mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-16 21:17:39 +03:00
Uncomment blur (#35213)
Was used for debug but stable now. (cherry picked from commit bc3517f84847763587cf9443eb331d2d5108c0d2)
This commit is contained in:
@@ -19,7 +19,7 @@ public sealed class BeforeLightTargetOverlay : Overlay
|
||||
/// <summary>
|
||||
/// In metres
|
||||
/// </summary>
|
||||
private float _skirting = 1.5f;
|
||||
private float _skirting = 2f;
|
||||
|
||||
public const int ContentZIndex = -10;
|
||||
|
||||
|
||||
@@ -39,6 +39,6 @@ public sealed class LightBlurOverlay : Overlay
|
||||
|
||||
var target = beforeOverlay.EnlargedLightTarget;
|
||||
// Yeah that's all this does keep walkin.
|
||||
//_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 2f);
|
||||
_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 5f);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user