Port Frontier Clothes (#1388)
Co-authored-by: KyuPolaris <tabi@kyuudev.me> Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> # Description This is a port of https://github.com/TheDenSS14/TheDen/pull/42 https://github.com/TheDenSS14/TheDen/pull/109 Thanks a bunch April! This is mainly adding a ton of clothing items from Frontier. <details><summary><h1>Media</h1></summary> <p>   </p> </details> # Changelog 🆑 - add: Ported a ton of new clothing items from Frontier --------- Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com> Co-authored-by: Tabitha <64847293+KyuPolaris@users.noreply.github.com> Co-authored-by: KyuPolaris <tabi@kyuudev.me> (cherry picked from commit 48ac2d275d17a990981fae72c4cc1e5122af014a)
@@ -43,7 +43,7 @@
|
||||
sprite: Objects/Specific/Service/vending_machine_restock.rsi
|
||||
state: base
|
||||
product: CrateVendingMachineRestockAutoDrobeFilled
|
||||
cost: 1730
|
||||
cost: 3500
|
||||
category: cargoproduct-category-name-service
|
||||
group: market
|
||||
|
||||
|
||||
@@ -1,21 +1,26 @@
|
||||
- type: vendingMachineInventory
|
||||
id: PietyVendInventory
|
||||
startingInventory:
|
||||
ClothingUniformJumpsuitChaplain: 2
|
||||
ClothingUniformJumpskirtChaplain: 2
|
||||
ClothingUniformJumpsuitMonasticRobeDark: 1
|
||||
ClothingUniformJumpsuitMonasticRobeLight: 1
|
||||
ClothingUniformJumpsuitChaplain: 3
|
||||
ClothingUniformJumpskirtChaplain: 3
|
||||
ClothingUniformJumpsuitMonasticRobeDark: 3
|
||||
ClothingUniformJumpsuitMonasticRobeLight: 3
|
||||
ClothingOuterHoodieChaplain: 3
|
||||
ClothingOuterHoodieBlack: 3
|
||||
ClothingHeadHatHoodNunHood: 3
|
||||
ClothingOuterNunRobe: 3
|
||||
ClothingHeadHatFez: 3
|
||||
ClothingHeadHatPlaguedoctor: 3
|
||||
ClothingHeadHatWitch: 3
|
||||
ClothingHeadHatWitch1: 3
|
||||
ClothingOuterPlagueSuit: 3
|
||||
ClothingMaskPlague: 3
|
||||
ClothingNeckScarfChaplainStole: 3
|
||||
ClothingHeadsetService: 4
|
||||
RubberStampChaplain: 3
|
||||
Bible: 3
|
||||
ClothingNeckCrucifix: 3
|
||||
ClothingNeckStoleChaplain: 1
|
||||
ClothingOuterHoodieChaplain: 1
|
||||
ClothingOuterHoodieBlack: 1
|
||||
ClothingHeadHatHoodNunHood: 1
|
||||
ClothingOuterNunRobe: 1
|
||||
ClothingHeadHatFez: 1
|
||||
ClothingHeadHatPlaguedoctor: 1
|
||||
ClothingHeadHatWitch: 1
|
||||
ClothingHeadHatWitch1: 1
|
||||
ClothingOuterPlagueSuit: 1
|
||||
ClothingMaskPlague: 1
|
||||
#ClothingHeadsetService: 2 # Delta-V - Chaplain is no longer service dept
|
||||
BoxCandle: 2
|
||||
BoxCandleSmall: 2
|
||||
|
||||
@@ -88,6 +88,50 @@
|
||||
ClothingShoesBootsCowboyBlack: 1
|
||||
ClothingShoesBootsCowboyWhite: 1
|
||||
ClothingMaskNeckGaiterRed: 2
|
||||
ClothingUniformJumpskirtPerformer: 2
|
||||
ClothingShoesBootsPerformer: 2
|
||||
ClothingNeckCloakMoth: 2
|
||||
ClothingUniformJumpskirtJanimaid: 2
|
||||
ClothingNeckCloakVoid: 2
|
||||
ClothingHeadBandRed: 1
|
||||
ClothingHeadHatPirate: 1
|
||||
ClothingOuterCoatPirate: 1
|
||||
ClothingUniformJumpsuitPirate: 1
|
||||
ClothingShoesBootsLaceup: 2
|
||||
FoamCutlass: 2
|
||||
ClothingHeadSafari: 2 # Frontier
|
||||
ClothingUniformJumpsuitSafari: 2 # Frontier
|
||||
ClothingUniformRandomArmlessNoSkirt: 6 # Frontier
|
||||
ClothingUniformRandomArmless: 6 # Frontier
|
||||
ClothingUniformRandomStandard: 6 # Frontier
|
||||
ClothingUniformRandomBra: 6 # Frontier
|
||||
ClothingUniformRandomShorts: 6 # Frontier
|
||||
ClothingUniformRandomShirt: 6 # Frontier
|
||||
ClothingHandsGlovesBoxingRed: 2
|
||||
ClothingHandsGlovesBoxingBlue: 2
|
||||
ClothingHandsGlovesBoxingYellow: 2
|
||||
ClothingHandsGlovesBoxingGreen: 2
|
||||
UniformShortsRed: 4
|
||||
UniformShortsRedWithTop: 4
|
||||
ClothingBackpackClownFilled: 2
|
||||
ClothingBackpackSatchelClown: 2
|
||||
ClothingBackpackDuffelClown: 2
|
||||
ClothingMaskClown: 2
|
||||
ClothingShoesClown: 2
|
||||
ClothingUniformJumpsuitClown: 2
|
||||
RubberStampClown: 1
|
||||
ClothingBackpackMime: 2
|
||||
ClothingBackpackSatchelMime: 2
|
||||
ClothingBackpackDuffelMime: 2
|
||||
ClothingHeadHatMimesoft: 2
|
||||
ClothingMaskMime: 2
|
||||
ClothingUniformJumpsuitMime: 2
|
||||
ClothingUniformJumpskirtMime: 2
|
||||
ClothingBeltSuspenders: 2
|
||||
RubberStampMime: 1
|
||||
contrabandInventory: # Frontier - Hidden inventory
|
||||
ClothingHeadHatMimesoftFlipped: 1
|
||||
BarberScissors: 1
|
||||
ClothingNeckBellCollar: 2
|
||||
ClothingOuterUnathiRobe: 1
|
||||
emaggedInventory:
|
||||
|
||||
@@ -69,3 +69,31 @@
|
||||
id: LoadoutOuterCoatInspector
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatOvercoat
|
||||
- type: loadout
|
||||
id: LoadoutOuterBomberAerostatic
|
||||
- type: loadout
|
||||
id: LoadoutOuterBomberPunkRed
|
||||
- type: loadout
|
||||
id: LoadingOuterCoatJacketLeather
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketBiker
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketJamrock
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanBlue
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanBrown
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanMagenta
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanRed
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoat
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatBlue
