mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
synced 2026-04-17 05:27:38 +03:00
remove backpack and clothing from HumanoidCharacterProfile
This commit is contained in:
@@ -283,7 +283,7 @@ public sealed class LobbyUIController : UIController, IOnStateEntered<LobbyState
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foreach (var slot in slots)
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{
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var itemType = gear.GetGear(slot.Name, profile);
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var itemType = gear.GetGear(slot.Name);
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if (_inventory.TryUnequip(dummy, slot.Name, out var unequippedItem, silent: true, force: true, reparent: false))
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EntityManager.DeleteEntity(unequippedItem.Value);
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2047
Content.Server.Database/Migrations/Postgres/20250604092320_ClothingRemoval.Designer.cs
generated
Normal file
2047
Content.Server.Database/Migrations/Postgres/20250604092320_ClothingRemoval.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,40 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Content.Server.Database.Migrations.Postgres
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{
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/// <inheritdoc />
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public partial class ClothingRemoval : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropColumn(
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name: "backpack",
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table: "profile");
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migrationBuilder.DropColumn(
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name: "clothing",
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table: "profile");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<string>(
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name: "backpack",
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table: "profile",
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type: "text",
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nullable: false,
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defaultValue: "");
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migrationBuilder.AddColumn<string>(
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name: "clothing",
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table: "profile",
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type: "text",
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nullable: false,
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defaultValue: "");
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}
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}
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}
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@@ -834,11 +834,6 @@ namespace Content.Server.Database.Migrations.Postgres
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.HasColumnType("integer")
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.HasColumnName("age");
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b.Property<string>("Backpack")
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.IsRequired()
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.HasColumnType("text")
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.HasColumnName("backpack");
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b.Property<string>("BodyType")
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.IsRequired()
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.HasColumnType("text")
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@@ -849,11 +844,6 @@ namespace Content.Server.Database.Migrations.Postgres
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.HasColumnType("text")
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.HasColumnName("char_name");
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b.Property<string>("Clothing")
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.IsRequired()
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.HasColumnType("text")
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.HasColumnName("clothing");
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b.Property<string>("ClownName")
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.HasColumnType("text")
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.HasColumnName("clown_name");
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1974
Content.Server.Database/Migrations/Sqlite/20250604092224_ClothingRemoval.Designer.cs
generated
Normal file
1974
Content.Server.Database/Migrations/Sqlite/20250604092224_ClothingRemoval.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,40 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Content.Server.Database.Migrations.Sqlite
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{
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/// <inheritdoc />
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public partial class ClothingRemoval : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropColumn(
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name: "backpack",
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table: "profile");
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migrationBuilder.DropColumn(
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name: "clothing",
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table: "profile");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<string>(
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name: "backpack",
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table: "profile",
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type: "TEXT",
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nullable: false,
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defaultValue: "");
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migrationBuilder.AddColumn<string>(
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name: "clothing",
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table: "profile",
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type: "TEXT",
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nullable: false,
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defaultValue: "");
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}
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}
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}
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@@ -783,11 +783,6 @@ namespace Content.Server.Database.Migrations.Sqlite
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.HasColumnType("INTEGER")
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.HasColumnName("age");
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b.Property<string>("Backpack")
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.IsRequired()
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.HasColumnType("TEXT")
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.HasColumnName("backpack");
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b.Property<string>("BodyType")
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.IsRequired()
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.HasColumnType("TEXT")
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@@ -798,11 +793,6 @@ namespace Content.Server.Database.Migrations.Sqlite
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.HasColumnType("TEXT")
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.HasColumnName("char_name");
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b.Property<string>("Clothing")
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.IsRequired()
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.HasColumnType("TEXT")
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.HasColumnName("clothing");
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b.Property<string>("ClownName")
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.HasColumnType("TEXT")
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.HasColumnName("clown_name");
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@@ -413,8 +413,6 @@ namespace Content.Server.Database
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public string FacialHairColor { get; set; } = null!;
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public string EyeColor { get; set; } = null!;
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public string SkinColor { get; set; } = null!;
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public string Clothing { get; set; } = null!;
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public string Backpack { get; set; } = null!;
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public int SpawnPriority { get; set; } = 0;
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public List<Job> Jobs { get; } = new();
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public List<Antag> Antags { get; } = new();
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@@ -108,7 +108,7 @@ namespace Content.Server.Administration.Commands
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foreach (var slot in slots)
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{
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invSystem.TryUnequip(target, slot.Name, true, true, false, inventoryComponent);
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var gearStr = startingGear.GetGear(slot.Name, profile);
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var gearStr = startingGear.GetGear(slot.Name);
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if (gearStr == string.Empty)
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{
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continue;
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@@ -190,14 +190,6 @@ namespace Content.Server.Database
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if (Enum.TryParse<Sex>(profile.Sex, true, out var sexVal))
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sex = sexVal;
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var clothing = ClothingPreference.Jumpsuit;
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if (Enum.TryParse<ClothingPreference>(profile.Clothing, true, out var clothingVal))
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clothing = clothingVal;
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var backpack = BackpackPreference.Backpack;
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if (Enum.TryParse<BackpackPreference>(profile.Backpack, true, out var backpackVal))
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backpack = backpackVal;
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var spawnPriority = (SpawnPriorityPreference) profile.SpawnPriority;
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var gender = sex == Sex.Male ? Gender.Male : Gender.Female;
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@@ -256,8 +248,6 @@ namespace Content.Server.Database
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),
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spawnPriority,
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jobs,
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clothing,
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backpack,
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(PreferenceUnavailableMode) profile.PreferenceUnavailable,
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antags.ToHashSet(),
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traits.ToHashSet(),
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@@ -304,8 +294,6 @@ namespace Content.Server.Database
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profile.FacialHairColor = appearance.FacialHairColor.ToHex();
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profile.EyeColor = appearance.EyeColor.ToHex();
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profile.SkinColor = appearance.SkinColor.ToHex();
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profile.Clothing = humanoid.Clothing.ToString();
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profile.Backpack = humanoid.Backpack.ToString();
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profile.SpawnPriority = (int) humanoid.SpawnPriority;
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profile.Markings = markings;
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profile.Slot = slot;
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@@ -1,12 +0,0 @@
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namespace Content.Shared.Preferences
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{
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/// <summary>
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/// The backpack preference for a profile. Stored in database!
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/// </summary>
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public enum BackpackPreference
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{
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Backpack,
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Satchel,
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Duffelbag
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}
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}
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@@ -1,11 +0,0 @@
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namespace Content.Shared.Preferences
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{
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/// <summary>
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/// The clothing preference for a profile. Stored in database!
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/// </summary>
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public enum ClothingPreference
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{
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Jumpsuit,
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Jumpskirt
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}
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}
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@@ -122,11 +122,6 @@ public sealed partial class HumanoidCharacterProfile : ICharacterProfile
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[DataField]
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public HumanoidCharacterAppearance Appearance { get; set; } = new();
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[DataField]
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public ClothingPreference Clothing { get; set; }
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[DataField]
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public BackpackPreference Backpack { get; set; }
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/// When spawning into a round what's the preferred spot to spawn
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[DataField]
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public SpawnPriorityPreference SpawnPriority { get; private set; } = SpawnPriorityPreference.None;
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@@ -169,8 +164,6 @@ public sealed partial class HumanoidCharacterProfile : ICharacterProfile
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HumanoidCharacterAppearance appearance,
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SpawnPriorityPreference spawnPriority,
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Dictionary<ProtoId<JobPrototype>, JobPriority> jobPriorities,
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ClothingPreference clothing,
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BackpackPreference backpack,
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PreferenceUnavailableMode preferenceUnavailable,
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HashSet<ProtoId<AntagPrototype>> antagPreferences,
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HashSet<ProtoId<TraitPrototype>> traitPreferences,
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@@ -199,8 +192,6 @@ public sealed partial class HumanoidCharacterProfile : ICharacterProfile
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Appearance = appearance;
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SpawnPriority = spawnPriority;
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_jobPriorities = jobPriorities;
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Clothing = clothing;
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Backpack = backpack;
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PreferenceUnavailable = preferenceUnavailable;
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_antagPreferences = antagPreferences;
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_traitPreferences = traitPreferences;
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@@ -247,8 +238,6 @@ public sealed partial class HumanoidCharacterProfile : ICharacterProfile
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other.Appearance.Clone(),
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other.SpawnPriority,
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new Dictionary<ProtoId<JobPrototype>, JobPriority>(other.JobPriorities),
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other.Clothing,
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other.Backpack,
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other.PreferenceUnavailable,
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new HashSet<ProtoId<AntagPrototype>>(other.AntagPreferences),
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new HashSet<ProtoId<TraitPrototype>>(other.TraitPreferences),
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@@ -387,10 +376,7 @@ public sealed partial class HumanoidCharacterProfile : ICharacterProfile
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public HumanoidCharacterProfile WithCharacterAppearance(HumanoidCharacterAppearance appearance) =>
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new(this) { Appearance = appearance };
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public HumanoidCharacterProfile WithClothingPreference(ClothingPreference clothing) =>
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new(this) { Clothing = clothing };
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public HumanoidCharacterProfile WithBackpackPreference(BackpackPreference backpack) =>
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new(this) { Backpack = backpack };
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public HumanoidCharacterProfile WithSpawnPriorityPreference(SpawnPriorityPreference spawnPriority) =>
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new(this) { SpawnPriority = spawnPriority };
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@@ -12,18 +12,6 @@ public sealed partial class StartingGearPrototype : IPrototype, IInheritingProto
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[AlwaysPushInheritance]
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public Dictionary<string, EntProtoId> Equipment = new();
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/// <summary>
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/// If empty, there is no skirt override - instead the uniform provided in equipment is added.
