mirror of
https://github.com/WWhiteDreamProject/wwdpublic.git
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* Automatic changelog update * Make NPC names proper nouns & fix some genders (#20534) * Proper names & genders * Uppercase proper names * Make Smile female * fix bingus wrinkly head (#20531) * rouny meat and steak (#20526) * lost friendship flavor * add rouny steak * rouny special meat * rouny meat textures --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Wearable Wet Floor Sign and 'Janitorial Suicide Vest' (#20311) * Explosive wet floor sign & janitorial suicide vest * fix attributions * Remove name & desc from explosive wet floor sign * Make wet floor sign chameleonable * Automatic changelog update * Minor slippery stuff (#20535) * Update submodule to 162.2.0 (#20570) * Predicted armor (#20560) * clean up some lines in smile the slime prototype (#20552) * Revert "Use full file path for temp replays (#19002)" (#20545) * Add EyesGlasses into ClothesMate (#20523) * Automatic changelog update * Fix Punpun crew monitor sensor (#20484) * Automatic changelog update * EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> * Automatic changelog update * Make arcades hackable again (#20555) * Automatic changelog update * Health alert tweaks (#20557) * Automatic changelog update * Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) * Improve active game rule querying, add generic try round start attempt method, move minPlayers to GameRuleComponent * Nukeops todo and cleanup * Remove Active field * Add EndedGameRuleComponent * bartender suit (#20521) * give me a drink bartender * guh * aARG * Necropolis and mine walls (#20578) * Automatic changelog update * archaic accent tweaks (#20567) * Automatic changelog update * Add confirmation to kick and respawn in the admin player actions panel (#20542) * Remove windows-latest CI runs, remove unused build-test-release.yml (#20540) * Change .editorconfig to keep existing attribute arrangement (#20538) * Automatic changelog update * Catch replay start and end errors on round restarts (#20565) * Update trivial components to use auto comp states (#20539) * Fix role unbans not applying in real time (#20547) * Disable AHelp buttons when no player is selected, update button styling (#20568) * Automatic changelog update * Added a toggle fullscreen button (default F11) (#20272) * Added a toggle fullscreen button (default F11) * Removed un-needed comments * Review Requested Changes * Fixed Acidental Spacing Change * bwoink, removed extraneous code * nothing, litterally * Automatic changelog update * Fix not networking markings (#20588) * Automatic changelog update * Update RobustToolbox to v162.2.1 (#20590) * Automatic changelog update * Glorfcode (force say on damage/stun/crit) (#20562) * Automatic changelog update * Fix AHelp progressively showing more AHelp panels (#20591) * Automatic changelog update * caninsert entitystorage tweaks (#20589) * Automatic changelog update * Fix mapping actions crashing on load (#20592) * Fix loading a map with a ThirstComponent crashing the game (#20594) * Fix electrocution displaying real name of disguised players (#20603) * Organ fixes (#20488) * Automatic changelog update * Kettle medical rework (#20435) * Initial try at medical rework for kettle * Re-add decal decorations to Kettle's medical * Add more lockers to kettle's med * Actually upload kettle's map, not its proto * Automatic changelog update * Added blocked visuals to volumetric pump (#20610) * Automatic changelog update * Move TimedDespawn to engine (#20515) * Update submodule to 163.0.0 (#20616) * Remove v0.1 version number from local main menu screen (#20617) * Remove cloneData parameter from AutoNetworkedField (#20596) * Update submodule to 164.0.0 (#20618) * fix cognizine ghost role (#20632) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Move ID layer one pixel to correct alignment (#20630) * Update nukie hardsuit descriptions (#20529) * Make holofans destructable (#20445) * Automatic changelog update * bowl is open (#20453) Co-authored-by: deltanedas <@deltanedas:kde.org> * Add TestPair.WaitCommand() (#20615) * Rename ThreatPrototype and mark fields as required (#20611) * Adjust hard bomb shape (#20608) * dragon refactor, objectives and use GenericAntag (#20201) Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Added generic empty liquids tank (#20563) * Move view variables verb to the top of the list with no category and localize it (#20546) * saltern update (#20325) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix followers leaking (#20643) * Add Winter Boots (#20622) * add * fix prototype * Add QM mantle (#20621) * add * fix prototype * Automatic changelog update * Slime mobs breathe nitrogen and resprite their organs (#20577) * Slimes breathe nitrogen and resprite their organs * ups * mmm * Automatic changelog update * Fix the new lizard horn's consistency + issue (#20620) * fix * add * Revert "add" This reverts commit a054a3204a8f185a94ceb80b1bd3bc9f30423711. * Add RandomHumanoidAppearance component to for space ninjas (#20605) * Automatic changelog update * Space cat breathes space (#20550) * Space cat breathes space Made Space Cat lungs ROBUST * Made Space Cat's lungs ROBUST 2.0 * Automatic changelog update * Wide anomaly locator (#20581) * Add files via upload * Add files via upload * Add files via upload * Add files via upload * add textures * fix encoding * fix 2 * Automatic changelog update * Fixed Telescopic Shield Lighting (#20650) * Fixed Telescopic Shield Lighting Bug fix #20199 * no need for these at all --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Automatic changelog update * Add a special hardsuit for nukie medic (#20471) * Automatic changelog update * Carry over other mutations when doing species mutation (#20551) * Automatic changelog update * Add Spanish accent to poncho and sombrero (#20377) --------- Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: ravage <142820619+ravage123321@users.noreply.github.