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* Shitspawner Extraordinare * Shitcoder Extraordinare * the code is leaking * ёбушки-воробушки * it will all be over soon * шутки кончились * virtual selfantag * шейдеры это на удивление весело * i'm tired boss * connection terminated * консервная банка * а чё сразу нельзя было? * minus * Removed Herobrine. * мусор * Apply suggestions from code review Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * code review * fix: unshit * shit: unfix * потемнее * переперевод * ok i clean up * жопа Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com> * scuffed english localization --------- Co-authored-by: Spatison <137375981+Spatison@users.noreply.github.com>
16 lines
442 B
C#
16 lines
442 B
C#
using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Robust.Shared.Utility;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Content.Shared._White.Event;
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public abstract class SharedEventItemDispenserSystem : EntitySystem {}
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// Spawning logic is handled server-side, anything cosmetic is clientside.
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// Got nothing to stuff in here.
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