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/// </summary>
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[DataField]
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public EntProtoId? InnerClothingSkirt;
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[DataField]
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public EntProtoId? Satchel;
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[DataField]
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public EntProtoId? Duffelbag;
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[DataField]
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[AlwaysPushInheritance]
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public List<EntProtoId> Inhand = new(0);
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@@ -64,23 +52,8 @@ public sealed partial class StartingGearPrototype : IPrototype, IInheritingProto
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[NeverPushInheritance]
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public bool Abstract { get; }
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public string GetGear(string slot, HumanoidCharacterProfile? profile)
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public string GetGear(string slot)
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{
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if (profile != null)
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{
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switch (slot)
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{
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case "jumpsuit" when profile.Clothing == ClothingPreference.Jumpskirt && !string.IsNullOrEmpty(InnerClothingSkirt):
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case "jumpsuit" when profile.Species == "Harpy" && !string.IsNullOrEmpty(InnerClothingSkirt):
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case "jumpsuit" when profile.Species == "Lamia" && !string.IsNullOrEmpty(InnerClothingSkirt):
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return InnerClothingSkirt;
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case "back" when profile.Backpack == BackpackPreference.Satchel && !string.IsNullOrEmpty(Satchel):
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return Satchel;
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case "back" when profile.Backpack == BackpackPreference.Duffelbag && !string.IsNullOrEmpty(Duffelbag):
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return Duffelbag;
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}
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}
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return Equipment.TryGetValue(slot, out var equipment) ? equipment : string.Empty;
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}
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}
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@@ -95,7 +95,7 @@ public abstract class SharedStationSpawningSystem : EntitySystem
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{
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foreach (var slot in slotDefinitions)
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{
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var equipmentStr = startingGear.GetGear(slot.Name, null);
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var equipmentStr = startingGear.GetGear(slot.Name);
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if (string.IsNullOrEmpty(equipmentStr))
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continue;
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@@ -209,9 +209,6 @@ public abstract class SharedStationSpawningSystem : EntitySystem
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newStartingGear = new StartingGearPrototype()
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{
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Equipment = startingGear.Equipment.ToDictionary(static entry => entry.Key, static entry => entry.Value),
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InnerClothingSkirt = startingGear.InnerClothingSkirt,
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Satchel = startingGear.Satchel,
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Duffelbag = startingGear.Duffelbag,
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Inhand = new List<EntProtoId>(startingGear.Inhand),
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Storage = startingGear.Storage.ToDictionary(
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static entry => entry.Key,
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@@ -220,16 +217,6 @@ public abstract class SharedStationSpawningSystem : EntitySystem
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};
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}
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// Apply the sub-gear's equipment to this starting gear
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if (subGearProto.InnerClothingSkirt != null)
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newStartingGear.InnerClothingSkirt = subGearProto.InnerClothingSkirt;
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if (subGearProto.Satchel != null)
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newStartingGear.Satchel = subGearProto.Satchel;
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if (subGearProto.Duffelbag != null)
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newStartingGear.Duffelbag = subGearProto.Duffelbag;
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foreach (var (slot, entProtoId) in subGearProto.Equipment)
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{
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// Don't remove items in pockets, instead put them in the backpack or hands
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@@ -238,7 +225,7 @@ public abstract class SharedStationSpawningSystem : EntitySystem
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{
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var pocketProtoId = slot == "pocket1" ? pocket1 : pocket2;
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if (string.IsNullOrEmpty(newStartingGear.GetGear("back", null)))
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if (string.IsNullOrEmpty(newStartingGear.GetGear("back")))
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newStartingGear.Inhand.Add(pocketProtoId);
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else
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{
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@@ -8,9 +8,6 @@
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id: PiratePDA
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belt: ClothingBeltUtility
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pocket1: AppraisalTool
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innerClothingSkirt: ClothingUniformJumpsuitPirate
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satchel: ClothingBackpackPirateFilled
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duffelbag: ClothingBackpackPirateFilled
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- type: startingGear
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id: PirateCaptainGear
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@@ -24,9 +21,6 @@
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pocket1: AppraisalTool
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pocket2: EnergyCutlass
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outerClothing: ClothingOuterCoatPirate
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innerClothingSkirt: ClothingUniformJumpskirtColorLightBrown
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satchel: ClothingBackpackPirateFilled
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duffelbag: ClothingBackpackPirateFilled
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- type: startingGear
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id: PirateFirstmateGear
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@@ -39,6 +33,3 @@
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belt: ClothingBeltUtility
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pocket1: AppraisalTool
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outerClothing: ClothingOuterCoatGentle
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innerClothingSkirt: ClothingUniformJumpsuitPirate
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satchel: ClothingBackpackPirateFilled
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duffelbag: ClothingBackpackPirateFilled
|
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@@ -11,7 +11,7 @@
|
||||
- Maintenance
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||||
extendedAccess:
|
||||
- Salvage
|
||||
- Orders # DeltaV - Orders, see Resources/Prototypes/DeltaV/Access/cargo.yml
|
||||
- Orders
|
||||
requirements:
|
||||
- !type:CharacterEmployerRequirement
|
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employers:
|
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@@ -30,9 +30,6 @@
|
||||
id: CargoPDA
|
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ears: ClothingHeadsetCargo
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pocket1: AppraisalTool
|
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innerClothingSkirt: ClothingUniformJumpskirtCargo
|
||||
satchel: ClothingBackpackSatchelCargoFilled
|
||||
duffelbag: ClothingBackpackDuffelCargoFilled
|
||||
|
||||
- type: startingGear
|
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id: CargoTechPlasmamanGear
|
||||
|
||||
@@ -25,12 +25,12 @@
|
||||
access:
|
||||
- Cargo
|
||||
- Salvage
|
||||
- Mail # Nyanotrasen - MailCarrier, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail-carrier.yml
|
||||
- Mail
|
||||
- Quartermaster
|
||||
- Maintenance
|
||||
- Command
|
||||
- Orders # DeltaV - Orders, see Resources/Prototypes/DeltaV/Access/cargo.yml
|
||||
- External # DeltaV - for promoting salvage specialists
|
||||
- Orders
|
||||
- External
|
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- Cryogenics
|
||||
special:
|
||||
- !type:AddImplantSpecial
|
||||
@@ -52,12 +52,9 @@
|
||||
back: ClothingBackpackQuartermasterFilled
|
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shoes: ClothingShoesColorBrown
|
||||
id: QuartermasterPDA
|
||||
ears: ClothingHeadsetAltCargo # Goobstation
|
||||
ears: ClothingHeadsetAltCargo
|
||||
belt: BoxFolderClipboard
|
||||
pocket1: AppraisalTool
|
||||
innerClothingSkirt: ClothingUniformJumpskirtQM
|
||||
satchel: ClothingBackpackSatchelQuartermasterFilled
|
||||
duffelbag: ClothingBackpackDuffelQuartermasterFilled
|
||||
|
||||
- type: startingGear
|
||||
id: QuartermasterPlasmamanGear
|
||||
|
||||
@@ -4,16 +4,16 @@
|
||||
description: job-description-salvagespec
|
||||
playTimeTracker: JobSalvageSpecialist
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# department: Logistics # DeltaV - Logistics Department replacing Cargo
|
||||
# min: 21600 #DeltaV 6 hrs
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Logistics
|
||||
# min: 21600
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- OrionExpress
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
# - !type:OverallPlaytimeRequirement #DeltaV
|
||||
# time: 36000 #10 hrs
|
||||
icon: "JobIconShaftMiner"
|
||||
startingGear: SalvageSpecialistGear
|
||||
supervisors: job-supervisors-qm
|
||||
@@ -30,12 +30,10 @@
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitSalvageSpecialist
|
||||
back: ClothingBackpackSalvageFilled
|
||||
shoes: ClothingShoesBootsSalvageFilled # WWDP
|
||||
shoes: ClothingShoesBootsSalvageFilled # WD EDIT: ClothingShoesBootsSalvage -> ClothingShoesBootsSalvageFilled
|
||||
id: SalvagePDA
|
||||
ears: ClothingHeadsetCargo
|
||||
# pocket1: MiningVoucher # WWDP
|
||||
satchel: ClothingBackpackSatchelSalvageFilled
|
||||
duffelbag: ClothingBackpackDuffelSalvageFilled
|
||||
pocket1: MiningVoucher
|
||||
|
||||
- type: startingGear
|
||||
id: SalvageSpecialistPlasmamanGear
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
shoes: ClothingShoesColorBlack
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetGrey
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorGrey
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: PassengerPlasmamanGear
|
||||
|
||||
@@ -35,9 +35,6 @@
|
||||
shoes: ClothingShoesColorBlack
|
||||
id: BartenderPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtBartender
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: BartenderPlasmamanGear
|
||||
|
||||
@@ -32,9 +32,6 @@
|
||||
ears: ClothingHeadsetService
|
||||
outerClothing: ClothingOuterApronBotanist
|
||||
belt: ClothingBeltPlantFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtHydroponics
|
||||
satchel: ClothingBackpackSatchelHydroponicsFilled
|
||||
duffelbag: ClothingBackpackDuffelHydroponicsFilled
|
||||
|
||||
- type: startingGear
|
||||
id: BotanistPlasmamanGear
|
||||
|
||||
@@ -54,9 +54,6 @@
|
||||
id: ChaplainPDA
|
||||
ears: ClothingHeadsetScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtChaplain
|
||||
satchel: ClothingBackpackSatchelChaplainFilled
|
||||
duffelbag: ClothingBackpackDuffelChaplainFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ChaplainPlasmamanGear
|
||||
|
||||
@@ -4,9 +4,11 @@
|
||||
description: job-description-chef
|
||||
playTimeTracker: JobChef
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Civilian
|
||||
# min: 3600 #DeltaV 1 hour
|
||||
# min: 3600
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- NanoTrasen
|
||||
@@ -21,13 +23,13 @@
|
||||
- Kitchen
|
||||
extendedAccess:
|
||||
- Hydroponics
|
||||
- Bar #Nyano - Summary: After this line, Professional Che is a component to be added. Very important.
|
||||
- Bar
|
||||
special:
|
||||
- !type:AddComponentSpecial
|
||||
components:
|
||||
- type: ProfessionalChef #Nyano - End Summary.