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> Co-authored-by: LEVELcat <68501903+LEVELcat@users.noreply.github.com> Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com> Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> Co-authored-by: Doru991 <75124791+Doru991@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Skarletto <122584947+Skarletto@users.noreply.github.com> Co-authored-by: NULL882 <104377798+NULL882@users.noreply.github.com> Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com> Co-authored-by: Miro Kavaliou <miraslauk@gmail.com> Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Kacper Urbańczyk <kacperjaroslawurbanczyk@gmail.com> Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com> Co-authored-by: daerSeebaer <61566539+daerSeebaer@users.noreply.github.com> Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com> Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> Co-authored-by: drteaspoon420 <87363733+drteaspoon420@users.noreply.github.com> Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com> Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com> Co-authored-by: Kacper Urbańczyk <mikrel071204@gmail.com> Co-authored-by: Tox Cruize <141375638+TexCruize@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Michael Cu <43478115+michaelcu@users.noreply.github.com>
797 lines
25 KiB
C#
797 lines
25 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Events;
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using Content.Shared.Body.Organ;
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using Content.Shared.Body.Part;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.Movement.Components;
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using Robust.Shared.Containers;
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using Robust.Shared.Utility;
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namespace Content.Shared.Body.Systems;
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public partial class SharedBodySystem
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{
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private void InitializeParts()
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{
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// TODO: This doesn't handle comp removal on child ents.
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// If you modify this also see the Body partial for root parts.
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SubscribeLocalEvent<BodyPartComponent, EntInsertedIntoContainerMessage>(OnBodyPartInserted);
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SubscribeLocalEvent<BodyPartComponent, EntRemovedFromContainerMessage>(OnBodyPartRemoved);
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}
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private void OnBodyPartInserted(EntityUid uid, BodyPartComponent component, EntInsertedIntoContainerMessage args)
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{
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// Body part inserted into another body part.
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var entity = args.Entity;
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var slotId = args.Container.ID;
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if (component.Body != null)
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{
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if (TryComp(entity, out BodyPartComponent? childPart))
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{
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AddPart(component.Body.Value, entity, slotId, childPart);
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RecursiveBodyUpdate(entity, component.Body.Value, childPart);
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}
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if (TryComp(entity, out OrganComponent? organ))
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{
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AddOrgan(entity, component.Body.Value, uid, organ);
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}
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}
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}
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private void OnBodyPartRemoved(EntityUid uid, BodyPartComponent component, EntRemovedFromContainerMessage args)
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{
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// TODO: lifestage shenanigans
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if (LifeStage(uid) >= EntityLifeStage.Terminating)
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return;
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// Body part removed from another body part.