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatGreen
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatMagenta
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatYellow
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Trash
|
||||
- Ash # Frontier
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
|
||||
@@ -351,3 +351,153 @@
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterBomberAerostatic
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatBomberAerostatic
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterBomberPunkRed
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatBomberPunkRed
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLeather
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketLeather
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketBiker
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketBiker
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketJamrock
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketJamrock
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanBlue
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketLettermanBlue
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanBrown
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketLettermanBrown
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanMagenta
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketLettermanMagenta
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterJacketLettermanRed
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatJacketLettermanRed
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterBomberPinkSleeves
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatBomberPinkSleeves
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoat
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatAcidRaincoat
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatBlue
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatAcidRaincoatBlue
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatGreen
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatAcidRaincoatGreen
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatMagenta
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatAcidRaincoatMagenta
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
- type: loadout
|
||||
id: LoadoutOuterCoatAcidRaincoatYellow
|
||||
category: Outer
|
||||
cost: 0
|
||||
items:
|
||||
- ClothingOuterCoatAcidRaincoatYellow
|
||||
requirements:
|
||||
- !type:CharacterItemGroupRequirement
|
||||
group: LoadoutOuter
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltStorageBase
|
||||
id: ClothingBeltPunkRandomized
|
||||
name: punk belt
|
||||
description: A webbing with functional pockets.
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Belt/punk.rsi
|
||||
layers:
|
||||
- state: base_belt_01
|
||||
map: [ "belt_main" ]
|
||||
scale: 1.8, 1.8
|
||||
offset: 0,0.1
|
||||
- state: decor_base_belt_01
|
||||
map: [ "belt_decor" ]
|
||||
scale: 1.8, 1.8
|
||||
offset: 0,0.1
|
||||
- state: mask_null
|
||||
map: [ "belt_overlay" ]
|
||||
scale: 1.8, 1.8
|
||||
offset: 0,0.1
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Belt/punk.rsi
|
||||
clothingVisuals:
|
||||
belt:
|
||||
- state: base_belt_01
|
||||
map: [ "belt_main" ]
|
||||
- state: decor_base_belt_01
|
||||
map: [ "belt_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "belt_overlay" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- belt_main:
|
||||
base_belt_01: CyberpunkDark
|
||||
belt_decor:
|
||||
decor_base_belt_01: CyberpunkDark
|
||||
belt_overlay:
|
||||
decor_base_belt_02: CyberpunkDark
|
||||
decor_base_belt_03: CyberpunkDark
|
||||
decor_base_belt_04: CyberpunkDark
|
||||
decor_base_belt_05: CyberpunkDark
|
||||
mask_null: ""
|
||||
@@ -0,0 +1,78 @@
|
||||
# Glasses
|
||||
- type: entity
|
||||
parent: ClothingEyesGlassesMeson
|
||||
id: ClothingEyesPunkGoggles
|
||||
name: punk goggles
|
||||
description: How can you see anything in this with all the lights?
|
||||
components:
|
||||
- type: VisionCorrection
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Eyes/Glasses/punk_glasses.rsi
|
||||
layers:
|
||||
- state: base_glasses_01
|
||||
map: [ "glasses_main" ]
|
||||
scale: 2.5, 2.5
|
||||
offset: 0,-0.6
|
||||
- state: decor_base_glasses_01
|
||||
map: [ "glasses_decor" ]
|
||||
scale: 2.5, 2.5
|
||||
offset: 0,-0.6
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Eyes/Glasses/punk_glasses.rsi
|
||||
clothingVisuals:
|
||||
eyes:
|
||||
- state: base_glasses_01
|
||||
map: [ "glasses_main" ]
|
||||
- state: decor_base_glasses_01
|
||||
map: [ "glasses_decor" ]
|
||||
shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- glasses_main:
|
||||
base_glasses_01: CyberpunkDark
|
||||
glasses_decor:
|
||||
decor_base_glasses_01: CyberpunkDark
|
||||
|
||||
# HUDs
|
||||
- type: entity
|
||||
parent: ClothingEyesHudMedical
|
||||
id: ClothingEyesPunkInfoShades
|
||||
name: punk infoshades
|
||||
description: How can you see anything in this with all the lights?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Eyes/Glasses/punk_glasses.rsi
|
||||
layers:
|
||||
- state: base_glasses_02