|
||||
- type: GrantCqc # Goobstation - Martial Arts
|
||||
isBlocked: true # Goobstation - Martial Arts
|
||||
- type: ProfessionalChef
|
||||
- type: GrantCqc
|
||||
isBlocked: true
|
||||
|
||||
- type: startingGear
|
||||
id: ChefGear
|
||||
@@ -43,9 +45,6 @@
|
||||
ears: ClothingHeadsetService
|
||||
outerClothing: ClothingOuterApronChef
|
||||
belt: ClothingBeltChefFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtChef
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ChefPlasmamanGear
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
access:
|
||||
- Theatre
|
||||
- Maintenance
|
||||
- Clown # DeltaV - Add Clown access
|
||||
- Clown
|
||||
special:
|
||||
- !type:AddComponentSpecial
|
||||
components:
|
||||
@@ -40,8 +40,6 @@
|
||||
pocket2: ClownRecorder
|
||||
id: ClownPDA
|
||||
ears: ClothingHeadsetService
|
||||
satchel: ClothingBackpackSatchelClownFilled
|
||||
duffelbag: ClothingBackpackDuffelClownFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ClownPlasmamanGear
|
||||
|
||||
@@ -28,9 +28,6 @@
|
||||
gloves: ClothingHandsGlovesJanitor
|
||||
ears: ClothingHeadsetService
|
||||
belt: ClothingBeltJanitorFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtJanitor
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: JanitorPlasmamanGear
|
||||
@@ -50,6 +47,3 @@
|
||||
head: ClothingHeadHatCatEars
|
||||
ears: ClothingHeadsetService
|
||||
belt: ClothingBeltJanitorFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtJanimaid
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
@@ -30,9 +30,6 @@
|
||||
pocket2: BookSpaceLaw
|
||||
inhand:
|
||||
- BriefcaseBrownFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtLawyerBlack
|
||||
satchel: ClothingBackpackSatchelLawyerFilled
|
||||
duffelbag: ClothingBackpackDuffelLawyerFilled
|
||||
|
||||
- type: startingGear
|
||||
id: LawyerPlasmamanGear
|
||||
|
||||
@@ -56,9 +56,6 @@
|
||||
ears: ClothingHeadsetScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
pocket2: HandLabeler
|
||||
innerClothingSkirt: ClothingUniformJumpskirtLibrarian
|
||||
satchel: ClothingBackpackSatchelLibrarianFilled
|
||||
duffelbag: ClothingBackpackDuffelLibrarianFilled
|
||||
|
||||
- type: startingGear
|
||||
id: LibrarianPlasmamanGear
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
access:
|
||||
- Theatre
|
||||
- Maintenance
|
||||
- Mime # DeltaV - Add Mime access
|
||||
- Mime
|
||||
special:
|
||||
- !type:AddComponentSpecial
|
||||
components:
|
||||
@@ -32,9 +32,6 @@
|
||||
mask: ClothingMaskMime
|
||||
id: MimePDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtMime
|
||||
satchel: ClothingBackpackSatchelMimeFilled
|
||||
duffelbag: ClothingBackpackDuffelMimeFilled
|
||||
|
||||
- type: startingGear
|
||||
id: MimePlasmamanGear
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
access:
|
||||
- Maintenance # TODO Remove maint access for all gimmick jobs once access work is completed
|
||||
- Theatre
|
||||
- Musician # DeltaV - Add Musician access
|
||||
- Musician
|
||||
special:
|
||||
- !type:GiveItemOnHolidaySpecial
|
||||
holiday: MikuDay
|
||||
@@ -26,8 +26,6 @@
|
||||
shoes: ClothingShoesBootsLaceup
|
||||
id: MusicianPDA
|
||||
ears: ClothingHeadsetService
|
||||
satchel: ClothingBackpackSatchelMusicianFilled
|
||||
duffelbag: ClothingBackpackDuffelMusicianFilled
|
||||
|
||||
- type: startingGear
|
||||
id: MusicianPlasmamanGear
|
||||
|
||||
@@ -6,14 +6,13 @@
|
||||
startingGear: ServiceWorkerGear
|
||||
icon: "JobIconServiceWorker"
|
||||
supervisors: job-supervisors-service
|
||||
canBeAntag: true # DeltaV - Can be antagonist
|
||||
access:
|
||||
- Service
|
||||
- Maintenance
|
||||
extendedAccess:
|
||||
- Hydroponics
|
||||
- Bar # DeltaV - moved to extended access
|
||||
- Kitchen # DeltaV - moved to extended access
|
||||
- Bar
|
||||
- Kitchen
|
||||
requirements:
|
||||
- !type:CharacterEmployerRequirement
|
||||
inverted: true
|
||||
@@ -25,14 +24,11 @@
|
||||
subGear:
|
||||
- ServiceWorkerPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitColorDarkGreen # DeltaV
|
||||
jumpsuit: ClothingUniformJumpsuitColorDarkGreen
|
||||
back: ClothingBackpackFilled
|
||||
shoes: ClothingShoesColorBlack
|
||||
id: ServiceWorkerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorDarkGreen # DeltaV
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ServiceWorkerPlasmamanGear
|
||||
|
||||
@@ -47,9 +47,6 @@
|
||||
shoes: ClothingShoesBootsLaceup
|
||||
id: CaptainPDA
|
||||
ears: ClothingHeadsetAltCommand
|
||||
innerClothingSkirt: ClothingUniformJumpskirtCaptain
|
||||
satchel: ClothingBackpackSatchelCaptainFilled
|
||||
duffelbag: ClothingBackpackDuffelCaptainFilled
|
||||
|
||||
- type: startingGear
|
||||
id: CaptainPlasmamanGear
|
||||
|
||||
@@ -14,9 +14,7 @@
|
||||
employers:
|
||||
- NanoTrasen
|
||||
- IdrisIncorporated
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
min: 7200
|
||||
weight: 10 # DeltaV - Changed HoP weight from 20 to 10 due to them not being more important than other Heads
|
||||
weight: 10
|
||||
startingGear: HoPGear
|
||||
icon: "JobIconHeadOfPersonnel"
|
||||
requireAdminNotify: true
|
||||
@@ -31,33 +29,29 @@
|
||||
- Janitor
|
||||
- Theatre
|
||||
- Kitchen
|
||||
- Chapel # WD EDIT
|
||||
- Hydroponics
|
||||
- External
|
||||
- Cryogenics
|
||||
# I mean they'll give themselves the rest of the access levels *anyways*.
|
||||
# As of 15/03/23 they can't do that so here's MOST of the rest of the access levels.
|
||||
# Head level access that isn't their own was deliberately left out, get AA from the captain instead.
|
||||
# Delta V - fuck all of this HoP is a service role
|
||||
- Lawyer
|
||||
- Cargo
|
||||
- Boxer
|
||||
- Clown
|
||||
- Library
|
||||
- Mime
|
||||
- Musician
|
||||
- Reporter
|
||||
- Zookeeper
|
||||
# WD EDIT START
|
||||
- Atmospherics
|
||||
- Medical
|
||||
- Chemistry
|
||||
- Chapel
|
||||
- Engineering
|
||||
- Research
|
||||
- Detective
|
||||
- Salvage
|
||||
- Security # NoooOoOo!! My HoPcurity!1
|
||||
- Security
|
||||
- Brig
|
||||
- Lawyer
|
||||
- Cargo
|
||||
- Atmospherics
|
||||
- Medical
|
||||
- Boxer # WD EDIT
|
||||
- Clown # WD EDIT
|
||||
- Library # WD EDIT
|
||||
- Mime # WD EDIT
|
||||
- Musician # WD EDIT
|
||||
- Reporter # WD EDIT
|
||||
- Zookeeper
|
||||
# WD EDIT START
|
||||
- Quartermaster
|
||||
- Mail
|
||||
- Paramedic
|
||||
@@ -83,12 +77,9 @@
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitHoP
|
||||
back: ClothingBackpackHOPFilled
|
||||
shoes: ClothingShoesLeather # DeltaV - HoP needs something better than plebe shoes.
|
||||
shoes: ClothingShoesLeather
|
||||
id: HoPPDA
|
||||
ears: ClothingHeadsetHoP # DeltaV - HoP is now a service role, replaces their all channels headset.