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var entity = args.Entity;
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var slotId = args.Container.ID;
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if (TryComp(entity, out BodyPartComponent? childPart) && childPart.Body != null)
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{
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RemovePart(childPart.Body.Value, entity, slotId, childPart);
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RecursiveBodyUpdate(entity, null, childPart);
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}
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if (TryComp(entity, out OrganComponent? organ))
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{
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RemoveOrgan(entity, uid, organ);
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}
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}
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private void RecursiveBodyUpdate(EntityUid uid, EntityUid? bodyUid, BodyPartComponent component)
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{
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foreach (var children in GetBodyPartChildren(uid, component))
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{
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if (children.Component.Body != bodyUid)
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{
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children.Component.Body = bodyUid;
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Dirty(children.Id, children.Component);
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foreach (var slotId in children.Component.Organs.Keys)
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{
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var organContainerId = GetOrganContainerId(slotId);
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if (!Containers.TryGetContainer(children.Id, organContainerId, out var container))
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continue;
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foreach (var organ in container.ContainedEntities)
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{
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if (TryComp(organ, out OrganComponent? organComp))
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{
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var oldBody = organComp.Body;
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organComp.Body = bodyUid;
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if (bodyUid != null)
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{
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var ev = new AddedToPartInBodyEvent(bodyUid.Value, children.Id);
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RaiseLocalEvent(organ, ev);
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}
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else if (oldBody != null)
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{
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var ev = new RemovedFromPartInBodyEvent(oldBody.Value, children.Id);
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RaiseLocalEvent(organ, ev);
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}
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Dirty(organ, organComp);
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}
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}
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}
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}
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}
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}
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protected virtual void AddPart(
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EntityUid bodyUid,
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EntityUid partUid,
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string slotId,
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BodyPartComponent component,
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BodyComponent? bodyComp = null)
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{
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DebugTools.AssertOwner(partUid, component);
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Dirty(partUid, component);
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component.Body = bodyUid;
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var ev = new BodyPartAddedEvent(slotId, component);
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RaiseLocalEvent(bodyUid, ref ev);
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AddLeg(partUid, bodyUid, component, bodyComp);
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}
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protected virtual void RemovePart(
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EntityUid bodyUid,
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EntityUid partUid,
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string slotId,
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BodyPartComponent component,
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BodyComponent? bodyComp = null)
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{
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DebugTools.AssertOwner(partUid, component);
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Resolve(bodyUid, ref bodyComp, false);
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Dirty(partUid, component);
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component.Body = null;
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var ev = new BodyPartRemovedEvent(slotId, component);
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RaiseLocalEvent(bodyUid, ref ev);
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RemoveLeg(partUid, bodyUid, component);
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PartRemoveDamage(bodyUid, component, bodyComp);
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}
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private void AddLeg(EntityUid uid, EntityUid bodyUid, BodyPartComponent component, BodyComponent? bodyComp = null)
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{
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if (!Resolve(bodyUid, ref bodyComp, false))
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return;
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if (component.PartType == BodyPartType.Leg)
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{
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bodyComp.LegEntities.Add(uid);
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UpdateMovementSpeed(bodyUid);
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Dirty(bodyUid, bodyComp);
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}
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}
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private void RemoveLeg(EntityUid uid, EntityUid bodyUid, BodyPartComponent component, BodyComponent? bodyComp = null)
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{
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if (!Resolve(bodyUid, ref bodyComp, false))
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return;
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if (component.PartType == BodyPartType.Leg)
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{
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bodyComp.LegEntities.Remove(uid);
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UpdateMovementSpeed(bodyUid);
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Dirty(bodyUid, bodyComp);
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if (!bodyComp.LegEntities.Any())
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{
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Standing.Down(bodyUid);
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}
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}
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}
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private void PartRemoveDamage(EntityUid parent, BodyPartComponent component, BodyComponent? bodyComp = null)
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{
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if (!Resolve(parent, ref bodyComp, false))
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return;
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if (component.IsVital && !GetBodyChildrenOfType(parent, component.PartType, bodyComp).Any())
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{
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// TODO BODY SYSTEM KILL : remove this when wounding and required parts are implemented properly
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var damage = new DamageSpecifier(Prototypes.Index<DamageTypePrototype>("Bloodloss"), 300);
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Damageable.TryChangeDamage(parent, damage);
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}
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}
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/// <summary>
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/// Tries to get the parent body part to this if applicable.