|
||||
map: [ "infoshades_main" ]
|
||||
scale: 2.5, 2.5
|
||||
offset: 0,-0.6
|
||||
- state: decor_base_glasses_02
|
||||
map: [ "infoshades_decor" ]
|
||||
scale: 2.5, 2.5
|
||||
offset: 0,-0.6
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Eyes/Glasses/punk_glasses.rsi
|
||||
clothingVisuals:
|
||||
eyes:
|
||||
- state: base_glasses_02
|
||||
map: [ "infoshades_main" ]
|
||||
- state: decor_base_glasses_02
|
||||
map: [ "infoshades_decor" ]
|
||||
shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- infoshades_main:
|
||||
base_glasses_02: CyberpunkNeon
|
||||
infoshades_decor:
|
||||
decor_base_glasses_02: CyberpunkNeon
|
||||
- type: ShowHealthBars
|
||||
damageContainers:
|
||||
- Inorganic
|
||||
- Silicon
|
||||
- Biological
|
||||
- type: ShowHealthIcons
|
||||
damageContainers:
|
||||
- Biological
|
||||
@@ -0,0 +1,59 @@
|
||||
# Acid raincoat hoods
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatHoodAcidRaincoat
|
||||
categories: [ HideSpawnMenu ]
|
||||
name: acid raincoat hood
|
||||
description: Mostly transparent raincoat hood made out of acid resistant polymers.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Caustic: 0.9
|
||||
- type: HideLayerClothing
|
||||
slots:
|
||||
- Hair
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHatHoodAcidRaincoat
|
||||
id: ClothingHeadHatHoodAcidRaincoatBlue
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_blue.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_blue.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHatHoodAcidRaincoat
|
||||
id: ClothingHeadHatHoodAcidRaincoatGreen
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_green.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_green.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHatHoodAcidRaincoat
|
||||
id: ClothingHeadHatHoodAcidRaincoatMagenta
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_magenta.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_magenta.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHatHoodAcidRaincoat
|
||||
id: ClothingHeadHatHoodAcidRaincoatYellow
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_yellow.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Head/Hoods/Coat/acid_raincoat_yellow.rsi
|
||||
@@ -0,0 +1,36 @@
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskPullableBase
|
||||
id: ClothingMaskPunkHalf
|
||||
name: punk halfmask
|
||||
description: A close-fitting breathing mask with gamer lights!
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: BreathMask
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Mask/punkhalfmask.rsi
|
||||
layers:
|
||||
- state: base_halfmask_01
|
||||
map: [ "mask_main" ]
|
||||
scale: 2, 2
|
||||
offset: 0,-0.6
|
||||
- state: decor_base_halfmask_01
|
||||
map: [ "mask_decor" ]
|
||||
shader: unshaded
|
||||
scale: 2, 2
|
||||
offset: 0,-0.6
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Mask/punkhalfmask.rsi
|
||||
clothingVisuals:
|
||||
mask:
|
||||
- state: base_halfmask_01
|
||||
map: [ "mask_main" ]
|
||||
- state: decor_base_halfmask_01
|
||||
map: [ "mask_decor" ]
|
||||
shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- mask_main:
|
||||
base_halfmask_01: CyberpunkDark
|
||||
mask_decor:
|
||||
decor_base_halfmask_01: CyberpunkNeon
|
||||
17
Resources/Prototypes/_NF/Entities/Clothing/Neck/misc.yml
Normal file
@@ -0,0 +1,17 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
id: ClothingNeckCrucifix
|
||||
name: crucifix
|
||||
description: Damn, it feels good to be so pious.
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Neck/Misc/crucifix.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Neck/Misc/crucifix.rsi
|
||||
- type: ReactionMixer # I'm assuming that this is used to make holy water
|
||||
mixMessage: "bible-mixing-success"
|
||||
reactionTypes:
|
||||
- Holy
|
||||
- type: Tag
|
||||
10
Resources/Prototypes/_NF/Entities/Clothing/Neck/scarfs.yml
Normal file
@@ -0,0 +1,10 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
id: ClothingNeckScarfChaplainStole
|
||||
name: chaplain's stole
|
||||
description: A necessary evil for ordained priests outfit. Gives at least +2 to your holiness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Neck/Scarfs/chaplain_stole.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Neck/Scarfs/chaplain_stole.rsi
|
||||
@@ -0,0 +1,141 @@
|
||||
#Mercenary web vest
|
||||
- type: entity
|
||||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing] #web vest so it should have some pockets for ammo # Frontier: ClothingOuterVestWeb<ClothingOuterStorageBase, BaseMinorContraband<BaseC1Contraband
|
||||
id: ClothingOuterVestWebMercenary # Frontier - Merc to Mercenary
|
||||
name: mercenary web vest # Frontier - merc to mercenary
|
||||
description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Vests/mercwebvest.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Vests/mercwebvest.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.75
|
||||
Slash: 0.75
|
||||
Piercing: 0.75 #Can save you, but bullets will still hurt. Will take about 10 shots from a Viper before critting, as opposed to 7 while unarmored and 16~ with a bulletproof vest.