|
||||
innerClothingSkirt: ClothingUniformJumpskirtHoP
|
||||
satchel: ClothingBackpackSatchelHOPFilled
|
||||
duffelbag: ClothingBackpackDuffelHOPFilled
|
||||
ears: ClothingHeadsetHoP
|
||||
|
||||
- type: startingGear
|
||||
id: HoPPlasmamanGear
|
||||
|
||||
@@ -4,16 +4,20 @@
|
||||
description: job-description-atmostech
|
||||
playTimeTracker: JobAtmosphericTechnician
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Engineering
|
||||
# min: 36000 # DeltaV - 10 hours
|
||||
# min: 36000
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- HephaestusIndustries
|
||||
- EinsteinEngines
|
||||
- NanoTrasen
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 3600
|
||||
# WD EDIT END
|
||||
startingGear: AtmosphericTechnicianGear
|
||||
icon: "JobIconAtmosphericTechnician"
|
||||
supervisors: job-supervisors-ce
|
||||
@@ -27,16 +31,12 @@
|
||||
id: AtmosphericTechnicianGear
|
||||
subGear:
|
||||
- AtmosphericTechnicianPlasmamanGear
|
||||
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitAtmos
|
||||
back: ClothingBackpackAtmospherics
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: AtmosPDA
|
||||
ears: ClothingHeadsetEngineering
|
||||
innerClothingSkirt: ClothingUniformJumpskirtAtmos
|
||||
satchel: ClothingBackpackSatchelEngineeringFilled
|
||||
duffelbag: ClothingBackpackDuffelEngineeringFilled
|
||||
|
||||
- type: startingGear
|
||||
id: AtmosphericTechnicianPlasmamanGear
|
||||
|
||||
@@ -51,10 +51,7 @@
|
||||
back: ClothingBackpackChiefEngineerFilled
|
||||
shoes: ClothingShoesColorBrown
|
||||
id: CEPDA
|
||||
ears: ClothingHeadsetAltEngineering # Goobstation
|
||||
innerClothingSkirt: ClothingUniformJumpskirtChiefEngineer
|
||||
satchel: ClothingBackpackSatchelChiefEngineerFilled
|
||||
duffelbag: ClothingBackpackDuffelChiefEngineerFilled
|
||||
ears: ClothingHeadsetAltEngineering
|
||||
|
||||
- type: startingGear
|
||||
id: ChiefEngineerPlasmamanGear
|
||||
|
||||
@@ -44,6 +44,3 @@
|
||||
# eyes: ClothingEyesGlassesMeson # WWDP
|
||||
# belt: ClothingBeltUtilityEngineering # WWDP
|
||||
ears: ClothingHeadsetEngineering
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSeniorEngineer
|
||||
satchel: ClothingBackpackSatchelEngineeringFilled
|
||||
duffelbag: ClothingBackpackDuffelEngineeringFilled
|
||||
|
||||
@@ -37,9 +37,6 @@
|
||||
# eyes: ClothingEyesGlassesMeson # WWDP
|
||||
# belt: ClothingBeltUtilityEngineering # WWDP
|
||||
ears: ClothingHeadsetEngineering
|
||||
innerClothingSkirt: ClothingUniformJumpskirtEngineering
|
||||
satchel: ClothingBackpackSatchelEngineeringFilled
|
||||
duffelbag: ClothingBackpackDuffelEngineeringFilled
|
||||
|
||||
- type: startingGear
|
||||
id: StationEngineerPlasmamanGear
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
startingGear: TechnicalAssistantGear
|
||||
icon: "JobIconTechnicalAssistant"
|
||||
supervisors: job-supervisors-engineering
|
||||
canBeAntag: true # DeltaV - Can be antagonist
|
||||
access:
|
||||
- Maintenance
|
||||
- Engineering
|
||||
@@ -28,9 +27,6 @@
|
||||
back: ClothingBackpackEngineeringFilled
|
||||
shoes: ClothingShoesBootsWork
|
||||
id: TechnicalAssistantPDA
|
||||
# belt: ClothingBeltUtilityEngineering # WWDP
|
||||
# belt: ClothingBeltUtilityEngineering - WD EDIT
|
||||
ears: ClothingHeadsetEngineering
|
||||
pocket1: BookEngineersHandbook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorYellow
|
||||
satchel: ClothingBackpackSatchelEngineeringFilled
|
||||
duffelbag: ClothingBackpackDuffelEngineeringFilled
|
||||
pocket2: BookEngineersHandbook
|
||||
|
||||
@@ -10,9 +10,6 @@
|
||||
shoes: ClothingShoesCult
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorBlack
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: CultistGear
|
||||
@@ -24,6 +21,3 @@
|
||||
shoes: ClothingShoesColorRed
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorBlack
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
@@ -13,9 +13,6 @@
|
||||
shoes: ClothingShoesBootsJack
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetGrey
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorBlack
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
# Syndicate Operative Outfit - Civilian
|
||||
- type: startingGear
|
||||
@@ -63,17 +60,16 @@
|
||||
jumpsuit: ClothingUniformJumpsuitDeathSquad
|
||||
back: ClothingBackpackDeathSquadFilled
|
||||
mask: ClothingMaskGasDeathSquad
|
||||
eyes: ClothingEyesGlassesMedSec # WWDP
|
||||
eyes: ClothingEyesGlassesMedSec # WD EDIT: ClothingEyesHudSecurity -> ClothingEyesGlassesMedSec
|
||||
ears: ClothingHeadsetAltCentCom
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
outerClothing: ClothingOuterHardsuitDeathsquad
|
||||
suitstorage: OxygenTankFilled # WWDP
|
||||
shoes: ClothingShoesBootsMagSecAdv # WWDP
|
||||
suitstorage: OxygenTankFilled # WD EDIT: AirTankFilled -> OxygenTankFilled
|
||||
shoes: ClothingShoesBootsMagAdv # WD EDI: ClothingShoesBootsMagAdv -> ClothingShoesBootsMagSecAdv
|
||||
id: DeathsquadPDA
|
||||
pocket1: EnergySword
|
||||
pocket2: EnergyShield
|
||||
belt: ClothingBeltMilitaryWebbingDeathsquadFilled # WWDP
|
||||
innerClothingSkirt: ClothingUniformJumpsuitDeathSquad # WWDP
|
||||
belt: ClothingBeltMilitaryWebbingDeathsquadFilled # WD EDIT: ClothingBeltMilitaryWebbingMedFilled -> ClothingBeltMilitaryWebbingDeathsquadFilled
|
||||
|
||||
#Syndicate Operative Outfit - Full Kit
|
||||
- type: startingGear
|
||||
@@ -93,9 +89,6 @@
|
||||
pocket1: DoubleEmergencyOxygenTankFilled
|
||||
pocket2: BaseUplinkRadio40TC
|
||||
belt: ClothingBeltMilitaryWebbing
|
||||
innerClothingSkirt: ClothingUniformJumpskirtOperative
|
||||
satchel: ClothingBackpackDuffelSyndicateOperative
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperative
|
||||
|
||||
#Nuclear Operative Commander Gear
|
||||
- type: startingGear
|
||||
@@ -118,9 +111,6 @@
|
||||
belt: ClothingBeltMilitaryWebbing
|
||||
inhand:
|
||||
- NukeOpsDeclarationOfWar
|
||||
innerClothingSkirt: ClothingUniformJumpskirtOperative
|
||||
satchel: ClothingBackpackDuffelSyndicateOperative
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperative
|
||||
|
||||
#Nuclear Operative Medic Gear
|
||||
- type: startingGear
|
||||
@@ -140,9 +130,6 @@
|
||||
pocket1: DoubleEmergencyOxygenTankFilled
|
||||
pocket2: BaseUplinkRadio40TC
|
||||
belt: ClothingBeltMilitaryWebbingMedFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtOperative
|
||||
satchel: ClothingBackpackDuffelSyndicateOperativeMedic
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperativeMedic
|
||||
|
||||
#Syndicate Lone Operative Outfit - Full Kit
|
||||
- type: startingGear
|
||||
@@ -160,9 +147,6 @@
|
||||
pocket1: DoubleEmergencyOxygenTankFilled
|
||||
pocket2: BaseUplinkRadio60TC
|
||||
belt: ClothingBeltMilitaryWebbing
|
||||
innerClothingSkirt: ClothingUniformJumpskirtOperative
|
||||
satchel: ClothingBackpackDuffelSyndicateOperative
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperative
|
||||
|
||||
# Syndicate Footsoldier Gear
|
||||
- type: startingGear
|
||||
@@ -179,9 +163,6 @@
|
||||
back: ClothingBackpackFilled
|
||||
shoes: ClothingShoesBootsCombat
|
||||
id: SyndiPDA
|
||||
innerClothingSkirt: ClothingUniformJumpsuitOperative
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperative
|
||||
|
||||
# Syndicate Footsoldier Gear - No Headset
|
||||
- type: startingGear
|
||||
@@ -197,9 +178,6 @@
|
||||
back: ClothingBackpackFilled
|
||||
shoes: ClothingShoesBootsCombat
|
||||
id: SyndiPDA
|
||||
innerClothingSkirt: ClothingUniformJumpsuitOperative
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelSyndicateOperative
|
||||
|
||||
# Nanotrasen Paramilitary Unit Gear
|
||||
- type: startingGear
|
||||
@@ -214,11 +192,8 @@
|
||||
head: ClothingHeadHelmetSwat
|
||||
mask: ClothingMaskGasSwat
|
||||
outerClothing: ClothingOuterArmorBasicSlim
|
||||
ears: ClothingHeadsetAltSecurityRegular # Goobstation
|
||||
ears: ClothingHeadsetAltSecurityRegular
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSec
|
||||
satchel: ClothingBackpackSatchelSecurityFilled
|
||||
duffelbag: ClothingBackpackDuffelSecurityFilled
|
||||
|
||||
#CBURN Unit Gear - Full Kit
|
||||
- type: startingGear
|
||||
@@ -239,9 +214,6 @@
|
||||
pocket2: WeaponLaserGun
|
||||
suitstorage: OxygenTankFilled
|
||||
belt: ClothingBeltBandolier
|
||||
innerClothingSkirt: ClothingUniformJumpsuitColorBrown
|
||||
satchel: ClothingBackpackDuffelCBURNFilled
|
||||
duffelbag: ClothingBackpackDuffelCBURNFilled
|
||||
|
||||
- type: startingGear
|
||||
id: BoxingKangarooGear
|
||||
@@ -298,9 +270,6 @@
|
||||
ears: ClothingHeadsetBrigmedic
|
||||
mask: ClothingMaskBreathMedicalSecurity
|
||||
belt: ClothingBeltMedicalFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtBrigmedic
|
||||
satchel: ClothingBackpackSatchelBrigmedicFilled
|
||||
duffelbag: ClothingBackpackDuffelBrigmedicFilled
|
||||
|
||||
# Aghost
|
||||
- type: startingGear
|
||||
|
||||
@@ -9,9 +9,6 @@
|
||||
shoes: ClothingShoesWizard
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorDarkBlue
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: WizardRedGear
|
||||
@@ -23,9 +20,6 @@
|
||||
shoes: ClothingShoesWizard
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorRed
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: WizardVioletGear
|
||||
@@ -37,9 +31,6 @@
|
||||
shoes: ClothingShoesWizard
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorPurple
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: WizardHardsuitGear
|
||||
@@ -50,6 +41,3 @@
|
||||
shoes: ClothingShoesWizard
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorPurple
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
@@ -4,9 +4,11 @@
|
||||
description: job-description-chemist
|
||||
playTimeTracker: JobChemist
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Medical
|
||||
# min: 28800 # DeltaV - 8 hours
|
||||
# min: 28800
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- ZengHuPharmaceuticals
|
||||
@@ -36,9 +38,6 @@
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: ChemistryPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
innerClothingSkirt: ClothingUniformJumpskirtChemistry
|
||||
satchel: ClothingBackpackSatchelChemistryFilled
|
||||
duffelbag: ClothingBackpackDuffelChemistryFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ChemistPlasmamanGear
|
||||
|
||||
@@ -31,9 +31,9 @@
|
||||
- Maintenance
|
||||
- Chemistry
|
||||
- ChiefMedicalOfficer
|
||||
- Paramedic # DeltaV - Add Paramedic access
|
||||
- External # DeltaV - Paramedics need this access
|
||||
- Psychologist # DeltaV - Add Psychologist access
|
||||
- Paramedic
|
||||
- External
|
||||
- Psychologist
|
||||
- Cryogenics
|
||||
special:
|
||||
- !type:AddImplantSpecial
|
||||
@@ -61,10 +61,7 @@
|
||||
back: ClothingBackpackCMOFilled
|
||||
shoes: ClothingShoesColorBrown
|
||||
id: CMOPDA
|
||||
ears: ClothingHeadsetAltMedical # Goobstation
|
||||
innerClothingSkirt: ClothingUniformJumpskirtCMO
|
||||
satchel: ClothingBackpackSatchelCMOFilled
|
||||
duffelbag: ClothingBackpackDuffelCMOFilled
|
||||
ears: ClothingHeadsetAltMedical
|
||||
|
||||
- type: startingGear
|
||||
id: CMOPlasmamanGear
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
- Maintenance
|
||||
extendedAccess:
|
||||
- Chemistry
|
||||
- Paramedic # DeltaV - Add Paramedic access
|
||||
- Paramedic
|
||||
special:
|
||||
- !type:AddComponentSpecial
|
||||
components:
|
||||
@@ -38,9 +38,6 @@
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: MedicalPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
innerClothingSkirt: ClothingUniformJumpskirtMedicalDoctor
|
||||
satchel: ClothingBackpackSatchelMedicalFilled
|
||||
duffelbag: ClothingBackpackDuffelMedicalFilled
|
||||
|
||||
- type: startingGear
|
||||
id: DoctorPlasmamanGear
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
description: job-description-intern
|
||||
playTimeTracker: JobMedicalIntern
|
||||
requirements:
