Files
wwdpublic/Content.IntegrationTests/Tests/Interaction/InteractionTest.EntitySpecifierCollection.cs
DEATHB4DEFEAT 47b10a01b0 Catch-Up Cherry Pick 2 (#944)
# Description

Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby
Refactor).

---

# TODO

- [x] Pick
- [x] Compile
- [x] Fix runtime errors
- [ ] Fix up humanoid profile editor
- [ ] Test everything

---

# Changelog

🆑
- add: Merged 400 WizDen PRs. Happy testing!

---------

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# Conflicts:
#	Content.Client/Input/ContentContexts.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/Lobby/UI/LobbyGui.xaml.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Shared/Alert/AlertType.cs
#	Content.Shared/Input/ContentKeyFunctions.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
#	Resources/ConfigPresets/EinsteinEngines/default.toml
#	Resources/Prototypes/Alerts/alerts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/keybinds.yml
2024-10-19 14:53:37 +07:00

170 lines
5.0 KiB
C#

#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Stacks;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using static Robust.UnitTesting.RobustIntegrationTest;
namespace Content.IntegrationTests.Tests.Interaction;
public abstract partial class InteractionTest
{
/// <summary>
/// Data structure for representing a collection of <see cref="EntitySpecifier"/>s.
/// </summary>
protected sealed class EntitySpecifierCollection
{
public Dictionary<string, int> Entities = new();
/// <summary>
/// If true, a check has been performed to see if the prototypes correspond to entity prototypes with a stack
/// component, in which case the specifier was converted into a stack-specifier
/// </summary>
public bool Converted;
public EntitySpecifierCollection()
{
Converted = true;
}
public EntitySpecifierCollection(IEnumerable<EntitySpecifier> ents)
{
Converted = true;
foreach (var ent in ents)
{
Add(ent);
}
}
public static implicit operator EntitySpecifierCollection(string prototype)
{
var result = new EntitySpecifierCollection();
result.Add(prototype, 1);
return result;
}
public static implicit operator EntitySpecifierCollection((string, int) tuple)
{
var result = new EntitySpecifierCollection();
result.Add(tuple.Item1, tuple.Item2);
return result;
}
public void Remove(EntitySpecifier spec)
{
Add(new EntitySpecifier(spec.Prototype, -spec.Quantity, spec.Converted));
}
public void Add(EntitySpecifier spec)
{
Add(spec.Prototype, spec.Quantity, spec.Converted);
}
public void Add(string id, int quantity, bool converted = false)
{
Converted &= converted;
if (!Entities.TryGetValue(id, out var existing))
{
if (quantity != 0)
Entities.Add(id, quantity);
return;
}
var newQuantity = quantity + existing;
if (newQuantity == 0)
Entities.Remove(id);
else
Entities[id] = newQuantity;
}
public void Add(EntitySpecifierCollection collection)
{
var converted = Converted && collection.Converted;
foreach (var (id, quantity) in collection.Entities)
{
Add(id, quantity);
}
Converted = converted;
}
public void Remove(EntitySpecifierCollection collection)
{
var converted = Converted && collection.Converted;
foreach (var (id, quantity) in collection.Entities)
{
Add(id, -quantity);
}
Converted = converted;
}
public EntitySpecifierCollection Clone()
{
return new EntitySpecifierCollection()
{
Entities = Entities.ShallowClone(),
Converted = Converted
};
}
/// <summary>
/// Convert applicable entity prototypes into stack prototypes.
/// </summary>
public async Task ConvertToStacks(IPrototypeManager protoMan, IComponentFactory factory, ServerIntegrationInstance server)
{
if (Converted)
return;
HashSet<string> toRemove = new();
List<(string, int)> toAdd = new();
foreach (var (id, quantity) in Entities)
{
if (protoMan.HasIndex<StackPrototype>(id))
continue;
if (!protoMan.TryIndex<EntityPrototype>(id, out var entProto))
{
Assert.Fail($"Unknown prototype: {id}");
continue;
}
StackComponent? stack = null;
await server.WaitPost(() =>
{
entProto.TryGetComponent(factory.GetComponentName(typeof(StackComponent)), out stack);
});
if (stack == null)
continue;
toRemove.Add(id);
toAdd.Add((stack.StackTypeId, quantity));
}
foreach (var id in toRemove)
{
Entities.Remove(id);
}
foreach (var (id, quantity) in toAdd)
{
Add(id, quantity);
}
Converted = true;
}
}
protected EntitySpecifierCollection ToEntityCollection(IEnumerable<EntityUid> entities)
{
var collection = new EntitySpecifierCollection(entities
.Select(ToEntitySpecifier)
.OfType<EntitySpecifier>());
Assert.That(collection.Converted);
return collection;
}
}