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/// Doesn't validate if it's a part of body system.
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/// </summary>
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public EntityUid? GetParentPartOrNull(EntityUid uid)
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{
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if (!Containers.TryGetContainingContainer(uid, out var container))
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return null;
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var parent = container.Owner;
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if (!HasComp<BodyPartComponent>(parent))
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return null;
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return parent;
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}
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/// <summary>
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/// Tries to get the parent body part and slot to this if applicable.
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/// </summary>
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public (EntityUid Parent, string Slot)? GetParentPartAndSlotOrNull(EntityUid uid)
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{
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if (!Containers.TryGetContainingContainer(uid, out var container))
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return null;
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var slotId = GetPartSlotContainerIdFromContainer(container.ID);
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if (string.IsNullOrEmpty(slotId))
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return null;
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var parent = container.Owner;
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if (!TryComp<BodyPartComponent>(parent, out var parentBody) || !parentBody.Children.ContainsKey(slotId))
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return null;
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return (parent, slotId);
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}
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/// <summary>
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/// Tries to get the relevant parent body part to this if it exists.
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/// It won't exist if this is the root body part or if it's not in a body.
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/// </summary>
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public bool TryGetParentBodyPart(
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EntityUid partUid,
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[NotNullWhen(true)] out EntityUid? parentUid,
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[NotNullWhen(true)] out BodyPartComponent? parentComponent)
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{
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DebugTools.Assert(HasComp<BodyPartComponent>(partUid));
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parentUid = null;
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parentComponent = null;
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if (Containers.TryGetContainingContainer(partUid, out var container) &&
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TryComp(container.Owner, out parentComponent))
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{
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parentUid = container.Owner;
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return true;
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}
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return false;
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}
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#region Slots
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/// <summary>
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/// Creates a BodyPartSlot on the specified partUid.
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/// </summary>
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private BodyPartSlot? CreatePartSlot(
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EntityUid partUid,
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string slotId,
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BodyPartType partType,
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BodyPartComponent? part = null)
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{
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if (!Resolve(partUid, ref part, false))
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return null;
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Containers.EnsureContainer<ContainerSlot>(partUid, GetPartSlotContainerId(slotId));
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var partSlot = new BodyPartSlot(slotId, partType);
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part.Children.Add(slotId, partSlot);
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Dirty(partUid, part);
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return partSlot;
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}
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/// <summary>
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/// Tries to create a BodyPartSlot on the specified partUid.