|
||||
# - !type:DepartmentTimeRequirement # DeltaV - Removes time limit
|
||||
# department: Medical
|
||||
# time: 54000 # 15 hrs
|
||||
# inverted: true # stop playing intern if you're good at med!
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- ZengHuPharmaceuticals
|
||||
@@ -16,7 +12,6 @@
|
||||
startingGear: MedicalInternGear
|
||||
icon: "JobIconMedicalIntern"
|
||||
supervisors: job-supervisors-medicine
|
||||
canBeAntag: true # DeltaV - Can be antagonist
|
||||
access:
|
||||
- Medical
|
||||
- Maintenance
|
||||
@@ -32,12 +27,9 @@
|
||||
subGear:
|
||||
- DoctorPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: UniformScrubsColorBlue # DeltaV - Intern starts with blue scrubs
|
||||
jumpsuit: UniformScrubsColorBlue
|
||||
back: ClothingBackpackMedicalFilled
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: MedicalInternPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
pocket2: BookMedicalReferenceBook
|
||||
# innerClothingSkirt: ClothingUniformJumpskirtColorWhite # DeltaV
|
||||
satchel: ClothingBackpackSatchelMedicalFilled
|
||||
duffelbag: ClothingBackpackDuffelMedicalFilled
|
||||
|
||||
@@ -4,19 +4,16 @@
|
||||
description: job-description-paramedic
|
||||
playTimeTracker: JobParamedic
|
||||
requirements:
|
||||
# - !type:RoleTimeRequirement # DeltaV - No Medical Doctor time requirement
|
||||
# role: JobMedicalDoctor
|
||||
# time: 14400 #4 hrs
|
||||
# - !type:CharacterDepartmentTimeRequirement # DeltaV - Medical dept time requirement # WWDP
|
||||
# department: Medical
|
||||
# min: 28800 # DeltaV - 8 hours
|
||||
# WD EDIT START
|
||||
- !type:CharacterDepartmentTimeRequirement
|
||||
department: Medical
|
||||
min: 28800 # DeltaV - 8 hours
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- Interdyne
|
||||
- NanoTrasen
|
||||
- ZengHuPharmaceuticals
|
||||
# - !type:OverallPlaytimeRequirement # DeltaV - No playtime requirement
|
||||
# time: 54000 # 15 hrs
|
||||
startingGear: ParamedicGear
|
||||
icon: "JobIconParamedic"
|
||||
supervisors: job-supervisors-cmo
|
||||
@@ -24,7 +21,7 @@
|
||||
- Medical
|
||||
- Maintenance
|
||||
- External
|
||||
- Paramedic # DeltaV - Add Paramedic access
|
||||
- Paramedic
|
||||
extendedAccess:
|
||||
- Chemistry
|
||||
special:
|
||||
@@ -32,7 +29,7 @@
|
||||
components:
|
||||
- type: CPRTraining
|
||||
- type: SurgerySpeedModifier
|
||||
speedModifier: 2 # WWDP
|
||||
speedModifier: 2 # WD EDIT
|
||||
|
||||
- type: startingGear
|
||||
id: ParamedicGear
|
||||
@@ -44,12 +41,11 @@
|
||||
shoes: ClothingShoesColorBlue
|
||||
id: ParamedicPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
# belt: ClothingBeltMedicalEMTFilled # WWDP moved to locker
|
||||
# pocket1: HandheldGPSBasic # WWDP moved to locker
|
||||
# pocket2: HandheldCrewMonitor # WWDP moved to locker
|
||||
innerClothingSkirt: ClothingUniformJumpskirtParamedic
|
||||
satchel: ClothingBackpackSatchelParamedicFilledDV
|
||||
duffelbag: ClothingBackpackDuffelParamedicFilledDV
|
||||
# WD EDIT START
|
||||
# belt: ClothingBeltMedicalEMTFilled
|
||||
# pocket1: HandheldGPSBasic
|
||||
# pocket2: HandheldCrewMonitor
|
||||
# WD EDIT END
|
||||
|
||||
- type: startingGear
|
||||
id: ParamedicPlasmamanGear
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
playTimeTracker: JobSeniorPhysician
|
||||
setPreference: false # WWDP disabled role, not mapped
|
||||
requirements:
|
||||
# - !type:CharacterPlaytimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
# tracker: JobChemist
|
||||
# min: 21600 #6 hrs
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
@@ -14,6 +15,7 @@
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Medical
|
||||
# min: 216000 # 60 hrs
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- ZengHuPharmaceuticals
|
||||
@@ -45,7 +47,4 @@
|
||||
outerClothing: ClothingOuterCoatLabSeniorPhysician
|
||||
id: SeniorPhysicianPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
# belt: ClothingBeltMedicalFilled # WWDP moved to lockers
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSeniorPhysician
|
||||
satchel: ClothingBackpackSatchelMedicalFilled
|
||||
duffelbag: ClothingBackpackDuffelMedicalFilled
|
||||
# belt: ClothingBeltMedicalFilled - WD EDIT
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
description: job-description-research-assistant
|
||||
playTimeTracker: JobResearchAssistant
|
||||
requirements:
|
||||
# - !type:DepartmentTimeRequirement # DeltaV - Removes time limit
|
||||
# department: Science
|
||||
# time: 54000 #15 hrs
|
||||
# inverted: true # stop playing intern if you're good at science!
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- NanoTrasen
|
||||
@@ -15,7 +11,6 @@
|
||||
startingGear: ResearchAssistantGear
|
||||
icon: "JobIconResearchAssistant"
|
||||
supervisors: job-supervisors-science
|
||||
canBeAntag: true # DeltaV - Can be antagonist
|
||||
access:
|
||||
- Research
|
||||
- Maintenance
|
||||
@@ -32,6 +27,3 @@
|
||||
ears: ClothingHeadsetScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
pocket2: BookScientistsGuidebook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorWhite
|
||||
satchel: ClothingBackpackSatchelScienceFilled
|
||||
duffelbag: ClothingBackpackDuffelScienceFilled
|
||||
|
||||
@@ -37,18 +37,18 @@
|
||||
- Command
|
||||
- Maintenance
|
||||
- ResearchDirector
|
||||
- Mantis # DeltaV - Mantis, see Resources/Prototypes/DeltaV/Access/epistemics.yml
|
||||
- Chapel # DeltaV - Chaplain is in Epistemics
|
||||
- External # DeltaV - AI satellite access
|
||||
- Mantis
|
||||
- Chapel
|
||||
- External
|
||||
- Cryogenics
|
||||
special: # Nyanotrasen - Mystagogue can use the Bible
|
||||
special:
|
||||
- !type:AddComponentSpecial
|
||||
components:
|
||||
- type: BibleUser # Nyano - Lets them heal with bibles
|
||||
- type: Psionic # Nyano - They start with telepathic chat
|
||||
- type: BibleUser
|
||||
- type: Psionic
|
||||
powerSlots: 3
|
||||
baselinePowerCost: 75
|
||||
nextPowerCost: 75 # No that's fully intended that he has the "Full" power pull. Have fun with being a crew-aligned wizard/cultist.
