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Update default cvars (#144)
* Update cvars * Add default configs * Update CCVars.cs
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@@ -309,7 +309,7 @@ namespace Content.Shared.CCVar
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/// How many times per second artifacts when the round is over.
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/// If set to 0, they won't activate (on a timer) when the round ends.
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/// </summary>
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public static readonly CVarDef<float> ArtifactRoundEndTimer = CVarDef.Create("game.artifact_round_end_timer", 0.5f, CVar.NOTIFY | CVar.REPLICATED);
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public static readonly CVarDef<float> ArtifactRoundEndTimer = CVarDef.Create("game.artifact_round_end_timer", 0f, CVar.NOTIFY | CVar.REPLICATED);
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/// <summary>
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/// The time in seconds that the server should wait before restarting the round.
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@@ -1143,7 +1143,7 @@ namespace Content.Shared.CCVar
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/// See vote.enabled, but specific to preset votes
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/// </summary>
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public static readonly CVarDef<bool> VotePresetEnabled =
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CVarDef.Create("vote.preset_enabled", true, CVar.SERVERONLY);
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CVarDef.Create("vote.preset_enabled", false, CVar.SERVERONLY);
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/// <summary>
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/// See vote.enabled, but specific to map votes
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@@ -1230,7 +1230,7 @@ namespace Content.Shared.CCVar
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/// Whether the arrivals shuttle is enabled.
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/// </summary>
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public static readonly CVarDef<bool> ArrivalsShuttles =
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CVarDef.Create("shuttle.arrivals", true, CVar.SERVERONLY);
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CVarDef.Create("shuttle.arrivals", false, CVar.SERVERONLY);
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/// <summary>
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/// The map to use for the arrivals station.
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@@ -1270,7 +1270,7 @@ namespace Content.Shared.CCVar
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/// How long the emergency shuttle remains docked with the station, in seconds.
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/// </summary>
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public static readonly CVarDef<float> EmergencyShuttleDockTime =
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CVarDef.Create("shuttle.emergency_dock_time", 180f, CVar.SERVERONLY);
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CVarDef.Create("shuttle.emergency_dock_time", 240f, CVar.SERVERONLY);
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/// <summary>
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/// How long after the console is authorized for the shuttle to early launch.
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@@ -1282,7 +1282,7 @@ namespace Content.Shared.CCVar
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/// The minimum time for the emergency shuttle to arrive at centcomm.
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/// </summary>
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public static readonly CVarDef<float> EmergencyShuttleMinTransitTime =
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CVarDef.Create("shuttle.emergency_transit_time_min", 60f, CVar.SERVERONLY);
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CVarDef.Create("shuttle.emergency_transit_time_min", 90f, CVar.SERVERONLY);
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/// <summary>
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/// The maximum time for the emergency shuttle to arrive at centcomm.
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@@ -1307,14 +1307,14 @@ namespace Content.Shared.CCVar
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/// Time in minutes after round start to auto-call the shuttle. Set to zero to disable.
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/// </summary>
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public static readonly CVarDef<int> EmergencyShuttleAutoCallTime =
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CVarDef.Create("shuttle.auto_call_time", 90, CVar.SERVERONLY);
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CVarDef.Create("shuttle.auto_call_time", 120, CVar.SERVERONLY);
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/// <summary>
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/// Time in minutes after the round was extended (by recalling the shuttle) to call
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/// the shuttle again.
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/// </summary>
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public static readonly CVarDef<int> EmergencyShuttleAutoCallExtensionTime =
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CVarDef.Create("shuttle.auto_call_extension_time", 45, CVar.SERVERONLY);
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CVarDef.Create("shuttle.auto_call_extension_time", 30, CVar.SERVERONLY);
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/*
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* Crew Manifests
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@@ -1356,7 +1356,7 @@ namespace Content.Shared.CCVar
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/// Disabled: Cloning has full biomass cost and reclaimer can reclaim corpses with souls. (Playtested and balanced for MRP+).