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/// </summary>
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/// <returns>false if not relevant or can't add it.</returns>
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public bool TryCreatePartSlot(
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EntityUid? partId,
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string slotId,
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BodyPartType partType,
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[NotNullWhen(true)] out BodyPartSlot? slot,
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BodyPartComponent? part = null)
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{
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slot = null;
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if (partId == null ||
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!Resolve(partId.Value, ref part, false))
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{
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return false;
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}
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Containers.EnsureContainer<ContainerSlot>(partId.Value, GetPartSlotContainerId(slotId));
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slot = new BodyPartSlot(slotId, partType);
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if (!part.Children.TryAdd(slotId, slot.Value))
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return false;
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Dirty(partId.Value, part);
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return true;
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}
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public bool TryCreatePartSlotAndAttach(
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EntityUid parentId,
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string slotId,
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EntityUid childId,
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BodyPartType partType,
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BodyPartComponent? parent = null,
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BodyPartComponent? child = null)
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{
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return TryCreatePartSlot(parentId, slotId, partType, out _, parent)
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&& AttachPart(parentId, slotId, childId, parent, child);
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}
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#endregion
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#region RootPartManagement
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/// <summary>
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/// Returns true if the partId is the root body container for the specified bodyId.
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/// </summary>
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public bool IsPartRoot(EntityUid bodyId, EntityUid partId, BodyComponent? body = null, BodyPartComponent? part = null)
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{
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if (!Resolve(partId, ref part)|| !Resolve(bodyId, ref body))
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return false;
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return Containers.TryGetContainingContainer(bodyId, partId, out var container) && container.ID == BodyRootContainerId;
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}
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/// <summary>
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/// Returns true if we can attach the partId to the bodyId as the root entity.
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/// </summary>
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public bool CanAttachToRoot(EntityUid bodyId, EntityUid partId, BodyComponent? body = null,
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BodyPartComponent? part = null)
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{
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return Resolve(bodyId, ref body) &&
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Resolve(partId, ref part) &&
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body.RootContainer.ContainedEntity == null &&
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bodyId != part.Body;
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}
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/// <summary>
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/// Returns the root part of this body if it exists.
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/// </summary>
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public (EntityUid Entity, BodyPartComponent BodyPart)? GetRootPartOrNull(EntityUid bodyId, BodyComponent? body = null)
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{
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if (!Resolve(bodyId, ref body) || body.RootContainer.ContainedEntity == null)
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return null;
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return (body.RootContainer.ContainedEntity.Value,
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Comp<BodyPartComponent>(body.RootContainer.ContainedEntity.Value));
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}
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/// <summary>
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/// Returns true if the partId can be attached to the parentId in the specified slot.
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/// </summary>
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public bool CanAttachPart(
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EntityUid parentId,
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BodyPartSlot slot,
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EntityUid partId,
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BodyPartComponent? parentPart = null,
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BodyPartComponent? part = null)
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{
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if (!Resolve(partId, ref part, false) ||
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!Resolve(parentId, ref parentPart, false))
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{
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return false;
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}
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return CanAttachPart(parentId, slot.Id, partId, parentPart, part);
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}
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/// <summary>
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/// Returns true if we can attach the specified partId to the parentId in the specified slot.
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/// </summary>
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public bool CanAttachPart(
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EntityUid parentId,
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string slotId,
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EntityUid partId,
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BodyPartComponent? parentPart = null,
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BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(partId, ref part, false) ||
|
|
!Resolve(parentId, ref parentPart, false) ||
|
|
!parentPart.Children.TryGetValue(slotId, out var parentSlotData))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return part.PartType == parentSlotData.Type &&
|
|
Containers.TryGetContainer(parentId, GetPartSlotContainerId(slotId), out var container) &&
|
|
Containers.CanInsert(partId, container);
|
|
}
|
|
|
|
public bool AttachPartToRoot(
|
|
EntityUid bodyId,
|
|
EntityUid partId,
|
|
BodyComponent? body = null,
|
|
BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(bodyId, ref body) ||
|
|
!Resolve(partId, ref part) ||
|
|
!CanAttachToRoot(bodyId, partId, body, part))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return body.RootContainer.Insert(partId);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Attach/Detach
|
|
|
|
/// <summary>
|
|
/// Attaches a body part to the specified body part parent.