|
||||
nextPowerCost: 75
|
||||
- type: CommandStaff
|
||||
- type: InnatePsionicPowers
|
||||
powersToAdd:
|
||||
@@ -72,12 +72,9 @@
|
||||
back: ClothingBackpackResearchDirectorFilled
|
||||
shoes: ClothingShoesColorBrown
|
||||
id: RnDPDA
|
||||
ears: ClothingHeadsetAltScience # Goobstation
|
||||
ears: ClothingHeadsetAltScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
pocket2: BibleMystagogue
|
||||
innerClothingSkirt: ClothingUniformJumpskirtResearchDirector
|
||||
satchel: ClothingBackpackSatchelResearchDirectorFilled
|
||||
duffelbag: ClothingBackpackDuffelResearchDirectorFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ResearchDirectorPlasmamanGear
|
||||
|
||||
@@ -32,9 +32,6 @@
|
||||
id: RoboticsPDA
|
||||
ears: ClothingHeadsetRobotics
|
||||
pocket1: BookPsionicsGuidebook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtRoboticist
|
||||
satchel: ClothingBackpackSatchelRoboticsFilled
|
||||
duffelbag: ClothingBackpackDuffelRoboticsFilled
|
||||
|
||||
- type: startingGear
|
||||
id: RoboticistPlasmamanGear
|
||||
|
||||
@@ -4,9 +4,11 @@
|
||||
description: job-description-scientist
|
||||
playTimeTracker: JobScientist
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# department: Epistemics # DeltaV - Epistemics Department replacing Science
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Epistemics
|
||||
# min: 14400 #4 hrs
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- NanoTrasen
|
||||
@@ -26,13 +28,10 @@
|
||||
jumpsuit: ClothingUniformJumpsuitScientist
|
||||
back: ClothingBackpackScienceFilled
|
||||
shoes: ClothingShoesColorWhite
|
||||
# outerClothing: ClothingOuterCoatRnd # WWDP disabled
|
||||
# outerClothing: ClothingOuterCoatRnd - WD EDIT
|
||||
id: SciencePDA
|
||||
ears: ClothingHeadsetScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtScientist
|
||||
satchel: ClothingBackpackSatchelScienceFilled
|
||||
duffelbag: ClothingBackpackDuffelScienceFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ScientistPlasmamanGear
|
||||
|
||||
@@ -5,9 +5,11 @@
|
||||
playTimeTracker: JobSeniorResearcher
|
||||
setPreference: false # WWDP disabled role, not mapped
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# department: Epistemics # DeltaV - Epistemics Department replacing Science
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Epistemics
|
||||
# min: 216000 #60 hrs
|
||||
# WD EDIT END
|
||||
- !type:CharacterEmployerRequirement
|
||||
employers:
|
||||
- NanoTrasen
|
||||
@@ -32,6 +34,3 @@
|
||||
id: SeniorResearcherPDA
|
||||
ears: ClothingHeadsetScience
|
||||
pocket1: BookPsionicsGuidebook
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSeniorResearcher
|
||||
satchel: ClothingBackpackSatchelScienceFilled
|
||||
duffelbag: ClothingBackpackDuffelScienceFilled
|
||||
|
||||
@@ -4,9 +4,11 @@
|
||||
description: job-description-detective
|
||||
playTimeTracker: JobDetective
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Security
|
||||
# min: 36000 # DeltaV - 10 hours
|
||||
# min: 36000
|
||||
# WD EDIT END
|
||||
- !type:CharacterTraitRequirement
|
||||
inverted: true
|
||||
traits:
|
||||
@@ -21,15 +23,16 @@
|
||||
- ZavodskoiInterstellar
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 3600
|
||||
# WD EDIT END
|
||||
startingGear: DetectiveGear
|
||||
icon: "JobIconDetective"
|
||||
supervisors: job-supervisors-hos
|
||||
canBeAntag: false
|
||||
access:
|
||||
- Security
|
||||
#- Brig # Delta V: Removed
|
||||
- Maintenance
|
||||
- Service
|
||||
- Detective
|
||||
@@ -48,7 +51,6 @@
|
||||
id: DetectiveGear
|
||||
subGear:
|
||||
- DetectivePlasmamanGear
|
||||
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitDetective
|
||||
back: ClothingBackpackSecurity
|
||||
@@ -57,11 +59,8 @@
|
||||
head: ClothingHeadHatFedoraBrown
|
||||
# outerClothing: ClothingOuterVestDetective - WD EDIT
|
||||
id: DetectivePDA
|
||||
ears: ClothingHeadsetAltSecurityRegular # Goobstation
|
||||
ears: ClothingHeadsetAltSecurityRegular
|
||||
belt: ClothingBeltHolsterFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtDetective
|
||||
satchel: ClothingBackpackSatchelSecurity
|
||||
duffelbag: ClothingBackpackDuffelSecurity
|
||||
|
||||
- type: startingGear
|
||||
id: DetectivePlasmamanGear
|
||||
|
||||
@@ -18,8 +18,10 @@
|
||||
- ZavodskoiInterstellar
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 7200
|
||||
# WD EDIT END
|
||||
weight: 10
|
||||
startingGear: HoSGear
|
||||
icon: "JobIconHeadOfSecurity"
|
||||
@@ -29,14 +31,12 @@
|
||||
access:
|
||||
- HeadOfSecurity
|
||||
- Command
|
||||
#- Brig # Delta V: Removed
|
||||
- Security
|
||||
- Armory
|
||||
- Maintenance
|
||||
- Service
|
||||
- External
|
||||
- Detective
|
||||
- Corpsman # DeltaV - added Corpsman access
|
||||
- Cryogenics
|
||||
special:
|
||||
- !type:AddImplantSpecial
|
||||
@@ -63,9 +63,6 @@
|
||||
# gloves: ClothingHandsGlovesCombat - WD EDIT
|
||||
ears: ClothingHeadsetAltSecurity
|
||||
# belt: ClothingBeltSecurityFilled - WD EDIT
|
||||
innerClothingSkirt: ClothingUniformJumpskirtHoS
|
||||
satchel: ClothingBackpackSatchelHOSFilled
|
||||
duffelbag: ClothingBackpackDuffelHOSFilled
|
||||
|
||||
- type: startingGear
|
||||
id: HoSPlasmamanGear
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
canBeAntag: false
|
||||
access:
|
||||
- Security
|
||||
#- Brig # Delta V: Removed
|
||||
- Maintenance
|
||||
- Service
|
||||
- External
|
||||
@@ -45,12 +44,10 @@
|
||||
- SecurityOfficerPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitColorRed
|
||||
back: ClothingBackpackSecurityFilled # WWDP
|
||||
shoes: ClothingShoesBootsJack # WWDP
|
||||
# outerClothing: ClothingOuterArmorDuraVest # DeltaV - ClothingOuterArmorBasic replaced in favour of stab vest. Sucks to suck, cadets # WWDP
|
||||
back: ClothingBackpackSecurityFilled # WD EDIT: ClothingBackpackSecurity -> ClothingBackpackSecurityFilled
|
||||
shoes: ClothingShoesBootsCombatFilled # WD EDIT: ClothingShoesBootsCombatFilled -> ClothingShoesBootsJack
|
||||
# outerClothing: ClothingOuterArmorDuraVest - WD EDIT
|
||||
id: SecurityCadetPDA
|
||||
ears: ClothingHeadsetAltSecurityRegular # Goobstation
|
||||
pocket1: BookSecurity
|
||||
innerClothingSkirt: ClothingUniformJumpskirtColorRed
|
||||
satchel: ClothingBackpackSatchelSecurity
|
||||
duffelbag: ClothingBackpackDuffelSecurity
|
||||
ears: ClothingHeadsetAltSecurityRegular
|
||||
# belt: ClothingBeltSecurityFilled - WD EDIT
|
||||
pocket2: BookSecurity
|
||||
|
||||
@@ -4,9 +4,11 @@
|
||||
description: job-description-security
|
||||
playTimeTracker: JobSecurityOfficer
|
||||
requirements:
|
||||
# - !type:CharacterDepartmentTimeRequirement # WWDP
|
||||
# department: Security
|
||||
# min: 36000 # 10 hours
|
||||
# WD EDIT START
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Security
|
||||
# min: 36000 # 10 hours
|
||||
# WD EDIT END
|
||||
- !type:CharacterTraitRequirement
|
||||
inverted: true
|
||||
traits:
|
||||
@@ -22,15 +24,16 @@
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
- EastOrionCompany
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 3600
|
||||
# WD EDIT END
|
||||
startingGear: SecurityOfficerGear
|
||||
icon: "JobIconSecurityOfficer"
|
||||
supervisors: job-supervisors-hos
|
||||
canBeAntag: false
|
||||
access:
|
||||
- Security
|
||||
#- Brig # Delta V: Removed
|
||||
- Maintenance
|
||||
- Service
|
||||
- External
|
||||
@@ -50,17 +53,14 @@
|
||||
- SecurityOfficerPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitSec
|
||||
back: ClothingBackpackSecurity # WD EDIT: ClothingBackpackSecurity -> ClothingBackpackSecurityFilled
|
||||
shoes: ClothingShoesBootsCombatFilled # WD EDIT: ClothingShoesBootsCombatFilled -> ClothingShoesBootsJack
|
||||
back: ClothingBackpackSecurityFilled # WD EDIT: ClothingBackpackSecurity -> ClothingBackpackSecurityFilled
|
||||
shoes: ClothingShoesBootsJack # WD EDIT: ClothingShoesBootsCombatFilled -> ClothingShoesBootsJack
|
||||
# eyes: ClothingEyesGlassesSecurity - WD EDIT
|
||||
# head: ClothingHeadHelmetBasic - WD EDIT
|
||||
# outerClothing: ClothingOuterArmorPlateCarrier - WD EDIT
|
||||
id: SecurityPDA
|
||||
ears: ClothingHeadsetAltSecurityRegular # Goobstation
|
||||
ears: ClothingHeadsetAltSecurityRegular
|
||||
# belt: ClothingBeltSecurityFilled - WD EDIT
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSec
|
||||
satchel: ClothingBackpackSatchelSecurity
|
||||
duffelbag: ClothingBackpackDuffelSecurity
|
||||
|
||||
- type: startingGear
|
||||
id: SecurityOfficerPlasmamanGear
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
playTimeTracker: JobSeniorOfficer
|
||||
setPreference: false # WWDP disabled role, not mapped
|
||||
requirements:
|
||||
# - !type:CharacterPlaytimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
# tracker: JobWarden
|
||||
# min: 21600 #6 hrs
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
@@ -17,6 +18,7 @@
|
||||
# - !type:CharacterDepartmentTimeRequirement
|
||||
# department: Security
|
||||
# min: 216000 # 60 hrs
|
||||
# WD EDIT END
|
||||
- !type:CharacterTraitRequirement
|
||||
inverted: true
|
||||
traits:
|
||||
@@ -32,15 +34,16 @@
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
- EastOrionCompany
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 3600
|
||||
# WD EDIT END
|
||||
startingGear: SeniorOfficerGear
|
||||
icon: "JobIconSeniorOfficer"
|
||||
supervisors: job-supervisors-hos
|
||||
canBeAntag: false
|
||||
access:
|
||||
- Security
|
||||
#- Brig # Delta V: Removed
|
||||
- Maintenance
|
||||
- Service
|
||||
- External
|
||||
@@ -59,13 +62,11 @@
|
||||
- SecurityOfficerPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitSeniorOfficer
|
||||
back: ClothingBackpackSecurityFilled # WWDP
|
||||
shoes: ClothingShoesBootsJack # WWDP
|
||||
# eyes: ClothingEyesGlassesSecurity # WWDP
|
||||
back: ClothingBackpackSecurityFilled # WD EDIT: ClothingBackpackSecurity -> ClothingBackpackSecurityFilled
|
||||
shoes: ClothingShoesBootsJack # WD EDIT: ClothingBackpackSecurityFilled -> ClothingShoesBootsJack
|
||||
# eyes: ClothingEyesGlassesSecurity - WD EDIT
|
||||
head: ClothingHeadHatBeretSecurity
|
||||
# outerClothing: ClothingOuterArmorPlateCarrier # DeltaV - ClothingOuterArmorBasic replaced in favour of plate carrier # WWDP
|
||||
# outerClothing: ClothingOuterArmorPlateCarrier - WD EDIT
|
||||
id: SeniorOfficerPDA
|
||||
ears: ClothingHeadsetSecurity
|
||||
innerClothingSkirt: ClothingUniformJumpskirtSeniorOfficer
|
||||
satchel: ClothingBackpackSatchelSecurity
|
||||
duffelbag: ClothingBackpackDuffelSecurity
|
||||
# belt: ClothingBeltSecurityFilled - WD EDIT
|
||||
|
||||
@@ -4,13 +4,14 @@
|
||||
description: job-description-warden
|
||||
playTimeTracker: JobWarden
|
||||
requirements:
|
||||
# WWDP disabled trackers
|
||||
# - !type:CharacterPlaytimeRequirement # DeltaV - JobSecurityOfficer time requirement. Make them experienced in proper officer work.
