Fix ordering of behaviors in MachineFrame

This commit is contained in:
DrSmugleaf
2021-02-09 20:02:57 +01:00
parent 33b5099efc
commit bbce504d12

View File

@@ -82,10 +82,10 @@
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:ChangeConstructionNodeBehavior
node: missingWires
- !type:DoActsBehavior
acts: ["Destruction"]
- type: MachineFrame
- type: Sprite
netsync: false