|
||||
Heat: 0.80
|
||||
Caustic: 0.9
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.90
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterVestWebMercenary
|
||||
id: ClothingOuterArmorPunkGreen
|
||||
name: punk armor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_green.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_green.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorPunkGreen
|
||||
id: ClothingOuterArmorPunkOrange
|
||||
name: punk armor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_orange.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_orange.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorPunkGreen
|
||||
id: ClothingOuterArmorPunkRed
|
||||
name: punk armor
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_red.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_red.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorPunkGreen
|
||||
id: ClothingOuterArmorPunkRandomized
|
||||
name: punk armor
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_procedural.rsi
|
||||
layers:
|
||||
- state: base_OuterClothing_armor_01
|
||||
map: [ "armor_main" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_decor" ]
|
||||
#- state: mask_null
|
||||
#map: [ "armor_overlay" ]
|
||||
#shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_procedural.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: base_OuterClothing_armor_01
|
||||
map: [ "armor_main" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_decor" ]
|
||||
#- state: mask_null
|
||||
#map: [ "armor_overlay" ]
|
||||
#shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- armor_main:
|
||||
base_OuterClothing_armor_01: Cyberpunk
|
||||
base_OuterClothing_armor_02: Cyberpunk
|
||||
base_OuterClothing_armor_03: Cyberpunk
|
||||
base_OuterClothing_armor_04: Cyberpunk
|
||||
base_OuterClothing_armor_05: Cyberpunk
|
||||
armor_decor:
|
||||
decor_base_OuterClothing_armor_01: CyberpunkNeon
|
||||
decor_base_OuterClothing_armor_02: CyberpunkNeon
|
||||
decor_base_OuterClothing_armor_03: CyberpunkNeon
|
||||
decor_base_OuterClothing_armor_04: CyberpunkNeon
|
||||
decor_base_OuterClothing_armor_05: CyberpunkNeon
|
||||
decor_base_OuterClothing_armor_06: CyberpunkNeon
|
||||
mask_null: ""
|
||||
#armor_overlay:
|
||||
#overlay_base_OuterClothing_armor_01: CyberpunkNeon
|
||||
#overlay_base_OuterClothing_armor_02: CyberpunkNeon
|
||||
#overlay_base_OuterClothing_armor_03: CyberpunkNeon
|
||||
#overlay_base_OuterClothing_armor_04: CyberpunkNeon
|
||||
#mask_null: ""
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorBulletproof
|
||||
id: ClothingOuterArmorElitePunkRandomized
|
||||
name: punk heavy armor
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_procedural_elite.rsi
|
||||
layers:
|
||||
- state: base_OuterClothing_armor_01
|
||||
map: [ "armor_elite_main" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_elite_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_elite_overlay" ]
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Armor/bulletproof_vest_procedural_elite.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: base_OuterClothing_armor_01
|
||||
map: [ "armor_elite_main" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_elite_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "armor_elite_overlay" ]
|
||||
shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- armor_elite_main:
|
||||
base_OuterClothing_armor_01: CyberpunkDark
|
||||
armor_elite_decor:
|
||||
decor_base_OuterClothing_armor_01: CyberpunkDark
|
||||
decor_base_OuterClothing_armor_02: CyberpunkDark
|
||||
decor_base_OuterClothing_armor_03: CyberpunkDark
|
||||
decor_base_OuterClothing_armor_04: CyberpunkDark
|
||||
decor_base_OuterClothing_armor_05: CyberpunkDark
|
||||
armor_elite_overlay:
|
||||
overlay_base_OuterClothing_armor_01: CyberpunkNeon
|
||||
@@ -0,0 +1,255 @@
|
||||
|
||||
# Acid raincoat
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageToggleableBase
|
||||
id: ClothingOuterCoatAcidRaincoat
|
||||
name: acid raincoat
|
||||
description: Mostly transparent raincoat made out of acid resistant polymers. Please, for the love of Space God, do wear undergarments.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Caustic: 0.4
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHatHoodAcidRaincoat
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterCoatAcidRaincoat
|
||||
id: ClothingOuterCoatAcidRaincoatBlue
|
||||
name: blue acid raincoat
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_blue.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_blue.rsi
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHatHoodAcidRaincoatBlue
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterCoatAcidRaincoat
|
||||
id: ClothingOuterCoatAcidRaincoatGreen
|
||||
name: green acid raincoat
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_green.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_green.rsi
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHatHoodAcidRaincoatGreen
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterCoatAcidRaincoat
|
||||
id: ClothingOuterCoatAcidRaincoatMagenta
|
||||
name: magenta acid raincoat
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_magenta.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_magenta.rsi
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHatHoodAcidRaincoatMagenta
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterCoatAcidRaincoat
|
||||
id: ClothingOuterCoatAcidRaincoatYellow
|
||||
name: yellow acid raincoat
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_yellow.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/acid_raincoat_yellow.rsi
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHatHoodAcidRaincoatGreen
|
||||
|
||||
# Jackets
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatBomberPunkRed
|
||||
name: red punk bomber
|
||||
description: Ya gotta 'ave style on dem streets.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_punk_red.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_punk_red.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketLeather
|
||||
name: leather jacket
|
||||
description: Rock'n'roll, babe!
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_leather.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_leather.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketBiker
|
||||
name: biker jacket
|
||||
description: Made out of toughest synthleather for toughest badasses.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_biker.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_biker.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketJamrock
|
||||
name: jamrock blazer
|
||||
description: Welcome to jamrock.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/blazer_jamrock.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/blazer_jamrock.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatBomberAerostatic
|
||||
name: aerostatic bomber
|
||||
description: When you wear it, you can always hear the sickest guitar solo in your mind.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_aerostatic.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_aerostatic.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketLettermanBlue
|
||||
name: blue letterman jacket
|
||||
description: Where is your lacrosse stick?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_blue.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_blue.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketLettermanBrown
|
||||
name: brown letterman jacket
|
||||
description: Where is your lacrosse stick?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_brown.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_brown.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketLettermanRed
|
||||
name: red letterman jacket
|
||||
description: Where is your lacrosse stick?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_red.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_red.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatJacketLettermanMagenta
|
||||
name: magenta letterman jacket
|
||||
description: Where is your holocrosse joystick?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_magenta.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_letterman_magenta.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatBomberPinkSleeves
|
||||
name: bomber jacket
|
||||
description: Oi! Whatcha lookin' at?
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_pinksleeves.rsi
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/bomber_pinksleeves.rsi
|
||||
|
||||
# Procedural punk jackets
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatBomberRandomized
|
||||
name: punk jacket
|
||||
description: Oi! Whatcha lookin' at?
