Uncomment blur (#35213)

Was used for debug but stable now.

(cherry picked from commit bc3517f84847763587cf9443eb331d2d5108c0d2)
This commit is contained in:
metalgearsloth
2025-02-17 02:35:24 +11:00
committed by Spatison
parent bb2016dba6
commit eb21798d95
2 changed files with 2 additions and 2 deletions

View File

@@ -19,7 +19,7 @@ public sealed class BeforeLightTargetOverlay : Overlay
/// <summary>
/// In metres
/// </summary>
private float _skirting = 1.5f;
private float _skirting = 2f;
public const int ContentZIndex = -10;

View File

@@ -39,6 +39,6 @@ public sealed class LightBlurOverlay : Overlay
var target = beforeOverlay.EnlargedLightTarget;
// Yeah that's all this does keep walkin.
//_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 2f);
_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 5f);
}
}