Remove Vector assets and renames Vector SMG magazines (#34603)
* remove vector and assets * reverts vector magazine removal; vector magazines renamed to SMG magazine (.45 magnum) * remove vector from suspicion loot table * vector migration set to null (cherry picked from commit e9c033888476b5a8d628a10d3a2459cf355852a8)
@@ -56,11 +56,12 @@
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- id: MagazineLightRiflePractice
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amount: 4
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# Magnum
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- type: entity
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name: box of Vector magazines
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name: box of SMG .45 magnum magazines
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parent: BoxMagazine
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id: BoxMagazineMagnumSubMachineGun
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description: A box full of Vector magazines.
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description: A box full of SMG .45 magnum magazines.
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components:
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- type: StorageFill
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contents:
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@@ -68,10 +69,10 @@
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amount: 3
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- type: entity
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name: box of Vector (practice) magazines
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name: box of SMG .45 magnum (practice) magazines
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parent: BoxMagazine
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id: BoxMagazineMagnumSubMachineGunPractice
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description: A box full of Vector (practice) magazines.
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description: A box full of SMG .45 magnum (practice) magazines.
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components:
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- type: StorageFill
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contents:
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@@ -16,7 +16,7 @@
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- type: entity
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id: BaseMagazineMagnumSubMachineGun
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name: "Vector magazine (.45 magnum)"
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name: SMG magazine (.45 magnum)
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parent: BaseItem
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abstract: true
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components:
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@@ -130,6 +130,7 @@
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- type: entity
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id: MagazineMagnumShrapnel
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name: pistol magazine (.45 magnum shrapnel)
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@@ -146,7 +147,7 @@
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- type: entity
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id: MagazineMagnumSubMachineGunEmpty
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name: "Vector magazine (.45 magnum any)"
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name: SMG magazine (.45 magnum any)
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suffix: empty
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parent: BaseMagazineMagnumSubMachineGun
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components:
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@@ -159,7 +160,7 @@
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- type: entity
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id: MagazineMagnumSubMachineGun
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name: "Vector magazine (.45 magnum)"
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name: SMG magazine (.45 magnum)
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parent: BaseMagazineMagnumSubMachineGun
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components:
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- type: BallisticAmmoProvider
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@@ -173,7 +174,7 @@
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- type: entity
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id: MagazineMagnumSubMachineGunPractice
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name: "Vector magazine (.45 magnum practice)"
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name: SMG magazine (.45 magnum practice)
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parent: BaseMagazineMagnumSubMachineGun
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components:
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- type: BallisticAmmoProvider
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@@ -187,7 +188,7 @@
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- type: entity
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id: MagazineMagnumSubMachineGunUranium
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name: "Vector magazine (.45 magnum uranium)"
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name: SMG magazine (.45 magnum uranium)
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parent: BaseMagazineMagnumSubMachineGun
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components:
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- type: BallisticAmmoProvider
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@@ -201,7 +202,7 @@
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- type: entity
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id: MagazineMagnumSubMachineGunPiercing
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name: "Vector magazine (.45 magnum armor-piercing)"
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name: SMG magazine (.45 magnum armour-piercing)
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parent: BaseMagazineMagnumSubMachineGun
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components:
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- type: BallisticAmmoProvider
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@@ -275,61 +275,6 @@
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- 0,0,5,1
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# WD EDIT END
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#Commented out the Vector, as it is deprecated.
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# - type: entity
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# name: Vector
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# parent: BaseWeaponSubMachineGun
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# id: WeaponSubMachineGunVector
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# suffix: Deprecated use Drozd
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# description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
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# components:
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# - type: Sprite
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# sprite: Objects/Weapons/Guns/SMGs/vector.rsi
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# layers:
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# - state: base
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# map: ["enum.GunVisualLayers.Base"]
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# - state: mag-0
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# map: ["enum.GunVisualLayers.Mag"]
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# - type: Clothing
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# sprite: Objects/Weapons/Guns/SMGs/vector.rsi
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# - type: Gun
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# fireRate: 6
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# selectedMode: FullAuto
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# soundGunshot:
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# path: /Audio/Weapons/Guns/Gunshots/atreides.ogg
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# availableModes:
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# - FullAuto
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# fireOnDropChance: 0.1
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# - type: ItemSlots
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# slots:
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# gun_magazine:
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# name: Magazine
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# startingItem: MagazineMagnumSubMachineGun
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# insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg
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# ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg
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# priority: 2
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# whitelist:
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# tags:
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# - MagazineMagnumSubMachineGun
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# gun_chamber:
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# name: Chamber
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# startingItem: CartridgeMagnum
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# priority: 1
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# whitelist:
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# tags:
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# - CartridgeMagnum
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# whitelistFailPopup: gun-magazine-whitelist-fail
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# - type: MagazineVisuals
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# magState: mag
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# steps: 1
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# zeroVisible: true
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# - type: Appearance
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# # WD EDIT START: Guns resize
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# - type: Item
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# shape:
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# - 0,0,5,1
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# # WD EDIT END
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- type: entity
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name: WT550
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parent: [BaseWeaponSubMachineGun, BaseRestrictedContraband, BaseGunWieldable] # WD EDIT: BaseGunWieldable
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@@ -68,9 +68,6 @@
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- id: WeaponSubMachineGunC20r
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amount: 0
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maxAmount: 5
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# - id: WeaponSubMachineGunVector
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# amount: 0
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# maxAmount: 5
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- id: WeaponSubMachineGunWt550
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amount: 0
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maxAmount: 5
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Before Width: | Height: | Size: 357 B |
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Before Width: | Height: | Size: 346 B |
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Before Width: | Height: | Size: 853 B |
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Before Width: | Height: | Size: 853 B |
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Before Width: | Height: | Size: 380 B |
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Before Width: | Height: | Size: 334 B |
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Before Width: | Height: | Size: 339 B |
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Before Width: | Height: | Size: 175 B |
@@ -1,39 +0,0 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken/modified vgstation at https://github.com/vgstation-coders/vgstation13/pull/20330/commits/1604c9cc61a48585e25b5f9eba3e179c06362372, backpack sprite by Peptide (copy of Atreides), backpack sling sprite edited by Boaz1111",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "base"
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},
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{
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"name": "bolt-open"
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},
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{
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"name": "mag-0"
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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},
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{
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"name": "equipped-BACKPACK",
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"directions": 4
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},
|
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{
|
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"name": "equipped-SUITSTORAGE",
|
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"directions": 4
|
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}
|
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]
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}
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