|
||||
# WD EDIT START
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
# tracker: JobSecurityOfficer
|
||||
# min: 43200 # DeltaV - 12 hrs
|
||||
# - !type:CharacterPlaytimeRequirement # DeltaV - JobDetective time requirement. Give them an understanding of basic forensics.
|
||||
# - !type:CharacterPlaytimeRequirement
|
||||
# tracker: JobDetective
|
||||
# min: 14400 # DeltaV - 4 hours
|
||||
# WD EDIT END
|
||||
- !type:CharacterWhitelistRequirement
|
||||
- !type:CharacterTraitRequirement
|
||||
inverted: true
|
||||
@@ -26,15 +27,16 @@
|
||||
- ZavodskoiInterstellar
|
||||
- PMCG
|
||||
- NanoTrasen
|
||||
- !type:CharacterOverallTimeRequirement # WWDP
|
||||
# WD EDIT START
|
||||
- !type:CharacterOverallTimeRequirement
|
||||
min: 3600
|
||||
# WD EDIT END
|
||||
startingGear: WardenGear
|
||||
icon: "JobIconWarden"
|
||||
supervisors: job-supervisors-hos
|
||||
canBeAntag: false
|
||||
access:
|
||||
- Security
|
||||
#- Brig # Delta V: Removed
|
||||
- Armory
|
||||
- Maintenance
|
||||
- Service
|
||||
@@ -62,11 +64,8 @@
|
||||
# eyes: ClothingEyesGlassesSecurity - WD EDIT
|
||||
# outerClothing: ClothingOuterCoatWarden - WD EDIT
|
||||
id: WardenPDA
|
||||
ears: ClothingHeadsetAltSecurityRegular # Goobstation
|
||||
ears: ClothingHeadsetAltSecurityRegular
|
||||
# belt: ClothingBeltSecurityFilled - WD EDIT
|
||||
innerClothingSkirt: ClothingUniformJumpskirtWarden
|
||||
satchel: ClothingBackpackSatchelSecurity
|
||||
duffelbag: ClothingBackpackDuffelSecurity
|
||||
|
||||
- type: startingGear
|
||||
id: WardenPlasmamanGear
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
#These are startingGear definitions for the currently yet=to-be-added Ship VS. Ship gamemode.
|
||||
#These are not gamemode-ready and are just here so that people know what their general outfit is supposed to look like.
|
||||
#For the love of god, please move these out of this file when the gamemode is actually added. They are currently all here for convienence's sake.
|
||||
|
||||
#CREW
|
||||
#Recruit
|
||||
- type: startingGear
|
||||
id: RecruitNTGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitRecruitNT
|
||||
back: ClothingBackpackFilled
|
||||
shoes: ClothingShoesColorBlack
|
||||
gloves: ClothingHandsGlovesColorBlack
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetGrey
|
||||
innerClothingSkirt: ClothingUniformJumpsuitRecruitNT #Wearing a jumpskirt into combat is a little unfitting and silly, so there is no jumpskirt counterpart for any of the Ship VS. Ship suits.
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
#Repairman
|
||||
- type: startingGear
|
||||
id: RepairmanNTGear
|
||||
equipment:
|
||||
head: ClothingHeadHatHardhatYellow
|
||||
jumpsuit: ClothingUniformJumpsuitRepairmanNT
|
||||
back: ClothingBackpackEngineeringFilled
|
||||
shoes: ClothingShoesBootsWork
|
||||
gloves: ClothingHandsGlovesColorYellow #Should maybe still be in lockers - this is just so people know that they're there and a part of the outfit.
|
||||
id: EngineerPDA
|
||||
eyes: ClothingEyesGlassesMeson
|
||||
belt: ClothingBeltUtilityEngineering
|
||||
ears: ClothingHeadsetAltCommand #Should use the "alt" engineering headset sprite.
|
||||
innerClothingSkirt: ClothingUniformJumpsuitRepairmanNT
|
||||
satchel: ClothingBackpackSatchelEngineeringFilled
|
||||
duffelbag: ClothingBackpackDuffelEngineeringFilled
|
||||
|
||||
#Paramedic
|
||||
- type: startingGear
|
||||
id: ParamedicNTGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitParamedicNT
|
||||
back: ClothingBackpackFilled #The medical backpack sprite looks way worse so this will do for now.
|
||||
shoes: ClothingShoesColorBlue
|
||||
id: MedicalPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
eyes: ClothingEyesHudMedical
|
||||
gloves: ClothingHandsGlovesLatex
|
||||
belt: ClothingBeltMedicalFilled
|
||||
innerClothingSkirt: ClothingUniformJumpskirtMedicalDoctor
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
#HEADS OF STAFF
|
||||
#Chief Engineer
|
||||
- type: startingGear
|
||||
id: ChiefEngineerNTGear
|
||||
equipment:
|
||||
head: ClothingHeadHatHardhatArmored
|
||||
jumpsuit: ClothingUniformJumpsuitChiefEngineerNT
|
||||
back: ClothingBackpackFilled #Again, the regular sprite here looks way worse than the regular backpack.
|
||||
shoes: ClothingShoesBootsJack
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
id: CEPDA
|
||||
eyes: ClothingEyesGlassesMeson
|
||||
ears: ClothingHeadsetAltCommand #Same as repairman - make this use the alt headset sprite.
|
||||
belt: ClothingBeltUtilityEngineering
|
||||
innerClothingSkirt: ClothingUniformJumpsuitChiefEngineerNT
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
@@ -1,68 +0,0 @@
|
||||
#These are startingGear definitions for the currently yet=to-be-added Ship VS. Ship gamemode.
|
||||
#Refer to Nanotrasen.yml for additional comments.
|
||||
|
||||
#CREW
|
||||
#Recruit
|
||||
- type: startingGear
|
||||
id: RecruitSyndieGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitRecruitSyndie
|
||||
back: ClothingBackpackFilled
|
||||
shoes: ClothingShoesColorBlack
|
||||
gloves: ClothingHandsGlovesColorBlack
|
||||
id: PassengerPDA
|
||||
ears: ClothingHeadsetGrey
|
||||
innerClothingSkirt: ClothingUniformJumpsuitRecruitSyndie #Wearing a jumpskirt into combat is a little unfitting and silly, so there is no jumpskirt counterpart for any of the Ship VS. Ship suits.
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
#Repairman
|
||||
- type: startingGear
|
||||
id: RepairmanSyndieGear
|
||||
equipment:
|
||||
head: ClothingHeadHatHardhatYellow
|
||||
jumpsuit: ClothingUniformJumpsuitRepairmanSyndie
|
||||
back: ClothingBackpackFilled #The regular industrial backpack looks really weird here, so I've opted for this instead for now. If a new one is never made, then make sure to make a prototype that has this with extended internals!
|
||||
shoes: ClothingShoesBootsWork
|
||||
gloves: ClothingHandsGlovesColorYellow #Should maybe still be in lockers - this is just so people know that they're there and a part of the outfit.
|
||||
id: EngineerPDA
|
||||
eyes: ClothingEyesGlassesMeson
|
||||
belt: ClothingBeltUtilityEngineering
|
||||
ears: ClothingHeadsetAltCommand #Should use the "alt" engineering headset sprite.
|
||||
innerClothingSkirt: ClothingUniformJumpsuitRepairmanSyndie
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
#Paramedic
|
||||
- type: startingGear
|
||||
id: ParamedicSyndieGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitParamedicSyndie
|
||||
back: ClothingBackpackFilled #The default job backpack again looks way worse. Same case as the NT Paramedc and Syndicate repairman.
|
||||
shoes: ClothingShoesColorRed
|
||||
id: MedicalPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
eyes: ClothingEyesHudMedical
|
||||
gloves: ClothingHandsGlovesLatex
|
||||
belt: ClothingBeltMedicalFilled
|
||||
innerClothingSkirt: ClothingUniformJumpsuitParamedicSyndie
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
#HEADS OF STAFF
|
||||
#Chief Engineer
|
||||
- type: startingGear
|
||||
id: ChiefEngineerSyndieGear
|
||||
equipment:
|
||||
head: ClothingHeadHatHardhatArmored
|
||||
jumpsuit: ClothingUniformJumpsuitChiefEngineerSyndie
|
||||
back: ClothingBackpackFilled #In a running theme, the default station job backpack still continues to look strange in comparison to the regular one. It's not as bad as on the syndicate engineer here, though.