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_procedural.rsi
|
||||
layers:
|
||||
- state: base_OuterClothing_jacket_01
|
||||
map: [ "jacket_main" ]
|
||||
- state: decor_base_OuterClothing_jacket_01
|
||||
map: [ "jacket_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "jacket_overlay" ]
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_procedural.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: base_OuterClothing_jacket_01
|
||||
map: [ "jacket_main" ]
|
||||
- state: decor_base_OuterClothing_jacket_01
|
||||
map: [ "jacket_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "jacket_overlay" ]
|
||||
shader: unshaded
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jacket_main:
|
||||
base_OuterClothing_jacket_01: Cyberpunk
|
||||
base_OuterClothing_jacket_02: Cyberpunk
|
||||
base_OuterClothing_jacket_03: Cyberpunk
|
||||
base_OuterClothing_jacket_04: Cyberpunk
|
||||
jacket_decor:
|
||||
decor_base_OuterClothing_jacket_01: Cyberpunk
|
||||
decor_base_OuterClothing_jacket_02: Cyberpunk
|
||||
jacket_overlay:
|
||||
overlay_base_OuterClothing_jacket_01: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_02: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_03: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_04: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_05: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_06: CyberpunkNeon
|
||||
overlay_base_OuterClothing_jacket_07: CyberpunkNeon
|
||||
mask_null: ""
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterCoatLettermanRandomized
|
||||
name: punk letterman jacket
|
||||
description: Where is your holocrosse joystick?
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_procedural.rsi
|
||||
layers:
|
||||
- state: base_OuterClothing_letterman
|
||||
map: [ "jacket_main" ]
|
||||
- state: decor_base_OuterClothing_letterman
|
||||
map: [ "jacket_decor" ]
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/OuterClothing/Coats/jacket_procedural.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: base_OuterClothing_letterman
|
||||
map: [ "jacket_main" ]
|
||||
- state: decor_base_OuterClothing_letterman
|
||||
map: [ "jacket_decor" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jacket_main:
|
||||
base_OuterClothing_letterman: Cyberpunk
|
||||
jacket_decor:
|
||||
decor_base_OuterClothing_letterman: Cyberpunk
|
||||
@@ -0,0 +1,43 @@
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesBaseButcherable
|
||||
id: ClothingShoesBootsPunkRandomized
|
||||
name: punk boots
|
||||
description: Deez boots were made for stompin', an' stompin' on ya bucket dey'll do.
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Shoes/Boots/punk.rsi
|
||||
layers:
|
||||
- state: base_boots_01
|
||||
map: [ "boots_main" ]
|
||||
scale: 2, 2
|
||||
offset: 0,0.6
|
||||
- state: decor_base_boots_01
|
||||
map: [ "boots_decor" ]
|
||||
scale: 2, 2
|
||||
offset: 0,0.6
|
||||
- state: mask_null
|
||||
map: [ "boots_overlay" ]
|
||||
scale: 2, 2
|
||||
offset: 0,0.6
|
||||
- type: Clothing
|
||||
sprite: _NF/Clothing/Shoes/Boots/punk.rsi
|
||||
clothingVisuals:
|
||||
shoes:
|
||||
- state: base_boots_01
|
||||
map: [ "boots_main" ]
|
||||
- state: mask_null
|
||||
map: [ "boots_decor" ]
|
||||
- state: mask_null
|
||||
map: [ "boots_overlay" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- boots_main:
|
||||
base_boots_01: Cyberpunk
|
||||
boots_decor:
|
||||
decor_base_boots_01: Cyberpunk
|
||||
mask_null: ""
|
||||
boots_overlay:
|
||||
decor_base_boots_02: Cyberpunk
|
||||
mask_null: ""
|
||||
@@ -0,0 +1,162 @@
|
||||
# PANTS
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformRandomPunkCroptop
|
||||
name: punk croptop jumpsuit
|
||||
description: Generated by neural networks based on the latest fashion trends.
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: SuitSensor
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Uniforms/punk_procedural.rsi
|
||||
layers:
|
||||
- state: base_torso_armless
|
||||
map: [ "jumpsuit_top" ]
|
||||
- state: base_leg_standard
|
||||
map: [ "jumpsuit_bottom" ]
|
||||
- state: mask_null
|
||||
map: [ "jumpsuit_decor" ]
|
||||
- type: Clothing
|
||||
femaleMask: UniformTop
|
||||
maleMask: UniformTop
|
||||
sprite: _NF/Clothing/Uniforms/punk_procedural.rsi
|
||||
clothingVisuals:
|
||||
jumpsuit:
|
||||
- state: base_torso_armless
|
||||
map: [ "jumpsuit_top" ]
|
||||
- state: base_leg_standard
|
||||
map: [ "jumpsuit_bottom" ]
|
||||
- state: mask_null
|
||||
map: [ "jumpsuit_decor" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jumpsuit_top:
|
||||
base_torso_croptop_armless: Cyberpunk # Alt palettes: ChatNames
|
||||
jumpsuit_bottom:
|
||||
base_leg_standard: Cyberpunk
|
||||
jumpsuit_decor:
|
||||
decor_base_torso_croptop_armless_01: Cyberpunk
|
||||
decor_base_torso_croptop_armless_02: Cyberpunk
|
||||
decor_base_torso_croptop_armless_03: Cyberpunk
|
||||
decor_base_leg_standard_01: Cyberpunk
|
||||
decor_base_leg_standard_02: Cyberpunk
|
||||
decor_base_leg_standard_03: Cyberpunk
|
||||
decor_base_leg_standard_04: Cyberpunk
|
||||
decor_base_leg_standard_05: Cyberpunk
|
||||
mask_null: ""
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformRandomPunkCroptop
|
||||
id: ClothingUniformRandomPunkTanktop
|
||||
name: punk tanktop jumpsuit
|
||||
components:
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jumpsuit_top:
|
||||
base_torso_armless: Cyberpunk
|
||||
jumpsuit_bottom:
|
||||
base_leg_standard: Cyberpunk
|
||||
jumpsuit_decor:
|
||||
decor_base_torso_croptop_armless_01: Cyberpunk
|
||||
decor_base_torso_croptop_armless_02: Cyberpunk
|
||||
decor_base_torso_croptop_armless_03: Cyberpunk
|
||||
decor_base_leg_standard_01: Cyberpunk
|
||||
decor_base_leg_standard_02: Cyberpunk
|
||||
decor_base_leg_standard_03: Cyberpunk
|
||||
decor_base_leg_standard_04: Cyberpunk
|
||||
decor_base_leg_standard_05: Cyberpunk
|
||||
mask_null: ""
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformRandomPunkCroptop
|
||||
id: ClothingUniformRandomArmlessNoSkirt
|
||||
name: colorful armless jumpsuit
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/procedural.rsi
|
||||
- type: Clothing
|
||||
femaleMask: UniformTop
|
||||
maleMask: UniformTop
|
||||
sprite: Clothing/Uniforms/procedural.rsi
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jumpsuit_top:
|
||||
base_torso_armless: Cyberpunk
|
||||
jumpsuit_bottom:
|
||||
base_leg_standard: Cyberpunk
|
||||
jumpsuit_decor:
|
||||
decor_torso_armless1: Cyberpunk
|
||||
decor_torso_armless2: Cyberpunk
|
||||
decor_torso_armless3: Cyberpunk
|
||||
decor_torso_armless4: Cyberpunk
|
||||
decor_torso_armless5: Cyberpunk
|
||||
decor_torso_armless9: Cyberpunk
|
||||
decor_torso_armless10: Cyberpunk
|
||||
mask_null: ""
|
||||
|
||||
# SHORTS
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformRandomPunkCroptopShorts
|
||||
name: punk croptop short jumpsuit
|
||||
description: Generated by neural networks based on the latest fashion trends.