|
|
/// </summary>
|
|
public bool AttachPart(
|
|
EntityUid parentPartId,
|
|
string slotId,
|
|
EntityUid partId,
|
|
BodyPartComponent? parentPart = null,
|
|
BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(parentPartId, ref parentPart, false) ||
|
|
!parentPart.Children.TryGetValue(slotId, out var slot))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return AttachPart(parentPartId, slot, partId, parentPart, part);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attaches a body part to the specified body part parent.
|
|
/// </summary>
|
|
public bool AttachPart(
|
|
EntityUid parentPartId,
|
|
BodyPartSlot slot,
|
|
EntityUid partId,
|
|
BodyPartComponent? parentPart = null,
|
|
BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(parentPartId, ref parentPart, false) ||
|
|
!Resolve(partId, ref part, false) ||
|
|
!CanAttachPart(parentPartId, slot.Id, partId, parentPart, part) ||
|
|
!parentPart.Children.ContainsKey(slot.Id))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!Containers.TryGetContainer(parentPartId, GetPartSlotContainerId(slot.Id), out var container))
|
|
{
|
|
DebugTools.Assert($"Unable to find body slot {slot.Id} for {ToPrettyString(parentPartId)}");
|
|
return false;
|
|
}
|
|
|
|
return container.Insert(partId);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Misc
|
|
|
|
public void UpdateMovementSpeed(EntityUid bodyId, BodyComponent? body = null, MovementSpeedModifierComponent? movement = null)
|
|
{
|
|
if (!Resolve(bodyId, ref body, ref movement, false))
|
|
return;
|
|
|
|
if (body.RequiredLegs <= 0)
|
|
return;
|
|
|
|
var walkSpeed = 0f;
|
|
var sprintSpeed = 0f;
|
|
var acceleration = 0f;
|
|
foreach (var legEntity in body.LegEntities)
|
|
{
|
|
if (!TryComp<MovementBodyPartComponent>(legEntity, out var legModifier))
|
|
continue;
|
|
|
|
walkSpeed += legModifier.WalkSpeed;
|
|
sprintSpeed += legModifier.SprintSpeed;
|
|
acceleration += legModifier.Acceleration;
|
|
}
|
|
walkSpeed /= body.RequiredLegs;
|
|
sprintSpeed /= body.RequiredLegs;
|
|
acceleration /= body.RequiredLegs;
|
|
Movement.ChangeBaseSpeed(bodyId, walkSpeed, sprintSpeed, acceleration, movement);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Queries
|
|
|
|
/// <summary>
|
|
/// Get all organs for the specified body part.
|
|
/// </summary>
|
|
public IEnumerable<(EntityUid Id, OrganComponent Component)> GetPartOrgans(EntityUid partId, BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
yield break;
|
|
|
|
foreach (var slotId in part.Organs.Keys)
|
|
{
|
|
var containerSlotId = GetOrganContainerId(slotId);
|
|
|
|
if (!Containers.TryGetContainer(partId, containerSlotId, out var container))
|
|
continue;
|
|
|
|
foreach (var containedEnt in container.ContainedEntities)
|
|
{
|
|
if (!TryComp(containedEnt, out OrganComponent? organ))
|
|
continue;
|
|
|
|
yield return (containedEnt, organ);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets all BaseContainers for body parts on this entity and its child entities.
|
|
/// </summary>
|
|
public IEnumerable<BaseContainer> GetPartContainers(EntityUid id, BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(id, ref part, false) ||
|
|
part.Children.Count == 0)
|
|
{
|
|
yield break;
|
|
}
|
|
|
|
foreach (var slotId in part.Children.Keys)
|
|
{
|
|
var containerSlotId = GetPartSlotContainerId(slotId);
|
|
|
|
if (!Containers.TryGetContainer(id, containerSlotId, out var container))
|
|
continue;
|
|
|
|
yield return container;
|
|
|
|
foreach (var ent in container.ContainedEntities)
|
|
{
|
|
foreach (var childContainer in GetPartContainers(ent))
|
|
{
|
|
yield return childContainer;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns all body part components for this entity including itself.
