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(cherry picked from commit f8202b76fb14458d23b255a208ccaf5906f7adef)
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@@ -46,7 +46,7 @@ public sealed partial class BinglePitComponent : Component
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/// Where the entities go when they fall into the pit, empties when the pit is destroyed
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/// </summary>
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[DataField("pit")]
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public Container Pit? = default!;
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public Container? Pit = default!;
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[DataField]
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public SoundSpecifier FallingSound = new SoundPathSpecifier("/Audio/Effects/falling.ogg");
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[DataField]
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