|
||||
suffix: Random visuals
|
||||
components:
|
||||
- type: SuitSensor
|
||||
- type: Sprite
|
||||
sprite: _NF/Clothing/Uniforms/punk_procedural.rsi
|
||||
layers:
|
||||
- state: base_torso_armless
|
||||
map: [ "jumpsuit_top" ]
|
||||
- state: base_leg_short
|
||||
map: [ "jumpsuit_bottom" ]
|
||||
- state: mask_null
|
||||
map: [ "jumpsuit_decor" ]
|
||||
- type: Clothing
|
||||
femaleMask: UniformTop
|
||||
maleMask: UniformTop
|
||||
sprite: _NF/Clothing/Uniforms/punk_procedural.rsi
|
||||
clothingVisuals:
|
||||
jumpsuit:
|
||||
- state: base_torso_armless
|
||||
map: [ "jumpsuit_top" ]
|
||||
- state: base_leg_short
|
||||
map: [ "jumpsuit_bottom" ]
|
||||
- state: mask_null
|
||||
map: [ "jumpsuit_decor" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jumpsuit_top:
|
||||
base_torso_croptop_armless: Cyberpunk # Alt palettes: ChatNames
|
||||
jumpsuit_bottom:
|
||||
base_leg_short: Cyberpunk
|
||||
jumpsuit_decor:
|
||||
decor_base_torso_croptop_armless_01: Cyberpunk
|
||||
decor_base_torso_croptop_armless_02: Cyberpunk
|
||||
decor_base_torso_croptop_armless_03: Cyberpunk
|
||||
decor_base_leg_short_01: Cyberpunk
|
||||
decor_base_leg_short_02: Cyberpunk
|
||||
decor_base_leg_short_03: Cyberpunk
|
||||
decor_base_leg_short_04: Cyberpunk
|
||||
mask_null: ""
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformRandomPunkCroptopShorts
|
||||
id: ClothingUniformRandomPunkTanktopShorts
|
||||
name: punk tanktop short jumpsuit
|
||||
components:
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- jumpsuit_top:
|
||||
base_torso_armless: Cyberpunk
|
||||
jumpsuit_bottom:
|
||||
base_leg_short: Cyberpunk
|
||||
jumpsuit_decor:
|
||||
decor_base_torso_croptop_armless_01: Cyberpunk
|
||||
decor_base_torso_croptop_armless_02: Cyberpunk
|
||||
decor_base_torso_croptop_armless_03: Cyberpunk
|
||||
decor_base_leg_short_01: Cyberpunk
|
||||
decor_base_leg_short_02: Cyberpunk
|
||||
decor_base_leg_short_03: Cyberpunk
|
||||
decor_base_leg_short_04: Cyberpunk
|
||||
mask_null: ""
|
||||
68
Resources/Prototypes/_NF/Entities/Objects/Tools/umbrella.yml
Normal file
@@ -0,0 +1,68 @@
|
||||
- type: entity
|
||||
name: umbrella
|
||||
parent: BaseItem
|
||||
id: FlashlightUmbrella
|
||||
description: Keeps you dry AND stylish.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flashlight
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
blinkingBehaviourId: blinking
|
||||
radiatingBehaviourId: radiating
|
||||
- type: LightBehaviour
|
||||
behaviours:
|
||||
- !type:FadeBehaviour
|
||||
id: radiating
|
||||
maxDuration: 2.0
|
||||
startValue: 3.0
|
||||
endValue: 2.0
|
||||
isLooped: true
|
||||
reverseWhenFinished: true
|
||||
- !type:PulseBehaviour
|
||||
id: blinking
|
||||
interpolate: Nearest
|
||||
maxDuration: 1.0
|
||||
minValue: 0.1
|
||||
maxValue: 2.0
|
||||
isLooped: true
|
||||
- type: ToggleableLightVisuals
|
||||
spriteLayer: light
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-light
|
||||
shader: unshaded
|
||||
right:
|
||||
- state: inhand-right-light
|
||||
shader: unshaded
|
||||
- type: PowerCellSlot
|
||||
cellSlotId: cell_slot
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
cell_slot: !type:ContainerSlot
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
cell_slot:
|
||||
name: power-cell-slot-component-slot-name-default
|
||||
startingItem: PowerCellMedium
|
||||
- type: Sprite
|
||||
sprite: _NF/Objects/Tools/umbrella.rsi
|
||||
layers:
|
||||
- state: flashlight
|
||||
- state: flashlight-overlay
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: [ "light" ]
|
||||
- type: Item
|
||||
sprite: _NF/Objects/Tools/umbrella.rsi
|
||||
storedRotation: -45
|
||||
size: Huge
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 3
|
||||
energy: 2.5
|
||||
netsync: false
|
||||
- type: Appearance
|
||||
- type: StaticPrice
|
||||
price: 15.5
|
||||
62
Resources/Prototypes/_NF/Palettes/cyberpunk.yml
Normal file
@@ -0,0 +1,62 @@
|
||||
- type: palette
|
||||
id: Cyberpunk
|
||||
name: cyberpunk full
|
||||
colors:
|
||||
cyan1: "#85daeb"
|
||||
cyan2: "#5fc9e7"
|
||||
cyan3: "#5efdf7"
|
||||
blue1: "#5fa1e7"
|
||||
blue2: "#5f6ee7"
|
||||
blue3: "#4c60aa"
|
||||
blue4: "#444774"
|
||||
black: "#32313b"
|
||||
purple1: "#463c5e"
|
||||
purple2: "#5d4776"
|
||||
purple3: "#855395"
|
||||
purple4: "#ab58a8"
|
||||
purple5: "#ca60ae"
|
||||
purple6: "#ff5dcc"
|
||||
peach: "#f3a787"
|
||||
yellow1: "#f5daa7"
|
||||
yellow2: "#fdfe89"
|
||||
green1: "#8dd894"
|
||||
green2: "#5dc190"
|
||||
green3: "#4ab9a3"
|
||||
bluegreen: "#4593a5"
|
||||
red1: "#f96363"
|
||||
red2: "#db5a5a"
|
||||
red3: "#c85353"
|
||||
|
||||
- type: palette
|
||||
id: CyberpunkDark
|
||||
name: cyberpunk dark
|
||||
colors:
|
||||
blue1: "#5fa1e7"
|
||||
blue2: "#5f6ee7"
|
||||
blue3: "#4c60aa"
|
||||
blue4: "#444774"
|
||||
black: "#32313b"
|
||||
purple1: "#463c5e"
|
||||
purple2: "#5d4776"
|
||||
purple3: "#855395"
|
||||
bluegreen: "#4593a5"
|
||||
|
||||
- type: palette
|
||||
id: CyberpunkNeon
|
||||
name: cyberpunk neon
|
||||
colors:
|
||||
cyan1: "#85daeb"
|
||||
cyan2: "#5fc9e7"
|
||||
cyan3: "#5efdf7"
|
||||
purple5: "#ca60ae"
|
||||
purple6: "#ff5dcc"
|
||||
peach: "#f3a787"
|
||||
yellow1: "#f5daa7"
|
||||
yellow2: "#fdfe89"
|
||||
green1: "#8dd894"
|
||||
green2: "#5dc190"
|
||||
green3: "#4ab9a3"
|
||||
bluegreen: "#4593a5"
|
||||
red1: "#f96363"
|
||||
red2: "#db5a5a"
|
||||
red3: "#c85353"
|
||||
|
After Width: | Height: | Size: 795 B |
BIN
Resources/Textures/_NF/Clothing/Belt/chaplain_sash.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 732 B |
|
After Width: | Height: | Size: 637 B |
|
After Width: | Height: | Size: 636 B |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Sprited for SS14 NF by erhardsteinhauer (discord)",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-BELT",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 712 B |
|
After Width: | Height: | Size: 600 B |
|
After Width: | Height: | Size: 653 B |
|
After Width: | Height: | Size: 606 B |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken/modified files from the base SS14 (bible.rsi: bible in-hand sprite; belt_overlay.rsi: pill sprite), sprites for stake, censer and crucifix are new; edits made by erhardsteinhauer (discord)",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "book"
|
||||
},
|
||||
{
|
||||
"name": "bottle"
|
||||
},
|
||||
{
|
||||
"name": "censer"
|
||||
},
|
||||
{
|
||||
"name": "crucifix"
|
||||
},
|
||||
{
|
||||
"name": "stake"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 605 B |
BIN
Resources/Textures/_NF/Clothing/Belt/punk.rsi/base_belt_01.png
Normal file
|
After Width: | Height: | Size: 891 B |
|
After Width: | Height: | Size: 666 B |
|
After Width: | Height: | Size: 677 B |