|
|
/// </summary>
|
|
public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyPartChildren(EntityUid partId, BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
yield break;
|
|
|
|
yield return (partId, part);
|
|
|
|
foreach (var slotId in part.Children.Keys)
|
|
{
|
|
var containerSlotId = GetPartSlotContainerId(slotId);
|
|
|
|
if (Containers.TryGetContainer(partId, containerSlotId, out var container))
|
|
{
|
|
foreach (var containedEnt in container.ContainedEntities)
|
|
{
|
|
if (!TryComp(containedEnt, out BodyPartComponent? childPart))
|
|
continue;
|
|
|
|
foreach (var value in GetBodyPartChildren(containedEnt, childPart))
|
|
{
|
|
yield return value;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns all body part slots for this entity.
|
|
/// </summary>
|
|
public IEnumerable<BodyPartSlot> GetAllBodyPartSlots(EntityUid partId, BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
yield break;
|
|
|
|
foreach (var (slotId, slot) in part.Children)
|
|
{
|
|
yield return slot;
|
|
|
|
var containerSlotId = GetOrganContainerId(slotId);
|
|
|
|
if (Containers.TryGetContainer(partId, containerSlotId, out var container))
|
|
{
|
|
foreach (var containedEnt in container.ContainedEntities)
|
|
{
|
|
if (!TryComp(containedEnt, out BodyPartComponent? childPart))
|
|
continue;
|
|
|
|
foreach (var subSlot in GetAllBodyPartSlots(containedEnt, childPart))
|
|
{
|
|
yield return subSlot;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the bodyId has any parts of this type.
|
|
/// </summary>
|
|
public bool BodyHasPartType(EntityUid bodyId, BodyPartType type, BodyComponent? body = null)
|
|
{
|
|
return GetBodyChildrenOfType(bodyId, type, body).Any();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the parentId has the specified childId.
|
|
/// </summary>
|
|
public bool PartHasChild(
|
|
EntityUid parentId,
|
|
EntityUid childId,
|
|
BodyPartComponent? parent,
|
|
BodyPartComponent? child)
|
|
{
|
|
if (!Resolve(parentId, ref parent, false) ||
|
|
!Resolve(childId, ref child, false))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
foreach (var (foundId, _) in GetBodyPartChildren(parentId, parent))
|
|
{
|
|
if (foundId == childId)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the bodyId has the specified partId.
|
|
/// </summary>
|
|
public bool BodyHasChild(
|
|
EntityUid bodyId,
|
|
EntityUid partId,
|
|
BodyComponent? body = null,
|
|
BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(bodyId, ref body, false) ||
|
|
body.RootContainer.ContainedEntity == null ||
|
|
!Resolve(partId, ref part, false) ||
|
|
!TryComp(body.RootContainer.ContainedEntity, out BodyPartComponent? rootPart))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return PartHasChild(body.RootContainer.ContainedEntity.Value, partId, rootPart, part);
|
|
}
|
|
|
|
public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyChildrenOfType(
|
|
EntityUid bodyId,
|
|
BodyPartType type,
|
|
BodyComponent? body = null)
|
|
{
|
|
foreach (var part in GetBodyChildren(bodyId, body))
|
|
{
|
|
if (part.Component.PartType == type)
|
|
yield return part;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a list of ValueTuples of <see cref="T"/> and OrganComponent on each organ
|
|
/// in the given part.
