Remove Vector assets and renames Vector SMG magazines (#34603)

* remove vector and assets

* reverts vector magazine removal; vector magazines renamed to SMG magazine (.45 magnum)

* remove vector from suspicion loot table

* vector migration set to null

(cherry picked from commit e9c033888476b5a8d628a10d3a2459cf355852a8)
This commit is contained in:
K-Dynamic
2025-02-05 15:39:26 +03:00
committed by Spatison
parent aa444868c2
commit c1f6c33cc2
13 changed files with 12 additions and 107 deletions

View File

@@ -56,11 +56,12 @@
- id: MagazineLightRiflePractice
amount: 4
# Magnum
- type: entity
name: box of Vector magazines
name: box of SMG .45 magnum magazines
parent: BoxMagazine
id: BoxMagazineMagnumSubMachineGun
description: A box full of Vector magazines.
description: A box full of SMG .45 magnum magazines.
components:
- type: StorageFill
contents:
@@ -68,10 +69,10 @@
amount: 3
- type: entity
name: box of Vector (practice) magazines
name: box of SMG .45 magnum (practice) magazines
parent: BoxMagazine
id: BoxMagazineMagnumSubMachineGunPractice
description: A box full of Vector (practice) magazines.
description: A box full of SMG .45 magnum (practice) magazines.
components:
- type: StorageFill
contents:

View File

@@ -16,7 +16,7 @@
- type: entity
id: BaseMagazineMagnumSubMachineGun
name: "Vector magazine (.45 magnum)"
name: SMG magazine (.45 magnum)
parent: BaseItem
abstract: true
components:
@@ -130,6 +130,7 @@
- state: mag-1
map: ["enum.GunVisualLayers.Mag"]
- type: entity
id: MagazineMagnumShrapnel
name: pistol magazine (.45 magnum shrapnel)
@@ -146,7 +147,7 @@
- type: entity
id: MagazineMagnumSubMachineGunEmpty
name: "Vector magazine (.45 magnum any)"
name: SMG magazine (.45 magnum any)
suffix: empty
parent: BaseMagazineMagnumSubMachineGun
components:
@@ -159,7 +160,7 @@
- type: entity
id: MagazineMagnumSubMachineGun
name: "Vector magazine (.45 magnum)"
name: SMG magazine (.45 magnum)
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -173,7 +174,7 @@
- type: entity
id: MagazineMagnumSubMachineGunPractice
name: "Vector magazine (.45 magnum practice)"
name: SMG magazine (.45 magnum practice)
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -187,7 +188,7 @@
- type: entity
id: MagazineMagnumSubMachineGunUranium
name: "Vector magazine (.45 magnum uranium)"
name: SMG magazine (.45 magnum uranium)
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider
@@ -201,7 +202,7 @@
- type: entity
id: MagazineMagnumSubMachineGunPiercing
name: "Vector magazine (.45 magnum armor-piercing)"
name: SMG magazine (.45 magnum armour-piercing)
parent: BaseMagazineMagnumSubMachineGun
components:
- type: BallisticAmmoProvider

View File

@@ -275,61 +275,6 @@
- 0,0,5,1
# WD EDIT END
#Commented out the Vector, as it is deprecated.
# - type: entity
# name: Vector
# parent: BaseWeaponSubMachineGun
# id: WeaponSubMachineGunVector
# suffix: Deprecated use Drozd
# description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
# components:
# - type: Sprite
# sprite: Objects/Weapons/Guns/SMGs/vector.rsi
# layers:
# - state: base
# map: ["enum.GunVisualLayers.Base"]
# - state: mag-0
# map: ["enum.GunVisualLayers.Mag"]
# - type: Clothing
# sprite: Objects/Weapons/Guns/SMGs/vector.rsi
# - type: Gun
# fireRate: 6
# selectedMode: FullAuto
# soundGunshot:
# path: /Audio/Weapons/Guns/Gunshots/atreides.ogg
# availableModes:
# - FullAuto
# fireOnDropChance: 0.1
# - type: ItemSlots
# slots:
# gun_magazine:
# name: Magazine
# startingItem: MagazineMagnumSubMachineGun
# insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg
# ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg
# priority: 2
# whitelist:
# tags:
# - MagazineMagnumSubMachineGun
# gun_chamber:
# name: Chamber
# startingItem: CartridgeMagnum
# priority: 1
# whitelist:
# tags:
# - CartridgeMagnum
# whitelistFailPopup: gun-magazine-whitelist-fail
# - type: MagazineVisuals
# magState: mag
# steps: 1
# zeroVisible: true
# - type: Appearance
# # WD EDIT START: Guns resize
# - type: Item
# shape:
# - 0,0,5,1
# # WD EDIT END
- type: entity
name: WT550
parent: [BaseWeaponSubMachineGun, BaseRestrictedContraband, BaseGunWieldable] # WD EDIT: BaseGunWieldable

View File

@@ -68,9 +68,6 @@
- id: WeaponSubMachineGunC20r
amount: 0
maxAmount: 5
# - id: WeaponSubMachineGunVector
# amount: 0
# maxAmount: 5
- id: WeaponSubMachineGunWt550
amount: 0
maxAmount: 5

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@@ -1,39 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken/modified vgstation at https://github.com/vgstation-coders/vgstation13/pull/20330/commits/1604c9cc61a48585e25b5f9eba3e179c06362372, backpack sprite by Peptide (copy of Atreides), backpack sling sprite edited by Boaz1111",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "base"
},
{
"name": "bolt-open"
},
{
"name": "mag-0"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
},
{
"name": "equipped-SUITSTORAGE",
"directions": 4
}
]
}