|
After Width: | Height: | Size: 670 B |
|
After Width: | Height: | Size: 728 B |
|
After Width: | Height: | Size: 747 B |
BIN
Resources/Textures/_NF/Clothing/Belt/punk.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
Resources/Textures/_NF/Clothing/Belt/punk.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 5.9 KiB |
BIN
Resources/Textures/_NF/Clothing/Belt/punk.rsi/mask_null.png
Normal file
|
After Width: | Height: | Size: 109 B |
47
Resources/Textures/_NF/Clothing/Belt/punk.rsi/meta.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Sprited by erhardsteinhauer (discord/github)",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "base_belt_01",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_belt_01",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_belt_02",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_belt_03",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_belt_04",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_belt_05",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "mask_null",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 709 B |
|
After Width: | Height: | Size: 662 B |
|
After Width: | Height: | Size: 608 B |
|
After Width: | Height: | Size: 761 B |
|
After Width: | Height: | Size: 738 B |
|
After Width: | Height: | Size: 655 B |
|
After Width: | Height: | Size: 629 B |
|
After Width: | Height: | Size: 620 B |
|
After Width: | Height: | Size: 6.1 KiB |
|
After Width: | Height: | Size: 6.1 KiB |
@@ -0,0 +1,54 @@
|
||||
{
|
||||
"version": 1,
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||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Based on welding and leforge sprites from https://github.com/tgstation/tgstation/blob/master/icons/mob/clothing/eyes.dmi resprited by erhardsteinhauer (discord/github)",
|
||||
"size": {
|
||||
"x": 32,
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||||
"y": 32
|
||||
},
|
||||
"states": [
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||||
{
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||||
"name": "icon_base_glasses_01"
|
||||
},
|
||||
{
|
||||
"name": "icon_decor_base_glasses_01"
|
||||
},
|
||||
{
|
||||
"name": "icon_base_glasses_02"
|
||||
},
|
||||
{
|
||||
"name": "icon_decor_base_glasses_02"
|
||||
},
|
||||
{
|
||||
"name": "base_glasses_01",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "base_glasses_02",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_glasses_01",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "decor_base_glasses_02",
|
||||
"directions": 4,
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"delays":
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[
|
||||
[ 0.1, 0.1, 0.8, 0.4 ],
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[ 0.1, 0.1, 0.8, 0.4 ],
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||||
[ 0.1, 0.1, 0.8, 0.4 ],
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[ 0.1, 0.1, 0.8, 0.4 ]
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]
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}
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]
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}
|
||||
|
After Width: | Height: | Size: 836 B |
|
After Width: | Height: | Size: 967 B |
|
After Width: | Height: | Size: 805 B |
|
After Width: | Height: | Size: 802 B |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Ported from tgstation github (https://github.com/tgstation/tgstation) by erhardsteinhauer (discord)",
|
||||
"size": {
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||||
"x": 32,
|
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"y": 32
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||||
},
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||||
"states": [
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{
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"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-HELMET",
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||||
"directions": 4
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||||
},
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||||
{
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||||
"name": "inhand-left",
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||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
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"directions": 4
|
||||
}
|
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]
|
||||
}
|
||||
|
After Width: | Height: | Size: 829 B |
|
After Width: | Height: | Size: 687 B |
|
After Width: | Height: | Size: 811 B |
|
After Width: | Height: | Size: 804 B |
@@ -0,0 +1,26 @@
|
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{
|
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Ported from tgstation github (https://github.com/tgstation/tgstation) by erhardsteinhauer (discord)",
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||||
"size": {
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||||
"x": 32,
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"y": 32
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||||
},
|
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
|
||||
},
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{
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"name": "inhand-left",
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"directions": 4
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||||
},
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||||
{
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||||
"name": "inhand-right",
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"directions": 4
|
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}
|
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]
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}
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|
After Width: | Height: | Size: 723 B |
BIN
Resources/Textures/_NF/Clothing/Head/Hats/kippah.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 745 B |
|
After Width: | Height: | Size: 696 B |
|
After Width: | Height: | Size: 700 B |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
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"copyright": "Ported from tgstation github (https://github.com/tgstation/tgstation) by erhardsteinhauer (discord)",
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||||
"size": {
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"x": 32,
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"y": 32
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||||
},
|
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"states": [
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{
