLight ( #29024 )
...
* Add a PointLight to firelocks when warnings are active
* Remove power requirement for lights
(cherry picked from commit 789453adf0cf1b3310f75ef3ac5b1240a09be9b8)
2025-07-14 14:04:36 +10:00
nikthechampiongr
9faa666b33
Firelock improvements part 1 ( #26582 )
2025-07-12 13:39:16 +10:00
sleepyyapril
885ee5a831
Wizmerge for Station AI ( #1351 )
...
<!--
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# Description
the adding AI is now up to y'all because i'm not touching loadout code
for name datasets, but it shouldn't be too bad from here
---------
Signed-off-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com >
Signed-off-by: SolStar <44028047+ewokswagger@users.noreply.github.com >
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: themias <89101928+themias@users.noreply.github.com >
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com >
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com >
Co-authored-by: Sphiral <145869023+SphiraI@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com >
Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com >
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Julian Giebel <juliangiebel@live.de >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com >
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: no <165581243+pissdemon@users.noreply.github.com >
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Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com >
Co-authored-by: TGRCDev <tgrc@tgrc.dev >
Co-authored-by: Milon <milonpl.git@proton.me >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: Fildrance <fildrance@gmail.com >
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
Co-authored-by: chavonadelal <156101927+chavonadelal@users.noreply.github.com >
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Co-authored-by: EmoGarbage404 <retron404@gmail.com >
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Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
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(cherry picked from commit 93ed70acfeda357133a701f637d3faeec02749bb)
2025-01-14 00:13:42 +03:00
Spatison
6929a19b17
[Port] Airlock / Шлюзы ( #42 )
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* fix: The powered airlock are now glowing
* fix: The powered airlock are now glowing
* add: WD Airlock texture
* fix
* fix: missing RSI
2024-09-09 12:36:58 +07:00
c4llv07e
e6949bfa7d
Add door electronics access configuration menu ( #17778 )
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* Add door electronics configuration menu
* Use file-scoped namespaces
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Open door electronics configuration menu only with network configurator
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Doors will now try to move their AccessReaderComponent to their door electronics when the map is initialized
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Make the access list in the id card computer a separate control
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Fix merge conflict
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove DoorElectronics tag
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Integrate doors with #17927
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Move door electornics ui stuff to the right place
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Some review fixes
Signed-off-by: c4llv07e <kseandi@gmail.com >
* More fixes
Signed-off-by: c4llv07e <kseandi@gmail.com >
* review fix
Signed-off-by: c4llv07e <kseandi@gmail.com >
* move all accesses from airlock prototypes to door electronics
Signed-off-by: c4llv07e <kseandi@gmail.com >
* rework door electronics config access list
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove Linq from the door electronics user interface
* [WIP] Add EntityWhitelist to the activatable ui component
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Better interaction system
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Refactor
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Fix some door electronics not working without AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Move AccessReaderComponent update code to the AccessReaderSystem
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove unnecesary newlines in the door access prototypes
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove unused variables in access level control
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove unnecessary method from the door electronics configuration menu
Signed-off-by: c4llv07e <kseandi@gmail.com >
* [WIP] change access type from string to ProtoId<AccessLevelPrototype>
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Remove unused methods
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Newline fix
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Restored to a functional state
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Fix access configurator not working with door electronics AccessReaderComponent
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Replace all string access fields with ProtoId
Signed-off-by: c4llv07e <kseandi@gmail.com >
* move access level control initialization into Populate method
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Review
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-11 21:17:56 -07:00
VMSolidus
30fa1207b2
Update Submodule to 219.2.0 ( #536 )
...