|
|
/// </summary>
|
|
/// <param name="uid">The part entity id to check on.</param>
|
|
/// <param name="part">The part to check for organs on.</param>
|
|
/// <typeparam name="T">The component to check for.</typeparam>
|
|
public List<(T Comp, OrganComponent Organ)> GetBodyPartOrganComponents<T>(
|
|
EntityUid uid,
|
|
BodyPartComponent? part = null)
|
|
where T : Component
|
|
{
|
|
if (!Resolve(uid, ref part))
|
|
return new List<(T Comp, OrganComponent Organ)>();
|
|
|
|
var query = GetEntityQuery<T>();
|
|
var list = new List<(T Comp, OrganComponent Organ)>();
|
|
|
|
foreach (var organ in GetPartOrgans(uid, part))
|
|
{
|
|
if (query.TryGetComponent(organ.Id, out var comp))
|
|
list.Add((comp, organ.Component));
|
|
}
|
|
|
|
return list;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tries to get a list of ValueTuples of <see cref="T"/> and OrganComponent on each organs
|
|
/// in the given part.
|
|
/// </summary>
|
|
/// <param name="uid">The part entity id to check on.</param>
|
|
/// <param name="comps">The list of components.</param>
|
|
/// <param name="part">The part to check for organs on.</param>
|
|
/// <typeparam name="T">The component to check for.</typeparam>
|
|
/// <returns>Whether any were found.</returns>
|
|
public bool TryGetBodyPartOrganComponents<T>(
|
|
EntityUid uid,
|
|
[NotNullWhen(true)] out List<(T Comp, OrganComponent Organ)>? comps,
|
|
BodyPartComponent? part = null)
|
|
where T : Component
|
|
{
|
|
if (!Resolve(uid, ref part))
|
|
{
|
|
comps = null;
|
|
return false;
|
|
}
|
|
|
|
comps = GetBodyPartOrganComponents<T>(uid, part);
|
|
|
|
if (comps.Count != 0)
|
|
return true;
|
|
|
|
comps = null;
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the parent body part and all immediate child body parts for the partId.
|
|
/// </summary>
|
|
public IEnumerable<EntityUid> GetBodyPartAdjacentParts(EntityUid partId, BodyPartComponent? part = null)
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
yield break;
|
|
|
|
if (TryGetParentBodyPart(partId, out var parentUid, out _))
|
|
yield return parentUid.Value;
|
|
|
|
foreach (var slotId in part.Children.Keys)
|
|
{
|
|
var container = Containers.GetContainer(partId, GetPartSlotContainerId(slotId));
|
|
|
|
foreach (var containedEnt in container.ContainedEntities)
|
|
{
|
|
yield return containedEnt;
|
|
}
|
|
}
|
|
}
|
|
|
|
public IEnumerable<(EntityUid AdjacentId, T Component)> GetBodyPartAdjacentPartsComponents<T>(
|
|
EntityUid partId,
|
|
BodyPartComponent? part = null)
|
|
where T : Component
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
yield break;
|
|
|
|
var query = GetEntityQuery<T>();
|
|
foreach (var adjacentId in GetBodyPartAdjacentParts(partId, part))
|
|
{
|
|
if (query.TryGetComponent(adjacentId, out var component))
|
|
yield return (adjacentId, component);
|
|
}
|
|
}
|
|
|
|
public bool TryGetBodyPartAdjacentPartsComponents<T>(
|
|
EntityUid partId,
|
|
[NotNullWhen(true)] out List<(EntityUid AdjacentId, T Component)>? comps,
|
|
BodyPartComponent? part = null)
|
|
where T : Component
|
|
{
|
|
if (!Resolve(partId, ref part, false))
|
|
{
|
|
comps = null;
|
|
return false;
|
|
}
|
|
|
|
var query = GetEntityQuery<T>();
|
|
comps = new List<(EntityUid AdjacentId, T Component)>();
|
|
|
|
foreach (var adjacentId in GetBodyPartAdjacentParts(partId, part))
|
|
{
|
|
if (query.TryGetComponent(adjacentId, out var component))
|
|
comps.Add((adjacentId, component));
|
|
}
|
|
|
|
if (comps.Count != 0)
|
|
return true;
|
|
|
|
comps = null;
|
|
return false;
|
|
}
|
|
|
|
#endregion
|
|
}
|