Make ERT PDAs and give them to the right presets. (#22392)

* Pdas made

* ID cards

* Role fills

* Trim Item heldPrefix overrides.

* Sorta funky parenting.
This commit is contained in:
IProduceWidgets
2023-12-12 03:38:42 -05:00
committed by Debug
parent 9721a0ca67
commit 72d128ce83
3 changed files with 131 additions and 15 deletions

View File

@@ -769,6 +769,7 @@
parent: BasePDA
id: ERTLeaderPDA
name: ERT PDA
suffix: Leader
description: Red for firepower.
components:
- type: Pda
@@ -781,6 +782,56 @@
- type: Icon
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: ERTChaplainPDA
name: ERT PDA
suffix: Chaplain
components:
- type: Pda
id: ERTChaplainIDCard
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: ERTEngineerPDA
name: ERT PDA
suffix: Engineer
components:
- type: Pda
id: ERTEngineerIDCard
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: ERTJanitorPDA
name: ERT PDA
suffix: Janitor
components:
- type: Pda
id: ERTJanitorIDCard
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: ERTMedicPDA
name: ERT PDA
suffix: Medic
components:
- type: Pda
id: ERTMedicIDCard
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: ERTSecurityPDA
name: ERT PDA
suffix: Security
components:
- type: Pda
id: ERTSecurityIDCard
state: pda-ert
- type: entity
parent: ERTLeaderPDA
id: CBURNPDA

View File

@@ -461,15 +461,79 @@
- type: entity
parent: CentcomIDCard
id: ERTLeaderIDCard
name: ERT ID card
name: ERT leader ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_commander # we have the sprites but don't need individual ID entities for now.
- state: ert_commander
- type: IdCard
jobTitle: ERT Company Commander
- type: Item
heldPrefix: gold
- type: entity
parent: ERTLeaderIDCard
id: ERTChaplainIDCard
name: ERT Chaplain ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_chaplain # we have the sprite for the id but dont have chaplain ERT equipment for now.
- type: IdCard
jobTitle: ERT Soul Officer
- type: Item
heldPrefix: blue
- type: entity
parent: ERTChaplainIDCard
id: ERTEngineerIDCard
name: ERT Engineer ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_engineer
- type: IdCard
jobTitle: ERT Field Engineer
- type: entity
parent: ERTChaplainIDCard
id: ERTJanitorIDCard
name: ERT Janitor ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_janitor
- type: IdCard
jobTitle: ERT Custodian
- type: entity
parent: ERTChaplainIDCard
id: ERTMedicIDCard
name: ERT Medic ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_medic
- type: IdCard
jobTitle: ERT Medical Doctor
- type: entity
parent: ERTChaplainIDCard
id: ERTSecurityIDCard
name: ERT Security ID card
components:
- type: Sprite
layers:
- state: gold
- state: ert_security
- type: IdCard
jobTitle: ERT Field Officer
- type: entity
parent: IDCardStandard
id: CentcomIDCardSyndie
@@ -717,14 +781,15 @@
parent: CentcomIDCard
id: CBURNIDcard
name: CBURN ID card
suffix: CBURN
components:
- type: Sprite
layers:
- state: gold
- state: idcentcom
- state: centcom
- type: Item
heldPrefix: gold
heldPrefix: blue
- type: IdCard
jobTitle: Centcom Quarantine Officer
- type: entity
parent: IDCardStandard

View File

@@ -88,7 +88,7 @@
eyes: ClothingEyesGlassesMeson
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterArmorBasicSlim
id: ERTLeaderPDA
id: ERTEngineerPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltChiefEngineerFilled
pocket1: Flare
@@ -105,7 +105,7 @@
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterHardsuitERTEngineer
suitstorage: AirTankFilled
id: ERTLeaderPDA
id: ERTEngineerPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltChiefEngineerFilled
pocket1: Flare
@@ -135,7 +135,7 @@
eyes: ClothingEyesGlassesSecurity
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterArmorBasicSlim
id: ERTLeaderPDA
id: ERTSecurityPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltSecurityFilled
pocket1: WeaponPistolMk58Nonlethal
@@ -152,7 +152,7 @@
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterHardsuitERTSecurity
suitstorage: AirTankFilled
id: ERTLeaderPDA
id: ERTSecurityPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltSecurityFilled
pocket1: WeaponPistolMk58Nonlethal
@@ -169,7 +169,7 @@
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterHardsuitERTSecurity
suitstorage: WeaponRifleLecter
id: ERTLeaderPDA
id: ERTSecurityPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltSecurityFilled
pocket1: MagazineRifle
@@ -201,7 +201,7 @@
eyes: ClothingEyesHudMedical
gloves: ClothingHandsGlovesNitrile
outerClothing: ClothingOuterArmorBasicSlim
id: ERTLeaderPDA
id: ERTMedicPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltMedicalFilled
pocket1: HandheldHealthAnalyzer
@@ -218,7 +218,7 @@
gloves: ClothingHandsGlovesNitrile
outerClothing: ClothingOuterHardsuitERTMedical
suitstorage: AirTankFilled
id: ERTLeaderPDA
id: ERTMedicPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltMedicalFilled
pocket1: HandheldHealthAnalyzer
@@ -247,7 +247,7 @@
head: ClothingHeadHelmetERTJanitor
gloves: ClothingHandsGlovesColorPurple
outerClothing: ClothingOuterArmorBasicSlim
id: ERTLeaderPDA
id: ERTJanitorPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltJanitorFilled
pocket1: Flare
@@ -262,7 +262,7 @@
gloves: ClothingHandsGlovesColorPurple
outerClothing: ClothingOuterHardsuitERTJanitor
suitstorage: AirTankFilled
id: ERTLeaderPDA
id: ERTJanitorPDA
ears: ClothingHeadsetAltCentCom
belt: ClothingBeltJanitorFilled
pocket1: Flare