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mirror of https://github.com/WWhiteDreamProject/wwdpublic.git synced 2026-04-18 22:18:52 +03:00
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f05fdfb5fca78f5c5af4593cbfa139d9b75fd4ee
wwdpublic/Content.Client/GameObjects/Components/Mobs
History
Pieter-Jan Briers 7f9d2f9dbf Fix ClientStatusEffectsComponent breaking after re-attaching to mob.
Fixes #689
2020-02-13 23:18:53 +01:00
..
CameraRecoilComponent.cs
Fix issues with exploding items from own hand (#645)
2020-02-08 20:46:12 +01:00
ClientOverlayEffectsComponent.cs
Fix overlay not clearing on respawn (#423)
2019-11-09 12:09:58 +01:00
ClientStatusEffectsComponent.cs
Fix ClientStatusEffectsComponent breaking after re-attaching to mob.
2020-02-13 23:18:53 +01:00
CombatModeComponent.cs
Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception.
2020-02-09 02:28:47 -08:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesVisualizer2D.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
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