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"name": "icon"
|
||||
},
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||||
{
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||||
"name": "equipped-HELMET",
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"directions": 4
|
||||
},
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{
|
||||
"name": "inhand-left",
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"directions": 4
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},
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{
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||||
"name": "inhand-right",
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"directions": 4
|
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}
|
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]
|
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}
|
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|
After Width: | Height: | Size: 820 B |
|
After Width: | Height: | Size: 721 B |
|
After Width: | Height: | Size: 847 B |
|
After Width: | Height: | Size: 836 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from cev-eris at commit https://github.com/discordia-space/CEV-Eris/commit/a75dee2e6d236612dbd403dd5f8687ca930c01f1 || edited by erhardsteinhauer (discord)",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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||||
},
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{
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||||
"name": "equipped-HELMET",
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||||
"directions": 4
|
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},
|
||||
{
|
||||
"name": "inhand-left",
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"directions": 4
|
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},
|
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{
|
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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|
After Width: | Height: | Size: 831 B |
|
After Width: | Height: | Size: 674 B |
|
After Width: | Height: | Size: 847 B |
|
After Width: | Height: | Size: 836 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Ported from tgstation github (https://github.com/tgstation/tgstation) by erhardsteinhauer (discord)",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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|
After Width: | Height: | Size: 932 B |
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After Width: | Height: | Size: 923 B |
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After Width: | Height: | Size: 847 B |
|
After Width: | Height: | Size: 865 B |
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Ported from tgstation github (https://github.com/tgstation/tgstation) by erhardsteinhauer (discord)",
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"size": {
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"x": 32,
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 760 B |
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e | resprited for acid raincoat hood by erhardsteinhauer",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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}
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]
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}
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|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 779 B |
@@ -0,0 +1,18 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e | resprited for acid raincoat hood by erhardsteinhauer",
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"size": {
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"x": 32,
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"y": 32
|
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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}
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|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 775 B |
@@ -0,0 +1,18 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e | resprited for acid raincoat hood by erhardsteinhauer",
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||||
"size": {
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"x": 32,
|
||||
"y": 32
|
||||
},
|
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"states": [
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{
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"name": "icon"
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},
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{
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||||
"name": "equipped-HELMET",
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"directions": 4
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}
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}
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|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 780 B |
@@ -0,0 +1,18 @@
|
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{
|
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"version": 1,
|
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e | resprited for acid raincoat hood by erhardsteinhauer",
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||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
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||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-HELMET",
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"directions": 4
|
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}
|
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]
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}
|
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|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 781 B |
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e | resprited for acid raincoat hood by erhardsteinhauer",
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||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
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||||
{
|
||||
"name": "icon"
|
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},
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{
|
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"name": "equipped-HELMET",
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"directions": 4
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}
|
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|
After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 679 B |
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After Width: | Height: | Size: 995 B |
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After Width: | Height: | Size: 975 B |