Uses the following Cherry-Picks:
https://github.com/space-wizards/space-station-14/pull/26994
https://github.com/space-wizards/space-station-14/pull/26518
https://github.com/space-wizards/space-station-14/pull/26279
https://github.com/space-wizards/space-station-14/pull/24946
https://github.com/space-wizards/space-station-14/pull/27188
Requires:
https://github.com/Simple-Station/Einstein-Engines/pull/535
https://github.com/Simple-Station/Einstein-Engines/pull/534
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Jake Huxell <JakeHuxell@pm.me >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
Co-authored-by: DEATHB4DEFEAT <zachcaffee@outlook.com >
2024-07-11 17:40:02 -07:00
Nemanja
384c060ea5
Predict doors and airlocks ( #25419 )
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* predict doors and airlocks
* prying, too
* ack
* eek
(cherry picked from commit ce0a51fc29675b3b0afb90296b6a8ce90c3f9cd3)
2024-03-05 09:48:41 +01:00
Pieter-Jan Briers
ccea85136b
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
(cherry picked from commit 68ce53ae17985876d6d112b764b2144964a9f42e)
2024-02-18 23:02:29 +01:00
themias
a345a5a613
Fix bolt lights on open airlock ( #24414 )
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(cherry picked from commit 79624b8c60c1a4b9b5cbf394bc4dc5011d774f4e)
2024-01-27 23:43:01 +01:00
778b
8c59c2ef3b
Fixed airlock appearance bugs ( #23300 )
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fixed airlock appearance bugs
(cherry picked from commit 60b0267390f13d4ad78d3a4771642096e1f61a2c)
2024-01-23 22:50:53 +01:00
metalgearsloth
b1ee2d48ff
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-12-02 20:16:36 +01:00
DrSmugleaf
9cc8a7fc81
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Debug
fd2cc8570d
Sync master up to 1/10 ( #74 )
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* Automatic changelog update
* Make NPC names proper nouns & fix some genders (#20534 )
* Proper names & genders
* Uppercase proper names
* Make Smile female
* fix bingus wrinkly head (#20531 )
* rouny meat and steak (#20526 )
* lost friendship flavor
* add rouny steak
* rouny special meat
* rouny meat textures
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311 )
* Explosive wet floor sign & janitorial suicide vest
* fix attributions
* Remove name & desc from explosive wet floor sign
* Make wet floor sign chameleonable
* Automatic changelog update
* Minor slippery stuff (#20535 )
* Update submodule to 162.2.0 (#20570 )
* Predicted armor (#20560 )
* clean up some lines in smile the slime prototype (#20552 )
* Revert "Use full file path for temp replays (#19002 )" (#20545 )
* Add EyesGlasses into ClothesMate (#20523 )
* Automatic changelog update
* Fix Punpun crew monitor sensor (#20484 )
* Automatic changelog update
* EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394 )
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
* Automatic changelog update
* Make arcades hackable again (#20555 )
* Automatic changelog update
* Health alert tweaks (#20557 )
* Automatic changelog update
* Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564 )
* Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent
* Nukeops todo and cleanup
* Remove Active field
* Add EndedGameRuleComponent
* bartender suit (#20521 )
* give me a drink bartender
* guh
* aARG
* Necropolis and mine walls (#20578 )
* Automatic changelog update
* archaic accent tweaks (#20567 )
* Automatic changelog update
* Add confirmation to kick and respawn in the admin player actions panel (#20542 )
* Remove windows-latest CI runs, remove unused build-test-release.yml (#20540 )
* Change .editorconfig to keep existing attribute arrangement (#20538 )
* Automatic changelog update
* Catch replay start and end errors on round restarts (#20565 )
* Update trivial components to use auto comp states (#20539 )
* Fix role unbans not applying in real time (#20547 )
* Disable AHelp buttons when no player is selected, update button styling (#20568 )
* Automatic changelog update
* Added a toggle fullscreen button (default F11) (#20272 )
* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
* Automatic changelog update
* Fix not networking markings (#20588 )
* Automatic changelog update
* Update RobustToolbox to v162.2.1 (#20590 )
* Automatic changelog update
* Glorfcode (force say on damage/stun/crit) (#20562 )
* Automatic changelog update
* Fix AHelp progressively showing more AHelp panels (#20591 )
* Automatic changelog update
* caninsert entitystorage tweaks (#20589 )
* Automatic changelog update
* Fix mapping actions crashing on load (#20592 )
* Fix loading a map with a ThirstComponent crashing the game (#20594 )
* Fix electrocution displaying real name of disguised players (#20603 )
* Organ fixes (#20488 )
* Automatic changelog update
* Kettle medical rework (#20435 )
* Initial try at medical rework for kettle
* Re-add decal decorations to Kettle's medical
* Add more lockers to kettle's med
* Actually upload kettle's map, not its proto
* Automatic changelog update
* Added blocked visuals to volumetric pump (#20610 )
* Automatic changelog update
* Move TimedDespawn to engine (#20515 )
* Update submodule to 163.0.0 (#20616 )
* Remove v0.1 version number from local main menu screen (#20617 )
* Remove cloneData parameter from AutoNetworkedField (#20596 )
* Update submodule to 164.0.0 (#20618 )
* fix cognizine ghost role (#20632 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Move ID layer one pixel to correct alignment (#20630 )
* Update nukie hardsuit descriptions (#20529 )
* Make holofans destructable (#20445 )
* Automatic changelog update
* bowl is open (#20453 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add TestPair.WaitCommand() (#20615 )
* Rename ThreatPrototype and mark fields as required (#20611 )
* Adjust hard bomb shape (#20608 )
* dragon refactor, objectives and use GenericAntag (#20201 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Automatic changelog update
* Added generic empty liquids tank (#20563 )
* Move view variables verb to the top of the list with no category and localize it (#20546 )
* saltern update (#20325 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix followers leaking (#20643 )
* Add Winter Boots (#20622 )
* add
* fix prototype
* Add QM mantle (#20621 )
* add
* fix prototype
* Automatic changelog update
* Slime mobs breathe nitrogen and resprite their organs (#20577 )
* Slimes breathe nitrogen and resprite their organs
* ups
* mmm
* Automatic changelog update
* Fix the new lizard horn's consistency + issue (#20620 )
* fix
* add
* Revert "add"
This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711.