|
||||
shoes: ClothingShoesBootsJack
|
||||
gloves: ClothingHandsGlovesCombat
|
||||
id: CEPDA
|
||||
eyes: ClothingEyesGlassesMeson
|
||||
ears: ClothingHeadsetAltCommand
|
||||
belt: ClothingBeltUtilityEngineering
|
||||
innerClothingSkirt: ClothingUniformJumpsuitChiefEngineerSyndie
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
@@ -9,9 +9,9 @@
|
||||
supervisors: job-supervisors-hop
|
||||
access:
|
||||
- Maintenance
|
||||
- Theatre # DeltaV - Add Theatre access
|
||||
- Boxer # DeltaV - Add Boxer access
|
||||
special: # Nyanotrasen - BoxerComponent, see Content.Server/Nyanotrasen/Abilities/Boxer/Boxer/BoxerComponent.cs
|
||||
- Theatre
|
||||
- Boxer
|
||||
special:
|
||||
- !type:AddTraitSpecial
|
||||
traits:
|
||||
- MartialArtist
|
||||
@@ -28,10 +28,6 @@
|
||||
gloves: ClothingHandsGlovesBoxingRed
|
||||
shoes: ClothingShoesColorRed
|
||||
belt: ClothingBeltChampion
|
||||
pocket2: CandyBucket
|
||||
innerClothingSkirt: UniformShortsRedWithTop
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: BoxerPlasmamanGear
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
access:
|
||||
- Medical
|
||||
- Maintenance
|
||||
- Psychologist # DeltaV - Add Psychologist access
|
||||
- Psychologist
|
||||
extendedAccess:
|
||||
- Chemistry
|
||||
requirements:
|
||||
@@ -24,14 +24,10 @@
|
||||
- PsychologistPlasmamanGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitPsychologist
|
||||
back: ClothingBackpackPsychologistFilled #DeltaV - stamp included
|
||||
back: ClothingBackpackPsychologistFilled
|
||||
shoes: ClothingShoesLeather
|
||||
id: PsychologistPDA
|
||||
ears: ClothingHeadsetMedical
|
||||
# pocket2: CandyBucket # WWDP
|
||||
innerClothingSkirt: ClothingUniformJumpsuitPsychologist
|
||||
satchel: ClothingBackpackSatchelPsychologistFilled #DeltaV - stamp included
|
||||
duffelbag: ClothingBackpackDuffelPsychologistFilled #DeltaV - stamp included
|
||||
|
||||
- type: startingGear
|
||||
id: PsychologistPlasmamanGear
|
||||
|
||||
@@ -9,8 +9,8 @@
|
||||
access:
|
||||
- Service
|
||||
- Maintenance
|
||||
- Theatre # DeltaV - Add Theatre access
|
||||
- Reporter # DeltaV - Add Reporter access
|
||||
- Theatre
|
||||
- Reporter
|
||||
requirements:
|
||||
- !type:CharacterEmployerRequirement
|
||||
inverted: true
|
||||
@@ -27,9 +27,6 @@
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: ReporterPDA
|
||||
ears: ClothingHeadsetService
|
||||
innerClothingSkirt: ClothingUniformJumpsuitJournalist
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ReporterPlasmamanGear
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
access:
|
||||
- Service
|
||||
- Maintenance
|
||||
- Zookeeper # DeltaV - Add Zookeeper access
|
||||
- Zookeeper
|
||||
requirements:
|
||||
- !type:CharacterEmployerRequirement
|
||||
inverted: true
|
||||
@@ -28,10 +28,6 @@
|
||||
shoes: ClothingShoesColorWhite
|
||||
id: ZookeeperPDA
|
||||
ears: ClothingHeadsetService
|
||||
pocket2: CandyBucket
|
||||
innerClothingSkirt: ClothingUniformJumpsuitSafari
|
||||
satchel: ClothingBackpackSatchelFilled
|
||||
duffelbag: ClothingBackpackDuffelFilled
|
||||
|
||||
- type: startingGear
|
||||
id: ZookeeperPlasmamanGear
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
- CargoTechnician
|
||||
- Quartermaster
|
||||
- SalvageSpecialist
|
||||
- MailCarrier # Nyanotrasen - MailCarrier, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail-carrier.yml
|
||||
- MailCarrier
|
||||
|
||||
- type: department
|
||||
id: Civilian
|
||||
@@ -17,12 +17,10 @@
|
||||
- Bartender
|
||||
- Botanist
|
||||
- Boxer
|
||||
# - Chaplain # DeltaV - Move Chaplain into Epistemics
|
||||
- Chef
|
||||
- Clown
|
||||
- HeadOfPersonnel
|
||||
- Janitor
|
||||
# - Lawyer # DeltaV - Move Lawyer into Justice
|
||||
- Mime
|
||||
- Musician
|
||||
- Passenger
|
||||
@@ -30,10 +28,10 @@
|
||||
- Visitor
|
||||
- Zookeeper
|
||||
- ServiceWorker
|
||||
- MartialArtist # Nyanotrasen - MartialArtist, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/martialartist.yml
|
||||
# - Prisoner # WWDP moved to Security
|
||||
- Gladiator # Nyanotrasen - Gladiator, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/gladiator.yml
|
||||
- Hobo # White Dream
|
||||
- MartialArtist
|
||||
# - Prisoner - WD EDIT: Moved to Security
|
||||
- Gladiator
|
||||
- Hobo # WD EDIT
|
||||
|
||||
- type: department
|
||||
id: Command
|
||||
@@ -48,8 +46,7 @@
|
||||
- HeadOfSecurity
|
||||
- ResearchDirector
|
||||
- Quartermaster
|
||||
- Maid # White Dream
|
||||
- ChiefJustice # DeltaV - chief justice is in command staff
|
||||
- ChiefJustice
|
||||
- CentralCommandOfficial
|
||||
- CBURN
|
||||
- ERTLeader
|
||||
@@ -59,20 +56,23 @@
|
||||
- ERTSecurity
|
||||
- ERTEngineer
|
||||
- DeathSquad
|
||||
- AdministrativeAssistant # Delta V - Administrative Assistant, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Command/admin_assistant.yml
|
||||
- AdministrativeAssistant
|
||||
- Maid # WD EDIT
|
||||
primary: false
|
||||
weight: 100
|
||||
|
||||
# - type: department # WWDP disabled
|
||||
# WD EDIT START
|
||||
# - type: department
|
||||
# id: Dignitary
|
||||
# description: department-Dignitary-description
|
||||
# color: "#33FE6D"
|
||||
# roles:
|
||||
# - BlueshieldOfficer # Goobstation
|
||||
# - NanotrasenRepresentative # Goobstation
|
||||
# - Magistrate # Goobstation
|
||||
# - BlueshieldOfficer
|
||||
# - NanotrasenRepresentative
|
||||
# - Magistrate
|
||||
# primary: false
|
||||
# weight: 101
|
||||
# WD EDIT END
|
||||
|
||||
- type: department
|
||||
id: Engineering
|
||||
@@ -97,7 +97,7 @@
|
||||
- Psychologist
|
||||
- Paramedic
|
||||
- SeniorPhysician
|
||||
- MedicalBorg # Delta V - Medical Borg, see Resources/Prototypes/DeltaV/Roles/Jobs/Medical/medicalborg.yml
|
||||
- MedicalBorg
|
||||
|
||||
- type: department
|
||||
id: Security
|
||||
@@ -111,12 +111,12 @@
|
||||
- SeniorOfficer
|
||||
- Detective
|
||||
- Warden
|
||||
- PrisonGuard # Nyanotrasen - PrisonGuard, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Security/prisonguard.yml
|
||||
- Brigmedic # DeltaV - Brigmedic, see Resources/Prototypes/DeltaV/Roles/Jobs/Security/brigmedic.yml
|
||||
- Prisoner # Nyanotrasen - Prisoner, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/prisoner.yml # WWDP moved to SEC
|
||||
- PrisonGuard
|
||||
- Brigmedic
|
||||
- Prisoner # WD EDIT: Moved from Civilian
|
||||
|
||||
- type: department
|
||||
id: Epistemics # DeltaV - Epistemics Department replacing Science
|
||||
id: Epistemics
|
||||
description: department-Science-description
|
||||
color: "#D381C9"
|
||||
roles:
|
||||
@@ -124,8 +124,8 @@
|
||||
- SeniorResearcher
|
||||
- Scientist
|
||||
- ResearchAssistant
|
||||
- Chaplain # DeltaV - Move Chaplain into Epistemics
|
||||
- ForensicMantis # Nyanotrasen - ForensicMantis, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml
|
||||
- Chaplain
|
||||
- ForensicMantis
|
||||
- Librarian
|
||||
- Roboticist
|
||||
|
||||
@@ -137,7 +137,8 @@
|
||||
- Borg
|
||||
- StationAi
|
||||
|
||||
# - type: department # WWDP disabled
|
||||
# WD EDIT START
|
||||
# - type: department
|
||||
# id: Specific
|
||||
# description: department-Specific-description
|
||||
# color: "#9FED58"
|
||||
@@ -147,8 +148,9 @@
|
||||
# - Reporter
|
||||
# - Zookeeper
|
||||
# - Psychologist
|
||||
# - MartialArtist # Nyanotrasen - MartialArtist, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/martialartist.yml
|
||||
# - Gladiator # Nyanotrasen - Gladiator, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/gladiator.yml
|
||||
# - Prisoner # Nyanotrasen - Prisoner, see Resrouces/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/prisoner.yml
|
||||
# - Brigmedic # DeltaV - Corpsman, see Resources/Prototypes/DeltaV/Roles/Jobs/Security/brigmedic.yml
|
||||
# - MartialArtist
|
||||
# - Gladiator
|
||||
# - Prisoner
|
||||
# - Brigmedic
|
||||
# primary: false
|
||||
# WD EDIT END
|
||||
|
||||
Reference in New Issue
Block a user