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/// </summary>
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public static readonly CVarDef<bool> BiomassEasyMode =
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CVarDef.Create("biomass.easy_mode", true, CVar.SERVERONLY);
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CVarDef.Create("biomass.easy_mode", false, CVar.SERVERONLY);
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/*
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* Anomaly
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@@ -1457,13 +1457,13 @@ namespace Content.Shared.CCVar
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/// Allows flavor text (character descriptions)
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/// </summary>
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public static readonly CVarDef<bool> FlavorText =
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CVarDef.Create("ic.flavor_text", false, CVar.SERVER | CVar.REPLICATED);
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CVarDef.Create("ic.flavor_text", true, CVar.SERVER | CVar.REPLICATED);
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/// <summary>
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/// Adds a period at the end of a sentence if the sentence ends in a letter.
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/// </summary>
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public static readonly CVarDef<bool> ChatPunctuation =
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CVarDef.Create("ic.punctuation", false, CVar.SERVER);
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CVarDef.Create("ic.punctuation", true, CVar.SERVER);
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/// <summary>
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/// Enables automatically forcing IC name rules. Uppercases the first letter of the first and last words of the name
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@@ -1553,7 +1553,7 @@ namespace Content.Shared.CCVar
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/// Time that players have to wait before rules can be accepted.
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/// </summary>
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public static readonly CVarDef<float> RulesWaitTime =
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CVarDef.Create("rules.time", 45f, CVar.SERVER | CVar.REPLICATED);
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CVarDef.Create("rules.time", 60f, CVar.SERVER | CVar.REPLICATED);
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/// <summary>
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/// Don't show rules to localhost/loopback interface.
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@@ -1615,7 +1615,7 @@ namespace Content.Shared.CCVar
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/// The time you must spend reading the rules, before the "Request" button is enabled
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/// </summary>
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public static readonly CVarDef<float> GhostRoleTime =
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CVarDef.Create("ghost.role_time", 3f, CVar.REPLICATED);
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CVarDef.Create("ghost.role_time", 8f, CVar.REPLICATED);
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/*
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* Fire alarm
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0
Resources/ConfigPresets/DeltaV/apoapsis.toml
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0
Resources/ConfigPresets/DeltaV/apoapsis.toml
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36
Resources/ConfigPresets/DeltaV/deltav.toml
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36
Resources/ConfigPresets/DeltaV/deltav.toml
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@@ -0,0 +1,36 @@
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[game]
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desc = "Featuring loads of unique content and psionics."
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lobbyenabled = true
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[infolinks]
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discord = "https://discord.gg/deltav"
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github = "https://github.com/DeltaV-Station/Delta-v"
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website = "https://www.delta-v.org/"
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wiki = "https://wiki.delta-v.org/view/Main_Page"
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patreon = "https://www.patreon.com/Delta_v"
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bug_report = "https://github.com/DeltaV-Station/Delta-v/issues/new/choose
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forum = "https://forum.delta-v.org/"
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[net]
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max_connections = 1024
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[vote]
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restart_required_ratio = 0.7
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[netres]
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limit = 10.0
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tickrate = 30
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[admin]
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see_own_notes = true
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deadmin_on_join = true
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[events]
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ramping_average_end_time = 180.0
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ramping_average_chaos = 4.5
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[atmos]
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monstermos_rip_tiles = false
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[server]
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id = "deltav"
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19
Resources/ConfigPresets/DeltaV/periapsis.toml
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19
Resources/ConfigPresets/DeltaV/periapsis.toml
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@@ -0,0 +1,19 @@
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[game]
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hostname = "[EN][MRP] Delta-v (Ψ) | Periapsis"
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soft_max_players = 100
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max_players = 120
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[server]
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rules_file = "Rules.txt"
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rules_header = "ui-rules-header"
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[whitelist]
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enabled = true
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reason = "whitelist-not-whitelisted"
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min_players = 30
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[ooc]
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enable_during_round = true
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[hub]
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tags = "lang:en-US,region:am_n_e,rp:med"
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