* Add RandomHumanoidAppearance component to for space ninjas (#20605 )
* Automatic changelog update
* Space cat breathes space (#20550 )
* Space cat breathes space
Made Space Cat lungs ROBUST
* Made Space Cat's lungs ROBUST 2.0
* Automatic changelog update
* Wide anomaly locator (#20581 )
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* add textures
* fix encoding
* fix 2
* Automatic changelog update
* Fixed Telescopic Shield Lighting (#20650 )
* Fixed Telescopic Shield Lighting Bug fix #20199
* no need for these at all
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Automatic changelog update
* Add a special hardsuit for nukie medic (#20471 )
* Automatic changelog update
* Carry over other mutations when doing species mutation (#20551 )
* Automatic changelog update
* Add Spanish accent to poncho and sombrero (#20377 )
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
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Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com >
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2023-10-03 14:15:46 -05:00
Tom Leys
4a55a000cb
Add Fire-fighting remote for Fire-doors ( #16189 )
2023-08-11 02:29:33 -07:00
Kara
baddcf1b26
Chain link fencing ( #18956 )
2023-08-11 00:16:25 +10:00
Tom Leys
a196756124
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
Tom Leys
79eeefd813
Fix firelock lights for hot / pressurized rooms ( #15892 )
2023-05-06 15:54:36 +10:00
Leon Friedrich
f99533a7bf
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
TemporalOroboros
7523ed4c17
Resolves AirlockVisualizer is Obsolete ( #13884 )
2023-04-22 19:18:16 +10:00
metalgearsloth
2873a830bd
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
metalgearsloth
02aef68dff
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
0x6273
fe00c1c10b
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Leon Friedrich
35a142965d
Firelock ECS + some other stuff. ( #8366 )
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* firelock rejig
* dont error failed resolves
* fix
* less resolves
* switch fire and pressure messages
* update
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-09-05 22:55:33 -07:00
TekuNut
b80708e7cc
Fix xenos prying doors from afar ( #10778 )
2022-08-23 20:31:54 +10:00
Andreas Kämper
3c3a44ec49
Port wires/maintenance panel visualizer ( #10543 )
2022-08-16 03:04:07 -07:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Alex Evgrashin
df49c2fd57
Universal weldable component ( #7955 )
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* Weldable component for door
* Content update
* Examine message
* Universal visualizer
* Small fix
* Entity storage
* Content
* Fixed test
* Update Content.Shared/Storage/SharedStorageComponent.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Fixed loc string
* Add public API to change welding time
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-09 15:51:52 +10:00
Joosep Jääger
0cdb34741e
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
Fishfish458
4500f88737
Add door emag visuals and sound ( #6971 )
...
Co-authored-by: fishfish458 <fishfish458>
2022-03-19 12:00:01 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
WlarusFromDaSpace
50b1af08a2
Adds emergency access to airlocks ( #6500 )
2022-02-09 14:13:35 +11:00
Leon Friedrich
c465715273
ECS Doors ( #5887 )
2022-01-30 11:49:56 +11:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
420039f278
Fix client visualizers
2021-12-08 13:11:49 +01:00
Vera Aguilera Puerto
680ad72939
And a bunch more.
2021-12-08 12:19:45 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
b835bea086
Inline GetComponent
2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto
f64df117be
Inline AddComponent
2021-12-03 11:33:40 +01:00
Vera Aguilera Puerto
5e177ae734
Inline EntityManager
2021-12-03 11:18:05 +01:00
Tomeno
ead09296c3
Fix airlock lights ( #5334 )
...
* Doors no longer permanently glow orange + logic tweak
* Fix server-side order of operations for deny animation timer
* Delay between deny >= deny length to allow animation to reset
* Fix airlock assets to use the correct deny animation name
Co-authored-by: T <tomeno@lulzsec.co.uk >
2021-11-14 18:51:02 +01:00
metalgearsloth
a360f6126e
Shuttle docking ( #5169 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-11-11 20:06:38 +11:00
Leon Friedrich
900f3e798d
fix door crash ( #5197 )
2021-11-06 19:13:01 -07:00
Leon Friedrich
673301825b
Draw depth adjustments ( #5130 )
...
* door drawdepth toggle
* git mv
* dooooors
* drawdepth adjustments
* fix door and missed projectiles
* firelock depth tweak
* Get sprite only when needed
* single letter typo
* forgot to include closing in _activeDoors.
2021-11-03 14:43:10 +01:00
mirrorcult
9b4e495c95
Blast doors & shutters ( #4822 )
2021-10-10 12:43:50 +02:00
ShadowCommander
a1db43ab34
Merge branch 'master' into replace-sounds-with-sound-specifier
2021-08-10 15:05:49 -07:00
Kara D
e460285187
proper sprites + visualizes nicely
2021-08-05 19:43:58 -07:00